Need for madness the level 12 Shalore Anorithil by mannapuuro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassAnorithil
Level / Exp12 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution14 (base 10)
Magic46 (base 37)
Willpower19 (base 10)
Cunning38 (base 28)

Resources

Life-20/332
Mana91/211
Negative19/83
Positive63/83
Healing Factor1.2372895330003
Regeneration1.2991540096504

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell-3.3306690738755E-14%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage16
Accuracy20
Crit Chance11%
APR8
Speed1.00

Offense: Spell

Spellpower43
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+21%
Nature+6%
Fire+11%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue1
Physical Save14
Spell Save25
Mental Save21

Defense: Resistances

Light+ 39%( 70%)
Nature+ 16%( 70%)
Cold+ 23%( 70%)
Fire+ 37%( 70%)
Mind+ 18%( 70%)
All+ 13%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Silence Resistance32%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Circles1.30
3/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
3/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
4/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
4/5
1/5
1/5

Effects

Quests

done
done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Need for madness the Shalore Anorithil level 10
1st Flare 122nd year of Ascendancy at 00:10
see stats
Lost in translation (Madness (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Need for madness the Shalore Anorithil level 3
76th Pyre 122nd year of Ascendancy at 19:22
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Need for madness the Shalore Anorithil level 10
6th Flare 122nd year of Ascendancy at 12:51
see stats

Log

Shadow hits Need for madness for 27 physical damage.
Shadow hits Need for madness for 28 physical damage.
Melee retaliation hits Shadow for
16 light, 0 darkness (16 total damage).
Melee retaliation hits Shadow for
15 light, 0 darkness (15 total damage).
The shield around golem (servant of Nerumira the green mold) crumbles.


Need for madness casts
Rune: Shatter Afflictions.
Need for madness no longer has a cursed wound.

Need for madness overcomes the gloom

A shield forms around Need for madness.

Need for madness casts
Healing Light.
Need for madness receives 194 healing.
Ce'Numa the rogue hits Need for madness for (48 absorbed), 0 physical (0 total damage).
Melee retaliation hits Ce'Numa the rogue for
15 light, 8 darkness (23 total damage).
Talent Twilight is ready to use.
Bethotira the green worm mass uses
Shield Pummel.
Your shield crumbles under the damage!

The shield around Need for madness crumbles.

Need for madness is frozen to the ground!

Need for madness is stunned!

Melee retaliation hits Bethotira the green worm mass for
(16 blocked), 0 light, (8 blocked), 0 darkness, (14 blocked), 0 light, (8 blocked), 0 darkness (0 total damage).
Bethotira the green worm mass hits Need for madness for (9 absorbed), 0 physical, (9 absorbed), 0 cold, (34 absorbed), 38 cold, 26 physical, 12 cold (76 total damage).
Shadow casts
Shadow Flames.
Shadow casts
Shadow Flames.
Need for madness is no longer being stalked by Ce'Numa the rogue.
Melee retaliation hits Shadow for
13 light, 0 darkness (13 total damage).
Shadow hits Need for madness for 65 fire damage.
Shadow hits Need for madness for 65 fire damage.
Shadow hits Need for madness for 28 physical damage.
Need for madness the level 12 shalore anorithil was scorched to death by a shadow on level 2 of Ruins of Kor'Pul.