Lidiar the level 6 Higher Wyrmic by IronJelly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeCustom Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp6 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 26)
Dexterity14 (base 10)
Constitution15 (base 13)
Magic11 (base 10)
Willpower16 (base 15)
Cunning10 (base 10)

Resources

Life9999/9999
Stamina130/130
Equilibrium0
Healing Factor1.1405405405406
Regeneration4.0276432896346

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage45
Accuracy25
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+100009%
Acid+100010%
Fire+100003%
All+99999%

Defense: Base

Armour (hardiness)17.696069162037 (71.358024691358%)
Defense5
Ranged Defense8
Fatigue11
Physical Save19
Spell Save9
Mental Save9

Defense: Resistances

Acid+ 70%( 70%)
Light+ 70%( 70%)
Physical+ 70%( 70%)
Fire+ 70%( 70%)
All+99999%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Sand drake aspect1.50
2/5
0/5
0/5
0/5
Technique / Combat veteran1.20
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.50
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
3/5
0/5
1/5
2/5
0/5

Effects

Quests

done
active

Equipment

On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Lidiar picks up (r.): zircon.
Lidiar picks up (p.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Lidiar wears:
copper ring of corrosion (+22%).

Space around you starts to dissolve...


Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because you were logged in at the right time, look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15 recommended.


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 3.72 gold from the transmogrification of
balanced iron mace of dampening (13-18.2 power, 2 apr).
You gain 2.97 gold from the transmogrification of
steady elm longbow of power.
You gain 0.92 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.


DemiGod activated!