Dolmir the level 15 Vampire Brawler by darksheep4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceVampire
ClassBrawler
Level / Exp15 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 41)
Dexterity47 (base 41)
Constitution94 (base 41)
Magic14 (base 10)
Willpower25 (base 20)
Cunning50 (base 41)

Resources

Life960/960
Stamina204/204
Healing Factor1
Regeneration24.462273980009

Speed

Mental+6.4%
Attack+6.4%
Movement+29.5%
Spell+6.4%
Global+84.45%

Vision

Sight10
Lite-7
Infravision6
ESP Range10
ESP Kindsanimal/canine

Offense: Barehand

Damage66
Accuracy37
Crit Chance33%
APR16
Speed0.94

Offense: Spell

Spellpower34
Crit Chance23%
Speed0.93984962406015

Offense: Mind

Mindpower45
Crit Chance22%
Speed0.93984962406015

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)63.437041677945 (37.584269662921%)
Defense23
Ranged Defense23
Fatigue20
Physical Save64
Spell Save48
Mental Save26

Defense: Resistances

All+ 40%( 70%)

Defense: Immunities

Pinning Resistance22%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance58%
Bleed Resistance100%
Silence Resistance22%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
3/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
2/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
3/5
0/5
0/5
Technique / Grappling1.30
5/5
5/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
1/5
1/5

Generic Talents

Race / Megaturtle1.20
5/5
5/5
1/5
3/5
Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Undead / Vampire1.10
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Technique / Conditioning1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Dolmir the Vampire Brawler level 15
8th Dusk 122nd year of Ascendancy at 04:59
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Dolmir the Vampire Brawler level 12
7th Flare 122nd year of Ascendancy at 00:16
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Dolmir the Vampire Brawler level 15
8th Dusk 122nd year of Ascendancy at 04:32
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dolmir the Vampire Brawler level 10
2nd Summertide 122nd year of Ascendancy at 20:28
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Dolmir the Vampire Brawler level 9
10th Mirth 122nd year of Ascendancy at 07:01
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Dolmir the Vampire Brawler level 15
8th Dusk 122nd year of Ascendancy at 04:59
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Dolmir the Vampire Brawler level 11
2nd Flare 122nd year of Ascendancy at 11:57
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dolmir the Vampire Brawler level 12
6th Flare 122nd year of Ascendancy at 13:39
see stats

Log

Lore found: excerpts from a Council meeting transcript (2)

Lore found:
Transmogrification Chest
You can read all your collected lore in the game menu, by pressing Escape.


You gain 1.26 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 4.28 gold from the transmogrification of
shimmering yew vilestaff of projection (20-24 power, 4 apr, blight element).
You gain 1.53 gold from the transmogrification of
arcing dwarven-steel dagger (16-20.8 power, 7 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 16.00 gold from the transmogrification of
4 zircon.
You gain 4.00 gold from the transmogrification of
citrine.
You gain 24.00 gold from the transmogrification of
6 ametrine.
You gain 16.00 gold from the transmogrification of
2 amethyst.
You gain 12.00 gold from the transmogrification of
emerald.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 32.00 gold from the transmogrification of
4 topaz.
You gain 24.00 gold from the transmogrification of
3 opal.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 40.00 gold from the transmogrification of
5 aquamarine.
You gain 16.00 gold from the transmogrification of
4 agate.

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Your rod of recall glows brightly for a moment.

Ran for 3 turns (stop reason: didn't move).


Dolmir is firmly planted in reality.


Dolmir deactivates Striking Stance.

Dolmir deactivates Mega Spiked Shell.