Grimtoof the level 50 Lich Necromancer by bulletstor2304

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1425%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity30 (base 10)
Constitution65 (base 60)
Magic105 (base 60)
Willpower56 (base 29)
Cunning108 (base 60)

Resources

Life1103/1103
Mana484/484
Soul8/13
Healing Factor1.3541355335885
Regeneration0.33853388339712

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision6
See Stealth46.254036314199
See Invisible46.254036314199
ESP Range20
ESP Kindsundead, humanoid, giant

Offense: Mainhand

Damage99
Accuracy26
Crit Chance35%
APR4
Speed1.00

Offense: Spell

Spellpower73
Crit Chance60%
Speed1

Offense: Mind

Mindpower50
Crit Chance27%
Speed1

Offense: Damage Bonus

Acid+30%
Light+22%
Temporal+30%
Blight+30%
Darkness+90%
Cold+60%
All+10%

Offense: Damage Penetration

Darkness+86%
Light+19%
Temporal+24%
Blight+34%
Cold+61%
All+14%

Defense: Base

Armour (hardiness)57 (60%)
Defense29
Ranged Defense29
Fatigue3
Physical Save59
Spell Save70
Mental Save71

Defense: Resistances

Acid+ 21%( 70%)
Physical+ 25%( 70%)
Cold+ 70%( 70%)
All+ 15%( 70%)
Darkness+ 70%( 70%)
Light+ 26%( 70%)
Temporal+ 62%( 70%)
Lightning+ 26%( 70%)
Fire+ 22%( 70%)
Mind+ 36%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Confusion Resistance89%
Fear Resistance100%
Teleport Resistance45%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.40
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.40
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
5/5
4/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
4/5
Spell / Master of bones1.40
0/5
0/5
0/5
0/5
Spell / Nightfall1.40
5/5
5/5
2/5
5/5
Spell / Animus1.30
4/5
1/5
2/5
1/5
Spell / Death1.30
4/5
1/5
1/5
0/5

Generic Talents

Spell / Necrosis1.40
5/5
1/5
5/5
2/5
Undead / Lich1.00
1/5
4/5
4/5
2/5
Spell / Spectre1.30
3/5
1/5
4/5
1/5
Race / Orc1.00
1/5
1/5
4/5
3/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
active
done
done
done
done
done
active
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Grimtoof the Orc Necromancer level 10
24th Retaking 124th year of Ascendancy at 07:20
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Grimtoof the Orc Necromancer level 13
37th Retaking 124th year of Ascendancy at 16:42
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Grimtoof the Lich Necromancer level 27
8th Dearth 124th year of Ascendancy at 12:03
see stats
Imp'ing Away (Roguelike) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Grimtoof the Lich Necromancer level 50
14th Dearth 125th year of Ascendancy at 12:29
see stats
Level 10 (Roguelike) Got a character to level 10.
By Grimtoof the Orc Necromancer level 10
19th Retaking 124th year of Ascendancy at 13:33
see stats
Level 20 (Roguelike) Got a character to level 20.
By Grimtoof the Orc Necromancer level 20
41st Revenge 124th year of Ascendancy at 20:10
see stats
Level 30 (Roguelike) Got a character to level 30.
By Grimtoof the Lich Necromancer level 30
21st Dearth 124th year of Ascendancy at 12:44
see stats
Level 40 (Roguelike) Got a character to level 40.
By Grimtoof the Lich Necromancer level 40
30th Revenge 125th year of Ascendancy at 17:37
see stats
Level 50 (Roguelike) Got a character to level 50.
By Grimtoof the Lich Necromancer level 50
27th Pain 125th year of Ascendancy at 03:40
see stats
Lichform (Roguelike) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Grimtoof the Lich Necromancer level 27
36th Pain 124th year of Ascendancy at 11:48
see stats
Mercy, mercy! (Roguelike) Killed Talosis without any civilians deaths.
By Grimtoof the Orc Necromancer level 11
27th Retaking 124th year of Ascendancy at 02:08
see stats
Once Upon A Time, In the West... (Roguelike) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Grimtoof the Lich Necromancer level 50
39th Dearth 125th year of Ascendancy at 02:59
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Grimtoof the Lich Necromancer level 50
43rd Pain 125th year of Ascendancy at 01:12
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Grimtoof the Lich Necromancer level 32
37th Dearth 124th year of Ascendancy at 04:53
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Grimtoof the Lich Necromancer level 34
1st Destruction 124th year of Ascendancy at 14:13
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Grimtoof the Orc Necromancer level 10
21st Retaking 124th year of Ascendancy at 03:43
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Grimtoof the Lich Necromancer level 50
12nd Dearth 125th year of Ascendancy at 20:29
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Grimtoof the Lich Necromancer level 41
34th Revenge 125th year of Ascendancy at 19:15
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Grimtoof the Lich Necromancer level 39
30th Revenge 125th year of Ascendancy at 11:38
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Grimtoof the Orc Necromancer level 21
13rd Pain 124th year of Ascendancy at 22:43
see stats
You were not supposed to see that! (Roguelike) Read a Forbidden Tome.
By Grimtoof the Lich Necromancer level 35
23rd Remembrance 125th year of Ascendancy at 06:32
see stats

Log

There is a way into a strange cave here (press '' or right click to use).
There is a way into a strange cave here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Shadow casts
Phase Door.
Shadow casts
Phase Door.

Saving done.


Shadow casts
Phase Door.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shadow casts
Phase Door.
There is a way up here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving game...

Saving done.