Beragatir the level 7 Maj'Eyal Whitehoof Writhing One by svern13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceMaj'Eyal Whitehoof
ClassWrithing One
Level / Exp7 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 17)
Dexterity11 (base 12)
Constitution25 (base 18)
Magic40 (base 23)
Willpower14 (base 10)
Cunning11 (base 10)

Resources

Life294/294
Insanity39/100
Healing Factor1.3245178243369
Regeneration4.304682929095

Speed

Mental0%
Attack0%
Movement+147.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.573451854324
See Invisible17.573451854324

Offense: Mainhand

Damage45
Accuracy29
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance3%
Speed1

Offense: Mind

Mindpower29
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%
All0%
Physical+8%
Mind+3%
Nature+8%

Defense: Base

Armour (hardiness)12.5 (43.579428603723%)
Defense22
Ranged Defense22
Fatigue0
Physical Save28
Spell Save25
Mental Save9

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)
Mind+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
2/5
0/5
0/5
Demented / Disfigured face1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Beragatir picks up (a.):
wild infusion (res 15%; physical; dur 5; cd 12).
Beragatir picks up (h.):
mighty elm longbow of cold.
Beragatir picks up (b.):
manasurge rune (regen 717% over 10 turns; mana 36; cd 23).
Beragatir picks up (a.):
sun infusion of the psychic (rad 5; power 28; turns 5; dispels darkness).
Beragatir picks up (A.):
troll-hide rough leather armour of acid resistance (3 def, 2 armour).
There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).