















Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Yeek |
Class | Solipsist |
Level / Exp | 45 / 92% |
Size | small |
Lifes / Deaths | Killed by Jemmar the Slim's dream projection at level 45 on the 79th Pyre 122nd year of Ascendancy at 23:44 7 / 1 |
Primary Stats
Strength | 58 (base 47) |
Dexterity | 30 (base 10) |
Constitution | 75 (base 60) |
Magic | 33 (base 10) |
Willpower | 96 (base 60) |
Cunning | 98 (base 60) |
Resources
Life | -77/813 |
Stamina | 598/618 |
Psi | 0/760 |
Healing Factor | 1.5695578233781 |
Regeneration | 53.695828784022 |
Speed
Mental | 0% |
Attack | -2.2204460492503E-14% |
Movement | +10% |
Spell | 0% |
Global | +121.21248138644% |
Vision
Sight | 12 |
Lite | 5 |
Infravision | 10 |
See Stealth | 86.617379622072 |
See Invisible | 96.617379622072 |
Offense: Mainhand
Damage | 73 |
Accuracy | 55 |
Crit Chance | 31% |
APR | 47 |
Speed | 1.00 |
Offense: Offhand
Damage | 67 |
Accuracy | 55 |
Crit Chance | 31% |
APR | 39 |
Speed | 1.00 |
Offense: Spell
Spellpower | 57 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 102 |
Crit Chance | 36% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +25% |
Cold | +19% |
Fire | +9% |
Mind | +7% |
All | 0% |
Offense: Damage Penetration
Mind | +7% |
Lightning | +11% |
Defense: Base
Armour (hardiness) | 8 (30%) |
Defense | 43 |
Ranged Defense | 43 |
Fatigue | 0 |
Physical Save | 55 |
Spell Save | 55 |
Mental Save | 55 |
Defense: Resistances
Lightning | + 27%( 70%) |
Cold | + 39%( 70%) |
Fire | + 22%( 70%) |
Mind | + 17%( 70%) |
All | + 13%( 70%) |
Defense: Immunities
Silence Resistance | 65% |
Confusion Resistance | 100% |
Fear Resistance | 60% |
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 54 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Solipsism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Thought-Forms | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Psionic / Discharge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dream Smith | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Nightmare | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Slumber | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Psionic / Mentalism | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Feedback | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Race / Yeek | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dream Forge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Conditioning | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Cunning / Scoundrel | 0.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Dreaming | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | ![]() 2.0 T3 feet armor [Ego+] Master While equipped: Stats +3 Cun +3 Dex ----- def ----- Armour +6 ---------- misc Infravis +1 Disengage: Puts all charms on 13 cooldown Level 2.5 Pwr.cost 13 out of 15/15. Range 7 Travel.spd instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 157% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
Light source | ![]() 2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +40.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 2.0 T3 head armor [Unique] Unknown While equipped: Stats +6 Cun +8 Wil dps ---------- Mind.pwr +16 (+3 eff.) ----- def ----- Defense +8 (+2 eff.) Fear- +60% ---------- misc Masteries +0.20 Cursed/Fears Instill Fear: Level 4.2 Pwr.cost 16 out of 45/45. Range 8 Travel.spd instantaneous Is a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 44.41 mind and 41.50 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 43% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 44. Terrified: Deals 11.23 mind and 10.50 darkness damage per turn and increases cooldowns by 66%. Haunted: Causes the target to suffer 17.28 mind and 16.15 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
On hands | ![]() 1.0 T2 hands armor [Ego+] Arcane While equipped: Stats +3 Mag +3 Wil dps ---------- Melee+ 4 acid 5 fire 5 cold 3 lightning ----- def ----- Armour +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On fingers | ![]() 0.1 T4 ring jewelry [Ego++] Master/Psionic While equipped: Stats +11 Cun +6 Dex dps ---------- Melee+ 16 physical Ranged+ 17 physical Acc +9 (+5 eff.) On Hit (Melee): * 10% chance to reduce all saves and defense by 50 On Hit (Ranged): * 15% chance to reduce all saves and defense by 50 ---------- misc Hate/m.crit +1.00 Max.hate +7.00 Bleeding Edge: Puts all charms on 17 cooldown Level 5.5 Pwr.cost 17 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 173% weapon damage. If the attack hits, the target will bleed for 326% weapon damage over 7 turns, and all healing will be reduced by 71%. Rings make your fingers look great! |
On fingers | ![]() 0.1 T4 ring jewelry [Ego++] Nature/Master While equipped: Stats +8 Str +7 Con dps ---------- Phys.pwr +11 (+2 eff.) ----- def ----- Max.HP +73.00 HP.reg +13.00 Heal.mod +17% Rings make your fingers look great! |
Around neck | ![]() 0.1 T5 amulet jewelry [Ego++] Nature/Master While equipped: Stats +6 Dex +7 Cun +8 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -6% HP.reg +3.00 Blind- +20% ---------- misc Stam/turn +0.90 Infravis +5 Sight +2 See.Invis +10 Amulets make your neck look great! |
In main hand | ![]() 3.0 T5 mindstar 1H weapon [Ego++] Nature/Psionic Power 17.0 - 18.7 Nature Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +6 Str +4 Dex +7 Mag +5 Wil +4 Cun +5 Con dps ---------- Mind.crit +5% Mind.pwr +10 (+2 eff.) Melee+ 15 lightning Dmg.mod +7% mind +13% lightning Res.pen +7% mind +11% lightning ----- def ----- Resists +5% mind +16% lightning Dmg.Resnn +16% ---------- misc Psi/ret +1.90 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | ![]() 1.0 T5 belt armor [Ego+] Arcane/Master While equipped: Stats +7 Mag +9 Wil dps ---------- Spell.crit +5% ----- def ----- Resists +10% fire +9% cold A belt that goes around your waist. |
In off hand | ![]() 3.0 T4 mindstar 1H weapon [Ego+] Nature/Psionic Power 13.0 - 14.3 Mind Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Dmg.mod +12% lightning +9% fire +5% cold ---------- misc Talents +1 Attune Mindstar Masteries +0.20 Psionic/Focus +0.10 Psionic/Projection Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | ![]() 2.0 T5 cloak armor [Ego++] Nature/Master While equipped: Stats +3 Cun +3 Dex dps ---------- Acc +7 (+4 eff.) Apr +7 ----- def ----- Defense +3 (+1 eff.) Phys.save +13 (+0 eff.) Mind.save +10 (+3 eff.) Die.at -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 2.0 T4 cloth armor [Ego] Nature/Psionic While equipped: Stats +6 Mag +5 Wil dps ---------- Dmg.mod +14% cold ----- def ----- Resists +13% all +21% cold ---------- misc Mana/turn +0.22 Psi/turn +0.12 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
![]() 0.1 T2 ring jewelry [Ego+] Nature While equipped: ----- def ----- Max.HP +40.00 HP.reg +7.00 Heal.mod +11% Rings make your fingers look great! |
![]() 3.0 T3 battleaxe 2H weapon [Ego+] Nature/Master Power 45.5 - 68.2 Physical Uses 40% Wil, 120% Str Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% On Crit.r2 +28 lightning +38 cold While equipped: dps ---------- Mov.spd +39% Res.pen +24% lightning +24% cold Massive two-handed battleaxes. |
![]() 3.0 T4 mindstar 1H weapon [Ego] Nature/Psionic Power 12.5 - 13.8 Mind Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Melee+ 3 mind 12 darkness Dmg.mod +5% mind +5% darkness ----- def ----- Mind.save +5 (+2 eff.) ---------- misc Max.psi +24.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 4.0 T1 longbow 2H weapon [Ego+] Master Power 0.0 - 0.0 Physical Uses 40% Wil Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +8 Piercing Arrow: Level 3.5 Pwr.cost 9 out of 10/10. Range melee/personal Travel.spd instantaneous Description: You fire an arrow that cuts right through anything, piercing multiple targets if possible with nigh infinite armor penetration, doing 142% damage. Longbows are used to shoot arrows at your foes. |
![]() 17.0 T5 massive armor Reqs Massive armour training [Unique] Arcane While equipped: Stats +6 Wil +4 Cun +3 Con dps ---------- Phys.pwr +10 (+2 eff.) ----- def ----- Armour +35 Defense +25 (+8 eff.) Fatigue +15% Resists +15% acid +20% darkness +15% blight +25% fire +20% cold Phys.save +15 (+0 eff.) Spell.save +25 (+0 eff.) Confus- +100% Fear- +100% ---------- misc Light -2 Infravis +3 Masteries +0.20 Corruption/Doom covenant +0.20 Corruption/Oppression +0.20 Corruption/Wrath +0.20 Corruption/Infernal combat ShadowPwr +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
Achievements
By Nukie the Yeek Solipsist level 24
76th Pyre 122nd year of Ascendancy at 02:23 see stats
By Nukie the Yeek Solipsist level 39
78th Pyre 122nd year of Ascendancy at 21:21 see stats
By Nukie the Yeek Solipsist level 42
79th Pyre 122nd year of Ascendancy at 10:14 see stats
By Nukie the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 18:56 see stats
By Nukie the Yeek Solipsist level 20
75th Pyre 122nd year of Ascendancy at 16:56 see stats
By Nukie the Yeek Solipsist level 30
76th Pyre 122nd year of Ascendancy at 23:43 see stats
By Nukie the Yeek Solipsist level 40
78th Pyre 122nd year of Ascendancy at 23:40 see stats
By Nukie the Yeek Solipsist level 37
78th Pyre 122nd year of Ascendancy at 12:46 see stats
By Nukie the Yeek Solipsist level 29
76th Pyre 122nd year of Ascendancy at 20:53 see stats
By Nukie the Yeek Solipsist level 29
76th Pyre 122nd year of Ascendancy at 18:28 see stats
By Nukie the Yeek Solipsist level 27
76th Pyre 122nd year of Ascendancy at 13:06 see stats
Log
Jemmar the Slim's dream projection surges with light power!
Corpathus bursts open, unleashing a horrific mass!
Nukie's Rune: Shatter Afflictions is disrupted by his wounds!
Vilespawn is knocked back!
Jemmar the Slim's dream projection resists the bloody wave!
A shield forms around Jemmar the Slim.
Nukie damages himself through Martyrdom!
Nukie converts some damage to Psi!
Nukie mentally dismisses some damage!
Jemmar the Slim's dream projection hits Nukie for (43 blocked), 340 to psi, 437 light, (43 blocked), 78 to psi, 313 physical (1167 total damage).
Bleeding from Jemmar the Slim's dream projection hits Nukie for (43 blocked), (82 absorbed), (11 dismissed), 4 to psi, 5 light, (43 blocked), (11 dismissed), 4 to psi, 5 physical (18 total damage).
Elemental Surge hits Nukie for (43 blocked), 100 to psi, 129 light (229 total damage).
Jemmar the Slim's dream projection hits Nukie for (5 blocked), 0 light, (1 dismissed), 0 to psi, 0 mind, (0 blocked), 0 light, (0 dismissed), 0 to psi, 0 fire (1 total damage).
Shield of Light hits Jemmar the Slim's dream projection for 72 healing, 72 healing (0 total damage) [143 healing].
Jemmar the Slim's dream projection receives 323 healing from Jemmar the Slim's dream projection's healing light area effect.
Jemmar the Slim receives 323 healing from Jemmar the Slim's dream projection's healing light area effect.
Nukie's bloodspring area effect hits Jemmar the Slim's dream projection for (95 flat reduction), 0 mind, (153 flat reduction), 0 blight (0 total damage).
Nukie's bloodspring area effect hits Vilespawn for 88 mind, 0 blight (88 total damage).
Nukie hits Jemmar the Slim's dream projection for (11 flat reduction), 0 mind (0 total damage).
Nukie receives 23 healing (33 psi heal).
Dreamforge hits Jemmar the Slim's dream projection for (78 flat reduction), 0 mind, (13 flat reduction), 0 mind, (19 flat reduction), 0 fire (0 total damage).
Dreamforge hits Jemmar the Slim's dream projection for (20 flat reduction), (35 absorbed), 35 mind, (1 flat reduction), 0 mind, (15 flat reduction), 0 mind, (20 flat reduction), (3 absorbed), 3 fire (37 total damage).
Dreamforge hits Jemmar the Slim for (20 flat reduction), 0 mind, (15 flat reduction), 0 mind, (20 flat reduction), 0 fire (0 total damage).
Nukie the level 45 yeek solipsist was struck to death by a Jemmar the Slim's dream projection on level 1 of Dreamscape.
You feel a surge of power as a powerful creature falls nearby.
You feel a surge of power as a powerful creature falls nearby.
You are brought back from the Dreamscape!
Jemmar the Slim deactivates Retribution.
Jemmar the Slim unleashes the stored damage in retribution!
Jemmar the Slim suffered a loss of self in the Dreamscape!