Tes the level 2 Cornac Adventurer by cynric123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower15 (base 15)
Cunning12 (base 12)

Resources

Life113/113
Equilibrium0
Psi115/115
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.00
0/5
0/5
0/5
0/5
Cursed / Gloom1.00
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
1/5
0/5
0/5
0/5
Psionic / Psychic Assault1.00
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

In off hand
Light source
In main hand

Inventory

Achievements

Log


Talent Mind Sear is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Tes picks up (a.):
elm longbow.
Ran for 3 turns (stop reason: hostile spotted to the east (midge swarm)).


Tes uses
Mind Sear.

Talent Mind Sear is ready to use.

Tes uses
Mind Sear.
Tes hits Midge swarm for 62 mind damage.
Tes killed Midge swarm!

Talent Mind Sear is ready to use.

Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Tes picks up (c.):
zircon.
Tes picks up (a.):
mossy mindstar (3-3 power, 12 apr, mind damage).
Great wolf howls
Ran for 2 turns (stop reason: hostile spotted to the west (great wolf)).