Vale the level 3 Cornac Swordsmaster by majblomma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassSwordsmaster
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity18 (base 18)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life276/280
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage18
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save9
Spell Save7
Mental Save7

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Swordsmanship1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Footwork1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Vale wears:
grounding linen wizard hat of frost (+6%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 2.81 gold from the transmogrification of
acidic steel waraxe of paradox (12-18 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25 power, 2 apr).
You gain 3.12 gold from the transmogrification of
balanced iron greatsword of massacre (26-42 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; mental; dur 3; cd 13).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (bee swarm)).


Vale hits Bee swarm for 32 physical damage.
Vale killed Bee swarm!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (wolf - offscreen)).


Welcome to level 3 [Vale].
Vale has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Vale hits Wolf for 32 physical, 22 physical (54 total damage).
Vale killed Wolf!