Sicko the level 14 Dwarf Berserker by sheep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp14 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 40)
Dexterity11 (base 11)
Constitution35 (base 30)
Magic8 (base 10)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life507/507
Stamina119/119
Healing Factor1.2916660017318
Regeneration2.9062485038966

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage95
Accuracy26
Crit Chance21%
APR22
Speed1.11

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
Light+10%
Fire+17%
All0%

Offense: Damage Penetration

Light+10%
Acid+15%

Defense: Base

Armour (hardiness)18 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save29
Spell Save7
Mental Save8

Defense: Resistances

Physical+ 23%( 70%)
Acid+ 16%( 70%)
Light+ 41%( 70%)
Temporal+ 13%( 70%)
Lightning+ 13%( 70%)
Arcane+ 12%( 70%)
Fire+ 34%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Pinning Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
5/5
1/5
3/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
1/5
5/5
0/5

Effects

talent

Quests

done
failed
done
done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Sicko the Dwarf Berserker level 10
8th Profit 122nd year of Ascendancy at 02:49
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Sicko the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 02:23
see stats

Log

You gain 1.54 gold from the transmogrification of prismatic steel plate armour of cold resistance (0 def, 9 armour).
You gain 1.49 gold from the transmogrification of
steel mail armour of temporal resistance (2 def, 6 armour).
You gain 4.71 gold from the transmogrification of
restful rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 1.27 gold from the transmogrification of
mindwoven woollen robe of fire (+9%) (0 def, 0 armour).
You gain 3.90 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-19 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 13.38 gold from the transmogrification of
Gilylalin (14-20 power, 3 apr).
You gain 1.83 gold from the transmogrification of
potent ash vilestaff (18-22 power, 3 apr, blight element).
You gain 3.83 gold from the transmogrification of
potent ash starstaff of illumination (17-20 power, 3 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 1.88 gold from the transmogrification of
ash magestaff of might (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 4.37 gold from the transmogrification of
blooming vined mindstar of frost (4-5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (14-20 power, 3 apr).
You gain 4.46 gold from the transmogrification of
elemental steel longsword of phasing (16-23 power, 10 apr).
You gain 1.20 gold from the transmogrification of
acidic steel longsword of massacre (22-31 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 4.62 gold from the transmogrification of
thought-forged iron greatsword of vileness (18-28 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-43 power, 2 apr).
You gain 3.51 gold from the transmogrification of
arcing iron greatmaul of the mystic (17-26 power, 1 apr).
You gain 1.20 gold from the transmogrification of
acidic steel greatmaul of massacre (35-52 power, 2 apr).
You gain 1.65 gold from the transmogrification of
biting gale rune of the sneak (damage 52; dur 4; cd 23).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; magical; dur 4; cd 16).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.