Madman the level 1 Cornac Adventurer by SDY

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity16 (base 12)
Constitution12 (base 12)
Magic18 (base 12)
Willpower22 (base 12)
Cunning16 (base 12)

Resources

Life208/208
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage9
Accuracy11
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower18
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+20%
Arcane+12%

Offense: Damage Penetration

Arcane+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense8
Fatigue9
Physical Save8
Spell Save14
Mental Save13

Defense: Resistances

Fire+ 10%( 70%)
Cold+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active
active

Equipment

Tool
Main armor
On hands
Light source
On head
Cloak

Inventory

Achievements

Log

Bought: healing infusion of the psychic (heal 88; cd 12) for 32.67 gold.
You already have too many of this inscription.

You are now inscribed with Infusion: Healing.

You have no more inscription slots.

You are now inscribed with Infusion: Wild.

You are no longer encumbered.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 8-10 power, 19.5 block).
Madman wears:
rough leather armour (3 def, 2 armour).

Madman wears:
linen cloak (1 def, 0 armour).

Madman wears:
rough leather gloves (0 def, 1 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (12-17 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-18 power, 2 apr).
You gain 0.25 gold from the melting of
rough leather sling.
Madman switches his weapons to: unarmed.


Madman switches his weapons to: unarmed.


Talent Infusion: Wild is ready to use.

Talent Infusion: Healing is ready to use.

2021 is upon us.

Let's celebrate: I am happy to say I've slipped up a little present in your inventory too!
Cherrish it, nobody else on the whole planet will ever get it again!