











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Arena |
Mode | Normal Adventure |
Sex | Female |
Race | Thalore |
Class | Cursed |
Level / Exp | 41 / 92% |
Size | big |
Lifes / Deaths | Killed by Jemmar the Slim at level 41 on the 1st Mirth 122nd year of Ascendancy at 11:56 7 / 1 |
Primary Stats
Strength | 128 (base 60) |
Dexterity | 30 (base 10) |
Constitution | 76 (base 57) |
Magic | 24 (base 10) |
Willpower | 97 (base 60) |
Cunning | 44 (base 31) |
Resources
Life | -1171/1499 |
Hate | 100/100 |
Healing Factor | 1.3328310107952 |
Regeneration | 20.946772165658 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -4.4408920985006E-14% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 12 |
See Stealth | 65.325902294162 |
See Invisible | 71.325902294162 |
Offense: Mainhand
Damage | 234 |
Accuracy | 60 |
Crit Chance | 16% |
APR | 23 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 7.75 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 86 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Offense: Damage Penetration
Physical | +6% |
Defense: Base
Armour (hardiness) | 89.084537089062 (100%) |
Defense | 45 |
Ranged Defense | 49 |
Fatigue | 0 |
Physical Save | 62 |
Spell Save | 54 |
Mental Save | 45 |
Defense: Resistances
Cold | + 39%( 70%) |
Acid | + 35%( 70%) |
Nature | + 51%( 70%) |
Darkness | + 39%( 70%) |
Blight | + 70%( 70%) |
Physical | + 35%( 70%) |
Fire | + 43%( 70%) |
All | + 24%( 70%) |
Defense: Immunities
Stun Resistance | 48% |
Instadeath Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Knockback Resistance | 48% |
Poison Resistance | 24% |
Blind Resistance | 27% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 505 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 217 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -763 life. The duration and life will increase by 1% for every 1% life you have lost (currently 2121 life, 19 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 632% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Class Talents
Cursed / Gloom | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Predator | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Rampage | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Strife | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Cursed / Endless hunt | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Fears | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cursed / Cursed aura | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Race / Thalore | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Cursed form | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | ![]() 3.0 T3 feet armor Reqs Heavy armour training [Ego++] Master/Psionic While equipped: Stats +4 Dex +4 Wil +4 Con dps ---------- Mind.pwr +5 (+1 eff.) Res.pen +6% physical ----- def ----- Armour +4 Defense +4 (+2 eff.) Fatigue +3% Curse of Misfortune Blindside: Puts all charms on 22 cooldown Level 1.3 Pwr.cost 22 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 39% (at 0 Hate) to 131% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 25 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 2.0 T1 lite [Ego] Master While equipped: ---------- misc Light +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 3.0 T5 head armor Reqs Heavy armour training [Ego+] Nature While equipped: Stats +6 Str +5 Wil dps ---------- Phys.pwr +8 (+2 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +14% physical Phys.save +11 (+3 eff.) ---------- misc Stam/ret +1.90 Equi/ret +0.90 Curse of Madness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | ![]() 1.5 T4 hands armor Reqs Heavy armour training [Ego+] Disrupt/Master While equipped: Stats +4 Dex dps ---------- Acc +17 (+4 eff.) On Melee Ret: * 29 arcane resource burn ----- def ----- Armour +3 Fatigue +5% Spell.save +12 (+4 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() 2.0 T4 wand charm [Ego+] Arcane Create a shield absorbing up to 464 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 21 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() 0.1 T3 ring jewelry [Ego+] Arcane While equipped: Stats +6 Mag +5 Wil dps ---------- Spell.pwr +7 (+1 eff.) ----- def ----- Blind- +27% ---------- misc Infravis +4 See.Stealth +5 See.Invis +11 Curse of Shrouds Rings make your fingers look great! |
On fingers | ![]() 0.1 T5 ring jewelry [Ego] Arcane/Psionic While equipped: Stats +8 Wil dps ---------- Phys.pwr +15 (+4 eff.) Spell.pwr +12 (+2 eff.) Mind.pwr +11 (+2 eff.) ----- def ----- Mind.save +16 (+6 eff.) Curse of Corpses Rings make your fingers look great! |
Around neck | ![]() 0.1 T5 amulet jewelry [Ego+] Disrupt/Master While equipped: dps ---------- Crit.mult +18.00% Acc +8 (+2 eff.) Apr +17 ----- def ----- Resists +21% nature +30% blight Poison- +24% Disease- +32% Amulets make your neck look great! |
In main hand | ![]() 3.0 T5 mace 1H weapon [Ego+] Nature/Master Power 58.0 - 81.2 Physical Uses 40% Wil, 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% While equipped: Stats +10 Str +4 Dex +10 Mag +10 Wil +5 Cun +11 Con Curse of Nightmares Blunt and deadly. |
Around waist | ![]() 1.0 T5 belt armor [Ego++] Master While equipped: Stats +5 Dex +4 Cun +9 Lck ----- def ----- Armour +10 Defense +10 (+4 eff.) Phys.save +20 (+5 eff.) Stealth +15 ---------- misc T.Disarm +12 Infravis +5 Curse of Misfortune A belt that goes around your waist. |
In off hand | ![]() 7.0 T5 shield armor Reqs Shield usage training [Unique] Nature/Disrupt When used to Attack: Power 52.0 - 62.4 Physical Uses 40% Wil, 100% Str Acc+ +2.0% proc dam (max 200%) Crit +4.5% Block +240 Dmg.conv 30% nature 10% manaburn arcane While equipped: dps ---------- Melee Ret 15 nature ----- def ----- Armour +12 Defense +18 (+6 eff.) Rng.Def +12 (+4 eff.) Fatigue +22% Resists +35% blight +15% nature Spell.save +24 (+8 eff.) Disease- +60% ---------- misc Talents +1 Block Masteries +0.20 Wild-gift/Antimagic Curse of Corpses Purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns. Uses 21 power out of 40/40 This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
Cloak | ![]() 2.0 T5 cloak armor [Ego+] Nature While equipped: ----- def ----- Defense +3 (+1 eff.) Phys.save +12 (+3 eff.) Mind.save +11 (+4 eff.) Die.at -50.00 life Max.HP +45.00 Curse of Misfortune A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 17.0 T5 massive armor Reqs Massive armour training [Unique] Arcane While equipped: Stats +6 Wil +4 Cun +3 Con dps ---------- Phys.pwr +10 (+3 eff.) ----- def ----- Armour +35 Defense +25 (+9 eff.) Fatigue +15% Resists +15% acid +20% darkness +15% blight +25% fire +20% cold Phys.save +15 (+4 eff.) Spell.save +25 (+8 eff.) Confus- +100% Fear- +100% ---------- misc Light -2 Infravis +3 Masteries +0.20 Corruption/Doom covenant +0.20 Corruption/Oppression +0.20 Corruption/Wrath +0.20 Corruption/Infernal combat ShadowPwr +10 Grants physical power equal to your Shadow Power. Curse of Shrouds "Wreckage all about you. Is there anything left inside?" |
Inventory
![]() 0.1 T3 amulet jewelry [Ego+] Nature While equipped: ----- def ----- Blind- +23% ---------- misc Infravis +4 Sight +2 See.Invis +8 Amulets make your neck look great! |
![]() 3.0 T2 battleaxe 2H weapon [Ego++] Nature/Master Power 22.5 - 33.8 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +5.0% Atk.spd 100% On Crit.r2 +24 lightning +23 cold While equipped: dps ---------- Mov.spd +39% Res.pen +13% lightning +19% cold +12% all Acc +19 (+4 eff.) Apr +10 Curse of Shrouds Massive two-handed battleaxes. |
![]() 3.0 T4 longsword 1H weapon [Unique] Arcane Power 40.0 - 56.0 Physical Uses 40% Wil, 20% Mag, 90% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +40 Crit +8.0% Atk.spd 100% Dmg.conv 20% temporal On Hit: * deals 44 temporal damage and slows enemies in radius 6 of the target by 54% based on Magic While equipped: dps ---------- Dmg.mod +30% temporal +30% physical ----- def ----- Def/telep +20 Res/telep +20% Dur/telep +20% Curse of Corpses Blink Blade: Level 4.0 Pwr.cost 9 out of 10/10. Range 8 Travel.spd instantaneous Is a spell Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage. Blink Blade can hit the same target multiple times. The remnants of a damaged timeline, this blade shifts and fades at random. |
![]() 17.0 T4 massive armor Reqs Massive armour training [Ego+] Nature While equipped: ----- def ----- Armour +13 Fatigue +22% Resists +9% acid +7% physical +9% cold +8% lightning +8% fire Disarm- +26% Stun/Frz- +20% Knockbk- +26% ---------- misc Cooldown Rush -5 Curse of Misfortune A suit of armour made of metal plates. |
![]() 1.5 T4 hands armor Reqs Heavy armour training [Ego+] Arcane/Master While equipped: Stats +2 Dex dps ---------- Spell.crit +6% Spell.pwr +7 (+1 eff.) Acc +17 (+4 eff.) ----- def ----- Armour +3 Fatigue +5% ---------- misc Mana/turn +0.10 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Achievements
By Raina de Tiwele the Thalore Cursed level 18
76th Pyre 122nd year of Ascendancy at 04:03 see stats
By Raina de Tiwele the Thalore Cursed level 34
79th Pyre 122nd year of Ascendancy at 08:48 see stats
By Raina de Tiwele the Thalore Cursed level 10
75th Pyre 122nd year of Ascendancy at 10:08 see stats
By Raina de Tiwele the Thalore Cursed level 20
76th Pyre 122nd year of Ascendancy at 15:25 see stats
By Raina de Tiwele the Thalore Cursed level 30
78th Pyre 122nd year of Ascendancy at 09:15 see stats
By Raina de Tiwele the Thalore Cursed level 40
1st Mirth 122nd year of Ascendancy at 04:31 see stats
By Raina de Tiwele the Thalore Cursed level 26
77th Pyre 122nd year of Ascendancy at 17:17 see stats
By Raina de Tiwele the Thalore Cursed level 37
1st Mirth 122nd year of Ascendancy at 00:29 see stats
Log
Raina de Tiwele begins rampaging!
Terror is not dazed anymore.
Terror is not dazed anymore.
Terror has been weakened.
Terror has been weakened.
Terror has been weakened.
Terror has been weakened.
Terror has been weakened.
Terror has been weakened.
Raina de Tiwele hits Jemmar the Slim for (20 flat reduction), (479 absorbed), 0 physical, (20 flat reduction), (39 absorbed), 0 nature, (20 flat reduction), 0 arcane, (20 flat reduction), (68 absorbed), 0 physical (0 total damage).
Raina de Tiwele's nightmare area effect hits Jemmar the Slim for (20 flat reduction), (34 absorbed), 0 darkness (0 total damage).
Raina de Tiwele's purging blight area effect hits Terror for 32 blight damage.
Raina de Tiwele's purging blight area effect hits Terror for 32 blight damage.
Raina de Tiwele's purging blight area effect hits Terror for 32 blight damage.
Jemmar the Slim receives 78 healing from Raina de Tiwele's purging blight area effect.
Raina de Tiwele's purging blight area effect hits Terror for 32 blight damage.
Raina de Tiwele's purging blight area effect hits Terror for 32 blight damage.
Curse of Nightmares hits Jemmar the Slim for (20 flat reduction), (30 absorbed), 0 mind, (20 flat reduction), (13 absorbed), 0 darkness (0 total damage).
Jemmar the Slim's Judgement hits Raina de Tiwele for (105 rampage shugs off), 288 light, 433 light (721 total damage).
Jemmar the Slim's Judgement hits Terror for 739 light damage.
Jemmar the Slim's Judgement hits Jemmar the Slim for 227 healing, 227 healing (0 total damage) [453 healing].
Jemmar the Slim's Judgement hits Raina de Tiwele for 390 light damage.
Jemmar the Slim's Judgement hits Terror for 739 light damage.
Jemmar the Slim's Judgement hits Jemmar the Slim for 227 healing, 227 healing (0 total damage) [453 healing].
Jemmar the Slim receives 227 healing from Jemmar the Slim's Judgement.
Jemmar the Slim's Judgement hits Terror for 551 light damage.
Melee retaliation hits Raina de Tiwele for 71 light, 5 light, 3 temporal, 5 light, 2 darkness, 71 light, 5 light, 3 temporal, 5 light, 2 darkness (174 total damage).
Raina de Tiwele the level 41 thalore cursed was sun baked to death by Jemmar the Slim on level 61 of The Arena.
The air around Raina de Tiwele grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
Jemmar the Slim is no longer being stalked by Raina de Tiwele.