Grobaak the level 9 Orc Steamchemist by OhTeaTee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSteamchemist
Level / Exp9 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 11)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic25 (base 26)
Willpower11 (base 10)
Cunning25 (base 24)

Resources

Life254/254
Mana104/108
Steam90/90
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy19
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+13%
Physical+20%
Fire+15%
All0%

Offense: Damage Penetration

Fire+27%
Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save12
Spell Save12
Mental Save12

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 12%( 70%)
Fire+ 12%( 70%)
Acid+ 6%( 70%)
Cold+ 43%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
1/5
0/5
0/5
Steamtech / Shrapnel1.30
1/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Steamtech / Engineering1.10
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

Quiver
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You collect a new ingredient: lump of steel (1).
You gain 5.10 gold from the melting of
strafer's steel steamgun.
You gain 2.11 gold from the melting of
potent elm starstaff of projection (12-14.4 power, 2 apr, darkness element).
You gain 1.29 gold from the melting of
elm starstaff of might (10-12 power, 2 apr, light element).
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, light element).
You gain 1.31 gold from the melting of
elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 2.45 gold from the melting of
elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You collect a new ingredient:
lump of iron (1).
You gain 2.81 gold from the melting of
manaburning iron greatsword (17-27.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.91 gold from the melting of
iron greatsword of persecution (17.5-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.15 gold from the melting of
flaming iron dagger of massacre (14-18.2 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.59 gold from the melting of
steel battleaxe of vileness (20-30 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.91 gold from the melting of
iron battleaxe of persecution (13-19.5 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Magnetic Shell.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the titan (resist 12%; cure physical).
You gain 2.37 gold from the melting of
steam generator implant of the duelist (steam 6).
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Grobaak picks up (i.):
elm totem of cure ailments [power 1] (10 cooldown).

Saving game...

Saving done.

Grobaak deactivates Shrapnel Infusion.

Grobaak deactivates Flame Infusion.