Doom Boy the level 16 Skeleton Doombringer by PseudoLoneWolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp16 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 30)
Dexterity32 (base 11)
Constitution14 (base 12)
Magic49 (base 43)
Willpower14 (base 10)
Cunning17 (base 11)

Resources

Life467/467
Stamina155/155
Vim95/95
Healing Factor1.0372895330004
Regeneration5.445770048252

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110.69806268692%

Vision

Sight10
Lite6
Infravision5
See Stealth5
See Invisible8

Offense: Mainhand

Damage81
Accuracy42
Crit Chance16%
APR30
Speed1.00

Offense: Spell

Spellpower47
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+12%
Blight+5%
Cold+15%
Fire+3%
All0%

Offense: Damage Penetration

Darkness+5%
Blight+10%
Arcane+15%
Mind+10%
All0%

Defense: Base

Armour (hardiness)22.317011280365 (72.903125182002%)
Defense31
Ranged Defense31
Fatigue15
Physical Save40
Spell Save23
Mental Save27

Defense: Resistances

Acid+ 11%( 70%)
Nature+ 12%( 70%)
Temporal+ 17%( 70%)
Darkness+ 19%( 70%)
Lightning+ 24%( 70%)
Fire+ 36%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance29%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Knockback Resistance20%
Poison Resistance100%
Blind Resistance26%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
2/5
2/5
1/5
Corruption / Shadowflame1.30
1/5
1/5
2/5
1/5
Corruption / Heart of Fire1.30
2/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
2/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
3/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
3/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Doom Boy the Skeleton Doombringer level 10
1st Summertide 122nd year of Ascendancy at 14:14
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Doom Boy the Skeleton Doombringer level 9
10th Mirth 122nd year of Ascendancy at 17:09
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Doom Boy the Skeleton Doombringer level 8
8th Mirth 122nd year of Ascendancy at 01:40
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Doom Boy the Skeleton Doombringer level 10
4th Flare 122nd year of Ascendancy at 02:26
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Doom Boy the Skeleton Doombringer level 16
24th Dusk 122nd year of Ascendancy at 09:56
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You gain 10.25 gold from the transmogrification of
overpowered steel torque of mindblast [power 240] (19 cooldown).
You gain 2.22 gold from the transmogrification of
brass lantern of health.
You gain 0.44 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 2.49 gold from the transmogrification of
corrosive dwarven-steel gauntlets of dexterity (+4) (0 def, 2 armour).
You gain 10.77 gold from the transmogrification of
Oleruihad the Shiverhunt (0 def, 2 armour).
You gain 13.20 gold from the transmogrification of
Gilerath (0 def, 2 armour).
You gain 16.90 gold from the transmogrification of
Tulomas the hardened leather gloves (0 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 3.27 gold from the transmogrification of
spiritwalker's rough leather belt.
You gain 5.05 gold from the transmogrification of
troll-hide cured leather armour of clarity (6 def, 4 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.96 gold from the transmogrification of
flaming steel shield (0 def, 4 armour, 40 block).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (19/19, 22-26 power, 2 apr).
You gain 4.21 gold from the transmogrification of
self-loading quiver of ash arrows of paradox (24/24, 19-27 power, 7 apr).
You gain 3.36 gold from the transmogrification of
vined mindstar of flames (5-6 power, 18 apr, mind damage).
You gain 3.42 gold from the transmogrification of
arcing steel waraxe of crippling (13-18 power, 3 apr).
You gain 1.00 gold from the transmogrification of
acidic steel waraxe (13-18 power, 3 apr).
You gain 2.07 gold from the transmogrification of
steel mace of daylight (14-20 power, 3 apr).
You gain 3.29 gold from the transmogrification of
thought-forged steel longsword of erosion (14-20 power, 3 apr).
You gain 1.90 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, acid element).
You gain 11.77 gold from the transmogrification of
Blizzardriver (10-12 power, 2 apr, blight element).
You gain 1.85 gold from the transmogrification of
warrior's steel ring of corrosion (+22%).
Doom Boy deactivates
Flame of Urh'Rok.
Doom Boy activates
Flame of Urh'Rok.