Zenwyrmic the level 9 Drem Wyrmic by zenavathar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassWyrmic
Level / Exp9 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 29)
Dexterity11 (base 10)
Constitution13 (base 11)
Magic12 (base 10)
Willpower40 (base 26)
Cunning14 (base 10)

Resources

Life388/388
Equilibrium10
Healing Factor1.2283363011316
Regeneration5.8964508960337

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage43
Accuracy30
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)39.614178570071 (89.749889547741%)
Defense7
Ranged Defense7
Fatigue28
Physical Save29
Spell Save23
Mental Save28

Defense: Resistances

Acid+ 1%( 70%)
Physical+ 10%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Temporal+ 3%( 70%)
Lightning+ 13%( 70%)
Fire+ 9%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance24%
Confusion Resistance21%
Teleport Resistance10%
Instadeath Resistance100%
Poison Resistance22%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.40
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Zenwyrmic the Drem Wyrmic level 9
3rd Acquisition 122nd year of Ascendancy at 00:11
see stats

Log

There is an exit to Derth here (press '' or right click to use).

--------------------------------

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.36 gold from the transmogrification of
balanced steel dagger of daylight (12-15 power, 6 apr).
You gain 1.94 gold from the transmogrification of
steel mace of daylight (12-18 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).

--------------------------------

Bought:
movement infusion of the sneak (speed 468%; cd 15) for 56.35 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Talent Infusion: Movement is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


--------------------------------

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.