Tetra the level 7 Dwarf Bulwark by xFyreStorm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp7 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity10 (base 12)
Constitution27 (base 24)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life334/334
Stamina96/96
Healing Factor1.1386945338482
Regeneration4.1762156947555

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Nature+4%

Defense: Base

Armour (hardiness)37.449482492496 (72.903125182002%)
Defense11
Ranged Defense11
Fatigue24
Physical Save19
Spell Save7
Mental Save8

Defense: Resistances

Nature+ 9%( 70%)
Lightning+ 29%( 70%)
Light+ 33%( 70%)
Temporal+ 10%( 70%)
Darkness+ 15%( 70%)
Cold+ 34%( 70%)
Fire+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Tetra the Dwarf Bulwark level 5
20th Voratun 122nd year of Ascendancy at 04:06
see stats

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Saving game...

Saving done.