FUN? the level 1 Cornac Cultist of Entropy by Spooky Skeleton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCultist of Entropy
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life110/110
Insanity13/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
2/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Madness1.30
2/5
0/5
0/5
0/5
Demented / Void1.30
1/5
0/5
0/5
0/5

Generic Talents

Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Demented / Calamity1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: interesting terrain).


Ran for 8 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: interesting terrain).


Ran for 13 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 6 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Ran for 9 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 6 turns (stop reason: interesting terrain).