Joe the level 13 Skeleton Sun Paladin by Woon.Struck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp13 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 38)
Dexterity18 (base 10)
Constitution14 (base 12)
Magic28 (base 28)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-96/342
Positive0/56
Stamina136/136
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage47
Accuracy41
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+4%
Light+16%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)26.596689338462 (74.10447761194%)
Defense20
Ranged Defense22
Fatigue28
Physical Save28
Spell Save22
Mental Save12

Defense: Resistances

Physical+ 4%( 70%)
Lightning+ 10%( 70%)
Light+ 21%( 70%)
Cold+ 59%( 70%)
Darkness+ 11%( 70%)
Arcane+ 6%( 70%)
Fire+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
0/5
0/5
Technique / Shield offense1.10
2/5
1/5
0/5
0/5
Celestial / Sun1.30
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.30
1/5
5/5
1/5
1/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
4/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Joe the Skeleton Sun Paladin level 10
73rd Dusk 122nd year of Ascendancy at 08:23
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Joe the Skeleton Sun Paladin level 5
52nd Dusk 122nd year of Ascendancy at 12:22
see stats

Log

You gain 0.25 gold from the transmogrification of pouch of steel shots (17/17, 127% power, 2 apr).
You gain 1.58 gold from the transmogrification of
insidious iron dagger of massacre (111% power, 5 apr).
You gain 1.67 gold from the transmogrification of
acidic iron dagger of amnesia (100% power, 5 apr).
You gain 13.06 gold from the transmogrification of
Glilaith the steel waraxe (104% power, 3 apr).
You gain 1.21 gold from the transmogrification of
slime-covered iron waraxe (100% power, 2 apr).
You gain 1.94 gold from the transmogrification of
insidious steel longsword of massacre (122% power, 3 apr).
You gain 2.00 gold from the transmogrification of
steel greatsword of phasing (126% power, 11 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (138% power, 2 apr).
You gain 7.48 gold from the transmogrification of
thunderous steel greatmaul of erosion (136% power, 2 apr).
You gain 2.88 gold from the transmogrification of
ash vilestaff of warding (111% power, 3 apr, darkness element).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (111% power, 3 apr, light element).
You gain 2.25 gold from the transmogrification of
ash magestaff of projection (111% power, 3 apr, fire element).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.06 gold from the transmogrification of
teleportation rune of the sneak (range 52).
You gain 1.04 gold from the transmogrification of
teleportation rune of the sneak (range 38).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 155 over 5 turns).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (orc blood mage)).

Orc blood mage uses Orcish Fury.

Orc blood mage enters a state of bloodlust.


Orc blood mage casts Blood Grasp.


Orc blood mage receives
118 healing from Joe.
Orc blood mage's Blood Grasp hits
Joe for 226 blight damage.
Orc blood mage casts Soul Rot.


Orc blood mage roars triumphantly.

Saving game...