Sundown Kid the level 13 Orc Gunslinger by VMLowell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
QuickTome: Arena Skip 1.3.1
QuickTome: Resource Tweaks 1.3.1
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp13 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity47 (base 39)
Constitution15 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning33 (base 28)

Resources

Life280/280
Healing Factor1
Regeneration1.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage28
Accuracy37
Crit Chance11%
APR2
Speed1.00

Offense: Offhand

Damage28
Accuracy37
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower9
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense21
Ranged Defense21
Fatigue8
Physical Save27
Spell Save7
Mental Save20

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Blind Resistance0%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
0/5
0/5
Steamtech / Avoidance1.30
3/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
5/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
4/5
2/5
0/5

Effects

talent

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Sundown Kid the Orc Gunslinger level 10
21st Retaking 124th year of Ascendancy at 09:15
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Sundown Kid the Orc Gunslinger level 13
31st Retaking 124th year of Ascendancy at 13:04
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sundown Kid the Orc Gunslinger level 10
20th Retaking 124th year of Ascendancy at 18:37
see stats
Mercy, mercy! (Nightmare (Adventure) difficulty) Killed Talosis without any civilians deaths.
By Sundown Kid the Orc Gunslinger level 10
22nd Retaking 124th year of Ascendancy at 00:52
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 1.45 gold from the melting of
reinforced steel shield (6 def, 7 armour, 80 block).
You collect a new ingredient:
lump of steel (1).
You gain 15.00 gold from the melting of
Therapeutic Platemail (4 def, 10 armour).
You gain 0.68 gold from the melting of
woollen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.07 gold from the melting of
woollen robe (0 def, 0 armour).
You gain 0.51 gold from the melting of
mindwoven woollen robe (0 def, 0 armour).
You gain 1.41 gold from the melting of
thick cashmere cloak of protection (2 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel steamsaw (15-22.5 power, 8 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel steamsaw (13-19.5 power, 8 apr).
You gain 1.91 gold from the melting of
potent ash starstaff (19-22.8 power, 3 apr, light element).
You collect a new ingredient:
stack of herbs (bilberry) (1).
You gain 2.13 gold from the melting of
horrifying thorny mindstar of balance (7.5-8.25 power, 24 apr, mind damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.62 gold from the melting of
chilling dwarven-steel longsword of massacre (29.5-41.3 power, 4 apr).
You gain 2.66 gold from the melting of
steady ash longbow of acid.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatmaul (27-40.5 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.46 gold from the melting of
flaming steel greatmaul of projection (27-40.5 power, 2 apr).
You gain 1.06 gold from the melting of
teleportation rune of the sneak (range 77).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 2.26 gold from the melting of
movement infusion of the sneak (481% speed; 5 turns).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Sundown Kid tessellates his cloak!