Reeelinn the level 8 Cornac Cursed by armatronic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassCursed
Level / Exp8 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity16 (base 10)
Constitution12 (base 10)
Magic11 (base 10)
Willpower12 (base 14)
Cunning10 (base 10)

Resources

Life221/221
Hate50/100
Healing Factor0.75
Regeneration0.1875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy27
Crit Chance1%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)26.46 (63.098591549296%)
Defense15.1
Ranged Defense22.05
Fatigue26
Physical Save13.3
Spell Save8.05
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
active
active
active
active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Reeelinn picks up (e.): balanced dwarven-steel mace (Madness) (27.5-38.5 power, 4 apr).

Reeelinn wears:
Motodig (1 def, 0 armour).

Reeelinn wears (replacing
brass lantern): Adethra.

Reeelinn can not wear (main armor):
spiked dwarven-steel mail armour of stability (Shrouds) (3 def, 8 armour) (not enough stat).

Ran for 9 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points out the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

There is an exit to the worldmap here (press '' or right click to use).

You gain 2.45 gold from the transmogrification of
reinforced dwarven-steel shield of resilience (8 def, 7 armour, 101 block).
You gain 2.51 gold from the transmogrification of
acidic steel shield of temporal resistance (+12%) (6 def, 2 armour, 41 block).
You gain 2.31 gold from the transmogrification of
spiked dwarven-steel mail armour of stability (Shrouds) (3 def, 8 armour).
You gain 1.93 gold from the transmogrification of
spiked dwarven-steel mail armour (Madness) (3 def, 8 armour).
You gain 0.66 gold from the transmogrification of
scholar's pair of hardened leather boots (0 def, 3 armour).
You gain 4.99 gold from the transmogrification of
short ash magestaff of illumination (Shrouds) (15-18 power, 3 apr, cold element).
You gain 1.85 gold from the transmogrification of
dwarven-steel mace of projection (Madness) (25.5-35.7 power, 4 apr).
You gain 3.20 gold from the transmogrification of
balanced dwarven-steel mace (Madness) (27.5-38.5 power, 4 apr).
You gain 2.65 gold from the transmogrification of
dwarven-steel greatsword of daylight (Madness) (34.5-55.2 power, 2 apr).
There is a Last Hope (Town) here (press '' or right click to use).
Saving game...

Saving done.