Gunilin the level 7 Maj'Eyal Whitehoof Doombringer by svern13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMaj'Eyal Whitehoof
ClassDoombringer
Level / Exp7 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 22)
Dexterity12 (base 13)
Constitution19 (base 14)
Magic32 (base 17)
Willpower10 (base 10)
Cunning15 (base 14)

Resources

Life280/280
Stamina118/118
Vim114/124
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage47
Accuracy20
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13.73 (48.103448275862%)
Defense15
Ranged Defense15
Fatigue15
Physical Save26
Spell Save15
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
2/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
2/5
1/5
0/5
0/5
Corruption / Brutality1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Talent Wraithform is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 77 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 2.61 gold from the transmogrification of
psychokinetic quiver of elm arrows of daylight (14/14, 12-16.8 power, 5 apr).
You gain 1.50 gold from the transmogrification of
deadly quiver of elm arrows of erosion (14/14, 19.5-27.3 power, 5 apr).
You gain 0.92 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 7.34 gold from the transmogrification of
Infernodeath the pair of rough leather boots (0 def, 1 armour).
You gain 2.44 gold from the transmogrification of
Chamedir (0 def, 0 armour).
You gain 5.07 gold from the transmogrification of
elm magestaff 'Xerota' (10-12 power, 2 apr, fire element).
You gain 1.11 gold from the transmogrification of
rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
iron sceptre (13-18.2 power, 2 apr).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.