LARGE_AND_IN_CHARGE the level 13 Ogre Alchemist by finleywalker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassAlchemist
Level / Exp13 / 19%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity12 (base 10)
Constitution21 (base 21)
Magic44 (base 39)
Willpower15 (base 12)
Cunning13 (base 10)

Resources

Life319/319
Mana217/217
Healing Factor1.1863874345549
Regeneration0.29659685863872

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Invisible6

Offense: Mainhand

Damage46
Accuracy6
Crit Chance3%
APR11
Speed1.00

Offense: Spell

Spellpower38
Crit Chance13%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+17%
Arcane+4%
Lightning+29%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue2
Physical Save23
Spell Save39
Mental Save33

Defense: Resistances

Acid+ 15%( 70%)
Light+ 33%( 70%)
Cold+ 15%( 70%)
Lightning+ 15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
4/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
2/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
4/5
0/5
0/5
Race / Ogre1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
failed
done
done
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By LARGE_AND_IN_CHARGE the Ogre Alchemist level 7
3rd Flare 122nd year of Ascendancy at 20:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By LARGE_AND_IN_CHARGE the Ogre Alchemist level 10
12nd Dusk 122nd year of Ascendancy at 08:56
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By LARGE_AND_IN_CHARGE the Ogre Alchemist level 6
1st Mirth 122nd year of Ascendancy at 15:06
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By LARGE_AND_IN_CHARGE the Ogre Alchemist level 9
4th Dusk 122nd year of Ascendancy at 19:15
see stats

Log

LARGE_AND_IN_CHARGE picks up (c.): shielding rune (absorb 92 for 3 turns).

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Infusion: Regeneration is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
prismatic rough leather cap of strength (+2) (0 def, 1 armour).
You gain 13.08 gold from the transmogrification of
Anadrahad (1 def, 0 armour).
You gain 1.46 gold from the transmogrification of
cleansing steel mail armour (2 def, 6 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.06 gold from the transmogrification of
prismatic cured leather armour (2 def, 4 armour).
You gain 1.96 gold from the transmogrification of
hateful pouch of steel shots of accuracy (16/16, 124% power, 2 apr).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (15/15, 121% power, 7 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.32 gold from the transmogrification of
horrifying vined mindstar (87% power, 18 apr, nature damage).
You gain 4.05 gold from the transmogrification of
insidious steel dagger of crippling (102% power, 6 apr).
You gain 2.03 gold from the transmogrification of
iron dagger of vileness (100% power, 5 apr).
You gain 4.91 gold from the transmogrification of
inquisitor's iron dagger of crippling (97% power, 5 apr).
You gain 3.08 gold from the transmogrification of
insidious steel waraxe of erosion (105% power, 3 apr).
You gain 1.91 gold from the transmogrification of
hateful steel mace (109% power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (136% power, 2 apr).
You gain 2.05 gold from the transmogrification of
earthen ash starstaff (111% power, 3 apr, temporal element).
You gain 0.99 gold from the transmogrification of
copper ring of clarity.
You gain 1.27 gold from the transmogrification of
shielding rune (absorb 92 for 3 turns).
You gain 1.45 gold from the transmogrification of
insidious poison infusion (10 nature damage, 20% healing reduction).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispels darkness).
LARGE_AND_IN_CHARGE deactivates Lightning Infusion.