Archer the level 22 Halfling Archer by robproctor83

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
No Item Decay 1.3.1
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHalfling
ClassArcher
Level / Exp22 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity64 (base 50)
Constitution17 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning57 (base 42)

Resources

Life531/531
Mana251/251
Stamina138/138
Healing Factor1
Regeneration2.65

Speed

Mental-17.391304347826%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage157
Accuracy72
Crit Chance54%
APR43
Speed0.97

Offense: Spell

Spellpower10
Crit Chance15%
Speed1

Offense: Mind

Mindpower29.15
Crit Chance15%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13 (30%)
Defense35.266620585197
Ranged Defense35.266620585197
Fatigue15
Physical Save18.55
Spell Save22.875
Mental Save18.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance30%
Silence Resistance30%
Instadeath Resistance100%
Confusion Resistance30%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Archery - bows4.10
5/5
3/5
2/5
5/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery excellence1.30
1/5
1/5
1/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.20
5/5
0/5
0/5
0/5
Technique / Archery training2.90
5/5
1/5
1/5
1/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
2/5
3/5
0/5
Technique / Field control1.00
2/5
1/5
2/5
2/5
Cunning / Survival1.00
0/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
done
failed
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

The shield around Archer crumbles.
Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Disengage is ready to use.
Talent Rune: Shielding is ready to use.
Today is the 51st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 121 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 4 turns (stop reason: hostile spotted to the northwest (adventurers party)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (adventurers party)).

Archer deactivates Insidious Poison.

Archer deactivates Aim.

Archer deactivates Crippling Poison.

Archer deactivates Intuitive Shots.