night the level 50 Superhuman Brawler by jota9999

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSuperhuman
ClassBrawler
Level / Exp50 / 1475%
Sizemedium
Lifes / Deaths

Primary Stats

Strength200 (base 60)
Dexterity94 (base 60)
Constitution124 (base 49)
Magic45 (base 10)
Willpower54 (base 10)
Cunning96 (base 60)

Resources

Life3412/3420
Positive0/197
Stamina337/337
Equilibrium20
Healing Factor1.23
Regeneration11.07

Speed

Mental-10%
Attack0%
Movement+2.5001706884199%
Spell0%
Global+200%

Vision

Sight10
Lite12
Infravision12
See Invisible10

Offense: Barehand

Damage248
Accuracy95
Crit Chance115%
APR58
Speed0.89

Offense: Spell

Spellpower42.666666666667
Crit Chance79%
Speed1

Offense: Mind

Mindpower45.4
Crit Chance76%
Speed1

Offense: Damage Bonus

All+7%

Offense: Damage Penetration

All+15%

Defense: Base

Armour (hardiness)70 (100%)
Defense76.855384615385
Ranged Defense76.855384615385
Fatigue0
Physical Save89.584999999999
Spell Save45.391666666667
Mental Save73.00625

Defense: Resistances

All+ 28%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Infusions

Class Talents

Cunning / Tactical1.80
2/5
5/5
1/5
5/5
Technique / Combat techniques1.40
1/5
5/5
0/5
0/5
Technique / Finishing moves1.60
5/5
1/5
1/5
5/5
Technique / Grappling1.60
5/5
5/5
5/5
5/5
Technique / Pugilism1.80
5/5
1/5
2/5
0/5
Technique / Combat veteran1.40
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
5/5
0/5
0/5
Technique / Unarmed discipline1.60
1/5
5/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.80
5/5
5/5
2/5
5/5
Technique / Combat training1.40
5/5
1/5
5/5
0/5
0/5
Wild-gift / Harmony2.00
1/5
5/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
5/5
3/5
1/5
Technique / Conditioning1.30
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
failed
failed
done
done
done
active
done
done
active
done
active
active
done
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.

The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By night the Superhuman Brawler level 29
17th Haze 122nd year of Ascendancy at 14:34
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By night the Superhuman Brawler level 38
22nd Regrowth 123rd year of Ascendancy at 01:59
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By night the Superhuman Brawler level 28
15th Haze 122nd year of Ascendancy at 15:24
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By night the Superhuman Brawler level 36
16th Regrowth 123rd year of Ascendancy at 12:58
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By night the Superhuman Brawler level 47
69th Pyre 123rd year of Ascendancy at 06:21
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By night the Superhuman Brawler level 42
57th Regrowth 123rd year of Ascendancy at 14:20
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By night the Superhuman Brawler level 35
15th Regrowth 123rd year of Ascendancy at 01:41
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By night the Superhuman Brawler level 18
14th Dusk 122nd year of Ascendancy at 22:28
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By night the Superhuman Brawler level 34
2nd Regrowth 123rd year of Ascendancy at 15:50
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By night the Superhuman Brawler level 16
7th Flare 122nd year of Ascendancy at 01:12
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By night the Superhuman Brawler level 20
47th Dusk 122nd year of Ascendancy at 03:32
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By night the Superhuman Brawler level 40
51st Regrowth 123rd year of Ascendancy at 10:54
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By night the Superhuman Brawler level 14
3rd Mirth 122nd year of Ascendancy at 09:02
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By night the Superhuman Brawler level 49
69th Pyre 123rd year of Ascendancy at 11:37
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By night the Superhuman Brawler level 10
77th Pyre 122nd year of Ascendancy at 17:05
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By night the Superhuman Brawler level 20
46th Dusk 122nd year of Ascendancy at 12:17
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By night the Superhuman Brawler level 30
22nd Haze 122nd year of Ascendancy at 04:59
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By night the Superhuman Brawler level 40
37th Regrowth 123rd year of Ascendancy at 20:55
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By night the Superhuman Brawler level 50
1st Summertide 123rd year of Ascendancy at 01:43
see stats
Lucky Girl (Nightmare (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By night the Superhuman Brawler level 49
3rd Mirth 123rd year of Ascendancy at 06:13
see stats
Oozemancer (Nightmare (Adventure) difficulty) Destroyed the corrupted oozemancer.
By night the Superhuman Brawler level 32
75th Haze 122nd year of Ascendancy at 09:33
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By night the Superhuman Brawler level 47
61st Pyre 123rd year of Ascendancy at 18:45
see stats
Pest Control (Nightmare (Adventure) difficulty) Killed 1000 reproducing vermin.
By night the Superhuman Brawler level 46
43rd Pyre 123rd year of Ascendancy at 04:23
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By night the Superhuman Brawler level 33
1st Decay 122nd year of Ascendancy at 23:16
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By night the Superhuman Brawler level 30
22nd Haze 122nd year of Ascendancy at 16:39
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By night the Superhuman Brawler level 32
75th Haze 122nd year of Ascendancy at 04:01
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By night the Superhuman Brawler level 17
7th Flare 122nd year of Ascendancy at 11:09
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By night the Superhuman Brawler level 35
2nd Regrowth 123rd year of Ascendancy at 16:44
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By night the Superhuman Brawler level 50
3rd Flare 123rd year of Ascendancy at 15:14
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By night the Superhuman Brawler level 10
78th Pyre 122nd year of Ascendancy at 12:19
see stats
The High Lady's destiny (Nightmare (Adventure) difficulty) Won ToME by closing the Void portal using Aeryn as a sacrifice.
By night the Superhuman Brawler level 50
3rd Flare 123rd year of Ascendancy at 15:15
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By night the Superhuman Brawler level 46
43rd Pyre 123rd year of Ascendancy at 01:34
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By night the Superhuman Brawler level 32
80th Haze 122nd year of Ascendancy at 04:42
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By night the Superhuman Brawler level 34
2nd Regrowth 123rd year of Ascendancy at 00:45
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By night the Superhuman Brawler level 30
34th Haze 122nd year of Ascendancy at 16:48
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By night the Superhuman Brawler level 40
42nd Regrowth 123rd year of Ascendancy at 20:38
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By night the Superhuman Brawler level 32
80th Haze 122nd year of Ascendancy at 01:55
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By night the Superhuman Brawler level 32
75th Haze 122nd year of Ascendancy at 07:42
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By night the Superhuman Brawler level 21
47th Dusk 122nd year of Ascendancy at 07:09
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By night the Superhuman Brawler level 27
15th Haze 122nd year of Ascendancy at 10:28
see stats

Log

You gain 6.04 gold from the transmogrification of corrosive voratun gauntlets of strength (+6) (0 def, 3 armour).
You gain 12.31 gold from the transmogrification of
undeterred pair of voratun boots of disengagement (0 def, 5 armour).
You gain 6.85 gold from the transmogrification of
restorative pair of voratun boots of uncanny dodging (10 def, 5 armour).
You gain 2.80 gold from the transmogrification of
pair of drakeskin leather boots of spellbinding (0 def, 5 armour).
You gain 4.48 gold from the transmogrification of
dreamer's elven-silk robe (5 def, 0 armour).
You gain 5.02 gold from the transmogrification of
flaming voratun waraxe of erosion (42-58.8 power, 6 apr).
You gain 7.58 gold from the transmogrification of
earthen dragonbone magestaff of breaching (30-36 power, 6 apr, lightning element).
You gain 8.22 gold from the transmogrification of
dragonbone starstaff of channeling (30-36 power, 6 apr, light element).
You gain 1.75 gold from the transmogrification of
voratun mace (44-61.6 power, 6 apr).
You gain 10.73 gold from the transmogrification of
plaguebringer's voratun mace of vileness (45.5-63.7 power, 6 apr).
You gain 3.15 gold from the transmogrification of
arcing voratun longsword of massacre (60-84 power, 6 apr).
You gain 12.35 gold from the transmogrification of
plaguebringer's voratun greatsword of shearing (61.5-98.4 power, 4 apr).
You gain 13.68 gold from the transmogrification of
elemental voratun greatsword of ruin (62.5-100 power, 4 apr).
You gain 9.71 gold from the transmogrification of
caustic voratun greatmaul of projection (68-102 power, 4 apr).
You gain 5.91 gold from the transmogrification of
glacial voratun dagger (37-48.1 power, 9 apr).
You gain 6.23 gold from the transmogrification of
balanced voratun dagger of paradox (38-49.4 power, 9 apr).
You gain 3.55 gold from the transmogrification of
marksman's voratun ring.
You gain 7.88 gold from the transmogrification of
gladiator's voratun ring of nature (+34%).
You gain 6.87 gold from the transmogrification of
vitalizing voratun amulet of cunning (+10).
You gain 1.73 gold from the transmogrification of
regeneration infusion (heal 411 over 5 turns).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Saving game...

Saving done.

The merchant carefully hands you: Ce'Netta the voratun helm (8 def, 12 armour)
Night wears(replacing):
Ce'Netta the voratun helm (8 def, 12 armour).