Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | No More Rare Monsters 1.2.5Get rid of those constant one-shot encounters. Elites and Bosses untouched. Items Vault 1.2.0Donators/Buyers bonus! Infinite500 v2.4: Revised high level play for ToME 1.2.4Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. Extra Dungeons 1.2.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Weapons Pack 1.2.4This adds new weapon types and egos to the game. - Tridents are unchanged, but generate more often. Most of the stuff here can be individually turned on/off in the Game Options menu. So you could use this addon just for the extra tridents if you really wanted to. Superhuman 1.2.5For those who think the Homosuperior race by gkjzhgffjh is not easy enough. |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Female |
Race | Superhuman |
Class | Berserker |
Level / Exp | 91 / 93% |
Size | big |
Lifes / Deaths | Killed by dúathedlen at level 4 on the 76th Pyre 122nd year of Ascendancy at 00:35 / 223Killed by dúathedlen at level 4 on the 76th Pyre 122nd year of Ascendancy at 00:54 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 01:47 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 01:51 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 04:30 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 04:49 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 05:19 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 05:29 Killed by fire drake at level 5 on the 76th Pyre 122nd year of Ascendancy at 05:35 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 05:43 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 06:51 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 07:24 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 08:05 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 08:13 Killed by fire wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 08:23 Killed by fire wyrm at level 6 on the 76th Pyre 122nd year of Ascendancy at 15:08 Killed by fire wyrm at level 6 on the 76th Pyre 122nd year of Ascendancy at 16:11 Killed by lava floor at level 7 on the 76th Pyre 122nd year of Ascendancy at 16:27 Killed by fire wyrm at level 7 on the 76th Pyre 122nd year of Ascendancy at 17:00 Killed by fire wyrm at level 7 on the 76th Pyre 122nd year of Ascendancy at 17:32 Killed by fire wyrm at level 7 on the 76th Pyre 122nd year of Ascendancy at 17:54 Killed by fire drake at level 7 on the 76th Pyre 122nd year of Ascendancy at 18:20 Killed by venom wyrm at level 8 on the 77th Pyre 122nd year of Ascendancy at 18:23 Killed by venom wyrm at level 8 on the 77th Pyre 122nd year of Ascendancy at 18:57 Killed by venom drake at level 8 on the 77th Pyre 122nd year of Ascendancy at 19:58 Killed by venom drake hatchling at level 8 on the 77th Pyre 122nd year of Ascendancy at 20:08 Killed by carrion worm mass at level 9 on the 77th Pyre 122nd year of Ascendancy at 22:50 Killed by lich at level 13 on the 79th Pyre 122nd year of Ascendancy at 17:17 Killed by Elilena the broken golem at level 23 on the 8th Mirth 122nd year of Ascendancy at 15:30 Killed by Heavy Sentinel at level 28 on the 2nd Summertide 122nd year of Ascendancy at 01:49 Killed by Bethytha the lich at level 28 on the 2nd Summertide 122nd year of Ascendancy at 10:57 Killed by Zubileldamira the large white snake at level 33 on the 4th Flare 122nd year of Ascendancy at 04:07 Killed by Zubileldamira the large white snake at level 33 on the 4th Flare 122nd year of Ascendancy at 04:21 Killed by greater multi-hued wyrm at level 34 on the 5th Flare 122nd year of Ascendancy at 12:33 Killed by orc grand master assassin at level 35 on the 6th Flare 122nd year of Ascendancy at 16:49 Killed by Emelaldann the orc archer at level 54 on the 18th Dusk 122nd year of Ascendancy at 01:40 Killed by Khulmanar, General of Urh'Rok at level 54 on the 18th Dusk 122nd year of Ascendancy at 16:53 Killed by Shadow of Yakrgo the Bringer of Doom at level 54 on the 19th Dusk 122nd year of Ascendancy at 12:58 Killed by Arch Zephyr at level 55 on the 21st Dusk 122nd year of Ascendancy at 04:40 Killed by Emelaldathra the blood lich at level 56 on the 21st Dusk 122nd year of Ascendancy at 05:21 Killed by Emelaldathra the blood lich at level 56 on the 21st Dusk 122nd year of Ascendancy at 05:49 Killed by Aeryna the rattlesnake at level 56 on the 21st Dusk 122nd year of Ascendancy at 12:00 Killed by carrion worm mass at level 61 on the 27th Dusk 122nd year of Ascendancy at 00:43 Killed by Islitta the giant ice ant at level 62 on the 28th Dusk 122nd year of Ascendancy at 16:04 Killed by Pararo the dúathedlen at level 63 on the 29th Dusk 122nd year of Ascendancy at 20:55 Killed by Lisilrama the orc necromancer at level 64 on the 31st Dusk 122nd year of Ascendancy at 01:50 Killed by Elyvea the dire wolf at level 64 on the 31st Dusk 122nd year of Ascendancy at 18:43 Killed by shadow at level 65 on the 33rd Dusk 122nd year of Ascendancy at 10:13 Killed by Arowyn the giant black ant at level 66 on the 34th Dusk 122nd year of Ascendancy at 01:10 Killed by Aereba the dredge at level 66 on the 34th Dusk 122nd year of Ascendancy at 17:45 Killed by Nerossra the rattlesnake at level 66 on the 34th Dusk 122nd year of Ascendancy at 18:06 Killed by Nerossra the rattlesnake at level 66 on the 34th Dusk 122nd year of Ascendancy at 21:43 Killed by Emelesenne the cold drake hatchling at level 67 on the 35th Dusk 122nd year of Ascendancy at 05:40 Killed by Emelesenne the cold drake hatchling at level 67 on the 35th Dusk 122nd year of Ascendancy at 06:11 Killed by Mayywe the storm drake at level 67 on the 35th Dusk 122nd year of Ascendancy at 17:01 Killed by Shadow of Xerytha the multi-hued drake hatchling at level 68 on the 37th Dusk 122nd year of Ascendancy at 00:57 Killed by Xerytha the multi-hued drake hatchling at level 68 on the 37th Dusk 122nd year of Ascendancy at 01:01 Killed by Xerytha the multi-hued drake hatchling at level 68 on the 37th Dusk 122nd year of Ascendancy at 01:06 Killed by Xerytha the multi-hued drake hatchling at level 68 on the 37th Dusk 122nd year of Ascendancy at 01:10 Killed by armoured skeleton warrior at level 68 on the 37th Dusk 122nd year of Ascendancy at 08:02 Killed by armoured skeleton warrior at level 68 on the 37th Dusk 122nd year of Ascendancy at 08:21 Killed by daelach at level 69 on the 38th Dusk 122nd year of Ascendancy at 15:42 Killed by Khulmanar, General of Urh'Rok at level 69 on the 38th Dusk 122nd year of Ascendancy at 15:52 Killed by daelach at level 69 on the 38th Dusk 122nd year of Ascendancy at 16:01 Killed by Khulmanar, General of Urh'Rok at level 69 on the 38th Dusk 122nd year of Ascendancy at 16:09 Killed by Khulmanar, General of Urh'Rok at level 69 on the 38th Dusk 122nd year of Ascendancy at 16:18 Killed by Khulmanar, General of Urh'Rok at level 69 on the 38th Dusk 122nd year of Ascendancy at 17:15 Killed by daelach at level 69 on the 39th Dusk 122nd year of Ascendancy at 07:56 Killed by champion of Urh'Rok at level 69 on the 39th Dusk 122nd year of Ascendancy at 11:00 Killed by Khulmanar, General of Urh'Rok at level 69 on the 41st Dusk 122nd year of Ascendancy at 02:28 Killed by Velygarin the faeros at level 69 on the 42nd Dusk 122nd year of Ascendancy at 13:12 Killed by blood lich at level 70 on the 42nd Dusk 122nd year of Ascendancy at 18:15 Killed by Zuburetta the copperhead snake at level 70 on the 42nd Dusk 122nd year of Ascendancy at 20:51 Killed by Elurialle the devourer at level 70 on the 42nd Dusk 122nd year of Ascendancy at 21:06 Killed by dungeon explorer at level 70 on the 43rd Dusk 122nd year of Ascendancy at 10:12 Killed by Ce'Nurin the elven cultist at level 70 on the 43rd Dusk 122nd year of Ascendancy at 15:06 Killed by Ce'Nurin the elven cultist at level 70 on the 43rd Dusk 122nd year of Ascendancy at 15:10 Killed by Ce'Nurin the elven cultist at level 70 on the 43rd Dusk 122nd year of Ascendancy at 15:13 Killed by Ce'Nurin the elven cultist at level 70 on the 43rd Dusk 122nd year of Ascendancy at 15:20 Killed by Ce'Nurin the elven cultist at level 70 on the 43rd Dusk 122nd year of Ascendancy at 15:25 Killed by shadow at level 70 on the 43rd Dusk 122nd year of Ascendancy at 17:32 Killed by shadow at level 70 on the 43rd Dusk 122nd year of Ascendancy at 17:49 Killed by Xanalrama the human sun-paladin at level 70 on the 43rd Dusk 122nd year of Ascendancy at 18:06 Killed by Emeluserin the large white snake at level 72 on the 45th Dusk 122nd year of Ascendancy at 11:51 Killed by Ce'Niwen the giant acid ant at level 72 on the 45th Dusk 122nd year of Ascendancy at 17:59 Killed by shadow at level 73 on the 46th Dusk 122nd year of Ascendancy at 21:58 Killed by mucus ooze at level 73 on the 46th Dusk 122nd year of Ascendancy at 22:17 Killed by Mayona the rattlesnake at level 73 on the 47th Dusk 122nd year of Ascendancy at 11:28 Killed by Zubyriavea the stone troll at level 74 on the 48th Dusk 122nd year of Ascendancy at 01:07 Killed by Zubyriavea the stone troll at level 74 on the 48th Dusk 122nd year of Ascendancy at 01:14 Killed by Zubyriavea the stone troll at level 74 on the 48th Dusk 122nd year of Ascendancy at 01:21 Killed by Zubileriarin the thief at level 74 on the 48th Dusk 122nd year of Ascendancy at 08:51 Killed by Emumira the storm drake hatchling at level 75 on the 49th Dusk 122nd year of Ascendancy at 02:29 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:02 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:05 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:22 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:28 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:33 Killed by Glorulle the giant ice ant at level 75 on the 49th Dusk 122nd year of Ascendancy at 18:49 Killed by Ivatha the giant red ant at level 75 on the 50th Dusk 122nd year of Ascendancy at 06:19 Killed by fire drake at level 75 on the 50th Dusk 122nd year of Ascendancy at 07:44 Killed by Betisevena the giant eel at level 76 on the 50th Dusk 122nd year of Ascendancy at 14:57 Killed by Glina the skeleton warrior at level 76 on the 50th Dusk 122nd year of Ascendancy at 21:04 Killed by war hound at level 77 on the 52nd Dusk 122nd year of Ascendancy at 04:48 Killed by Zubith the multi-hued drake hatchling at level 77 on the 52nd Dusk 122nd year of Ascendancy at 05:01 Killed by Zubith the multi-hued drake hatchling at level 77 on the 52nd Dusk 122nd year of Ascendancy at 05:10 Killed by Zubith the multi-hued drake hatchling at level 77 on the 52nd Dusk 122nd year of Ascendancy at 05:12 Killed by Zubith the multi-hued drake hatchling at level 77 on the 52nd Dusk 122nd year of Ascendancy at 05:16 Killed by Salemina the elven cultist at level 77 on the 52nd Dusk 122nd year of Ascendancy at 15:33 Killed by luminous horror at level 77 on the 53rd Dusk 122nd year of Ascendancy at 02:40 Killed by Aryrira the greater gwelgoroth at level 77 on the 53rd Dusk 122nd year of Ascendancy at 02:51 Killed by Aryrira the greater gwelgoroth at level 77 on the 53rd Dusk 122nd year of Ascendancy at 02:59 Killed by Neressra the orc warrior at level 78 on the 53rd Dusk 122nd year of Ascendancy at 15:12 Killed by skeleton warrior at level 78 on the 53rd Dusk 122nd year of Ascendancy at 21:09 Killed by master vampire at level 78 on the 54th Dusk 122nd year of Ascendancy at 05:29 Killed by quasit at level 79 on the 54th Dusk 122nd year of Ascendancy at 14:38 Killed by Bethetira the apprentice mage at level 80 on the 56th Dusk 122nd year of Ascendancy at 12:15 Killed by Porygadanne the wolf at level 81 on the 56th Dusk 122nd year of Ascendancy at 22:06 Killed by Imndi the Invoker at level 81 on the 57th Dusk 122nd year of Ascendancy at 04:27 Killed by champion of Urh'Rok at level 81 on the 57th Dusk 122nd year of Ascendancy at 08:21 Killed by uruivellas at level 81 on the 57th Dusk 122nd year of Ascendancy at 09:08 Killed by treant at level 81 on the 57th Dusk 122nd year of Ascendancy at 12:13 Killed by will o' the wisp at level 82 on the 58th Dusk 122nd year of Ascendancy at 09:51 Killed by armoured skeleton warrior at level 82 on the 58th Dusk 122nd year of Ascendancy at 18:38 Killed by Gabredabeth the runed bone giant at level 82 on the 59th Dusk 122nd year of Ascendancy at 01:45 Killed by Gabredabeth the runed bone giant at level 82 on the 59th Dusk 122nd year of Ascendancy at 01:52 Killed by Gabredabeth the runed bone giant at level 82 on the 59th Dusk 122nd year of Ascendancy at 02:03 Killed by Gabredabeth the runed bone giant at level 82 on the 59th Dusk 122nd year of Ascendancy at 02:33 Killed by skeleton warrior at level 82 on the 59th Dusk 122nd year of Ascendancy at 06:18 Killed by Isamina the yaech psion at level 83 on the 60th Dusk 122nd year of Ascendancy at 04:10 Killed by Polith the ghoulish rat at level 84 on the 60th Dusk 122nd year of Ascendancy at 18:04 Killed by Polith the ghoulish rat at level 84 on the 60th Dusk 122nd year of Ascendancy at 18:11 Killed by shadow at level 84 on the 60th Dusk 122nd year of Ascendancy at 18:19 Killed by Polith the ghoulish rat at level 84 on the 60th Dusk 122nd year of Ascendancy at 18:22 Killed by Polith the ghoulish rat at level 84 on the 60th Dusk 122nd year of Ascendancy at 18:33 Killed by Yvima the dread at level 85 on the 61st Dusk 122nd year of Ascendancy at 20:51 Killed by cold drake hatchling at level 85 on the 62nd Dusk 122nd year of Ascendancy at 15:51 Killed by armoured skeleton warrior at level 86 on the 62nd Dusk 122nd year of Ascendancy at 19:15 Killed by Belogatira the dragon turtle at level 86 on the 62nd Dusk 122nd year of Ascendancy at 21:12 Killed by Belogatira the dragon turtle at level 86 on the 62nd Dusk 122nd year of Ascendancy at 21:31 Killed by elven cultist at level 86 on the 62nd Dusk 122nd year of Ascendancy at 22:26 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:00 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:03 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:09 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:18 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:21 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:25 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:29 Killed by Silaravena the squid at level 86 on the 63rd Dusk 122nd year of Ascendancy at 10:32 Killed by Ariyath the ghast at level 86 on the 63rd Dusk 122nd year of Ascendancy at 20:59 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 05:45 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 05:54 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 06:25 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 06:56 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 07:28 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 07:36 Killed by Ce'Nodherin the vampire at level 87 on the 64th Dusk 122nd year of Ascendancy at 08:14 Killed by Porenn the giant lightning ant at level 87 on the 64th Dusk 122nd year of Ascendancy at 08:27 Killed by Porenn the giant lightning ant at level 87 on the 64th Dusk 122nd year of Ascendancy at 08:51 Killed by Gobregawen the elven blood mage at level 87 on the 64th Dusk 122nd year of Ascendancy at 12:32 Killed by Emelyrabeth the cold drake hatchling at level 87 on the 64th Dusk 122nd year of Ascendancy at 15:41 Killed by Emelyrabeth the cold drake hatchling at level 87 on the 64th Dusk 122nd year of Ascendancy at 15:44 Killed by Ce'Niwen the giant red ant at level 87 on the 65th Dusk 122nd year of Ascendancy at 02:03 Killed by Ce'Niwen the giant red ant at level 87 on the 65th Dusk 122nd year of Ascendancy at 02:22 Killed by Glorabretha the losgoroth at level 87 on the 65th Dusk 122nd year of Ascendancy at 15:19 Killed by Glorabretha the losgoroth at level 87 on the 65th Dusk 122nd year of Ascendancy at 15:23 Killed by Glorabretha the losgoroth at level 87 on the 65th Dusk 122nd year of Ascendancy at 15:28 Killed by Glorabretha the losgoroth at level 87 on the 65th Dusk 122nd year of Ascendancy at 15:39 Killed by Mayewen the orc cryomancer at level 88 on the 66th Dusk 122nd year of Ascendancy at 22:45 Killed by Mayewen the orc cryomancer at level 88 on the 66th Dusk 122nd year of Ascendancy at 23:48 Killed by Mayewen the orc cryomancer at level 88 on the 66th Dusk 122nd year of Ascendancy at 23:58 Killed by Lisibrevea the minotaur at level 88 on the 67th Dusk 122nd year of Ascendancy at 04:35 Killed by Silinn the giant blue ant at level 89 on the 68th Dusk 122nd year of Ascendancy at 02:23 Killed by Silinn the giant blue ant at level 89 on the 68th Dusk 122nd year of Ascendancy at 02:34 Killed by Silinn the giant blue ant at level 89 on the 68th Dusk 122nd year of Ascendancy at 05:03 Killed by Emobeth the greater multi-hued wyrm at level 89 on the 68th Dusk 122nd year of Ascendancy at 11:53 Killed by Emobeth the greater multi-hued wyrm at level 89 on the 68th Dusk 122nd year of Ascendancy at 12:13 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 17:55 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 18:00 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 18:08 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 18:53 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 18:57 Killed by Eilinywen the chitinous spider at level 89 on the 68th Dusk 122nd year of Ascendancy at 19:08 Killed by Isetta the orc blood mage at level 89 on the 68th Dusk 122nd year of Ascendancy at 21:22 Killed by Bethimina the giant fire ant at level 90 on the 68th Dusk 122nd year of Ascendancy at 23:31 Killed by daelach at level 90 on the 69th Dusk 122nd year of Ascendancy at 08:10 Killed by Tanuru the Invoker at level 90 on the 70th Dusk 122nd year of Ascendancy at 06:53 Killed by storm drake at level 90 on the 70th Dusk 122nd year of Ascendancy at 09:40 Killed by Gleminne the wolf at level 90 on the 70th Dusk 122nd year of Ascendancy at 09:53 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 14:40 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:06 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:12 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:25 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:38 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:44 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 16:53 Killed by Silimina the giant lightning ant at level 90 on the 70th Dusk 122nd year of Ascendancy at 17:01 Killed by Lisatta the cold drake at level 91 on the 71st Dusk 122nd year of Ascendancy at 05:50 Killed by worm that walks at level 91 on the 71st Dusk 122nd year of Ascendancy at 06:48 Killed by worm that walks at level 91 on the 71st Dusk 122nd year of Ascendancy at 07:01 Killed by worm that walks at level 91 on the 71st Dusk 122nd year of Ascendancy at 07:20 Killed by Lisoseda the black bear at level 91 on the 71st Dusk 122nd year of Ascendancy at 14:35 Killed by Polanne the emperor wight at level 91 on the 71st Dusk 122nd year of Ascendancy at 15:44 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 20:36 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 20:44 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 22:15 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 22:18 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 22:21 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 23:29 Killed by Velithra the bloated horror at level 91 on the 71st Dusk 122nd year of Ascendancy at 23:35 Killed by armoured skeleton warrior at level 91 on the 72nd Dusk 122nd year of Ascendancy at 00:04 Killed by Belaba the rotting mummy at level 91 on the 72nd Dusk 122nd year of Ascendancy at 04:36 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 05:40 Killed by Layudathra the lesser vampire at level 91 on the 72nd Dusk 122nd year of Ascendancy at 07:04 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 07:13 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 07:19 Killed by Velithra the bloated horror at level 91 on the 72nd Dusk 122nd year of Ascendancy at 10:45 Killed by Velithra the bloated horror at level 91 on the 72nd Dusk 122nd year of Ascendancy at 10:51 Killed by Velithra the bloated horror at level 91 on the 72nd Dusk 122nd year of Ascendancy at 10:54 Killed by Velithra the bloated horror at level 91 on the 72nd Dusk 122nd year of Ascendancy at 11:50 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 13:28 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 14:55 Killed by Yvatira the ghoul at level 91 on the 72nd Dusk 122nd year of Ascendancy at 15:04 |
Primary Stats
Strength | 163 (base 99) |
Dexterity | 124 (base 87) |
Constitution | 134.77672463221 (base 99) |
Magic | 42 (base 10) |
Willpower | 41 (base 10) |
Cunning | 86 (base 58) |
Resources
Life | 7589/7589 |
Stamina | 466/466 |
Healing Factor | 1 |
Regeneration | 18.459261940565 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +200% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 10 |
See Invisible | 7.7767246322074 |
Offense: Mainhand
Damage | 471 |
Accuracy | 100 |
Crit Chance | 86% |
APR | 52 |
Speed | 1.20 |
Offense: Spell
Spellpower | 57 |
Crit Chance | 54% |
Speed | 1 |
Offense: Mind
Mindpower | 50.366666666667 |
Crit Chance | 50% |
Speed | 1 |
Offense: Damage Bonus
All | +18% |
Offense: Damage Penetration
All | +13% |
Defense: Base
Armour (hardiness) | 31.999999999998 (59%) |
Defense | 73.106393719351 |
Ranged Defense | 73.606393719351 |
Fatigue | 0 |
Physical Save | 90.244485699735 |
Spell Save | 91.61011497548 |
Mental Save | 74.362643719351 |
Defense: Resistances
All | + 22%( 70%) |
Defense: Immunities
Confusion Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 30% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 30% for 6 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 377 life over 5 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 250 damage for 25 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 720 life over 5 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 144 with a minimum range of 15. Its effects scale with your Dexterity stat. |
Class Talents
Cunning / Tactical | 1.70 |
| 8/5 |
| 8/5 |
| 8/5 |
| 0/5 |
Technique / Berserker's strength | 1.50 |
| 8/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.40 |
| 8/5 |
| 8/5 |
| 8/5 |
| 8/5 |
Technique / Two-handed assault | 1.50 |
| 8/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.50 |
| 8/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.50 |
| 8/5 |
| 8/5 |
| 8/5 |
| 8/5 |
Generic Talents
Cursed / Cursed aura | 1.00 |
| 1/5 |
| 8/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 8/5 |
| 8/5 |
| 8/5 |
| 0/5 |
Technique / Combat training | 1.50 |
| 8/5 |
| 8/5 |
| 8/5 |
| 8/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 8/5 |
| 8/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
beneficial effect | A shroud of darkness seems to fall across your path. Curse of Shrouds (power 2.9)Penalty : Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 10%) for 4 turns. Power 1+: Nightwalker: +12 Darkness Resistance, +9% Max Darkness Resistance, +8 See Invisible Power 2+: -1 Luck, +5 Constitution Power 3+: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Power 4+: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
beneficial effect | Countering melee attacks: Has a 72% chance to get an automatic counter attack when avoiding a melee attack. (2.1 counters remaining) Counter Attacking |
Quests
You failed to protect the injured seer from death by snow giant boulder thrower. Escort: injured seer (level 5 of Infinite Dungeon) | failed |
You failed to protect the injured seer from death by rattlesnake. Escort: injured seer (level 6 of Infinite Dungeon) | failed |
You successfully escorted the lone alchemist to the recall portal on level 12 of Infinite Dungeon. Escort: lone alchemist (level 12 of Infinite Dungeon)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 23 of Infinite Dungeon) | failed |
You successfully escorted the lost warrior to the recall portal on level 25 of Infinite Dungeon. Escort: lost warrior (level 25 of Infinite Dungeon)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Infinite Dungeon. Escort: lost warrior (level 7 of Infinite Dungeon)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You failed to protect the repented thief from death by ungolmor. Escort: repented thief (level 15 of Infinite Dungeon) | failed |
You failed to protect the repented thief from death by naga myrmidon. Escort: repented thief (level 16 of Infinite Dungeon) | failed |
You failed to protect the repented thief from death by dungeon explorer. Escort: repented thief (level 29 of Infinite Dungeon) | failed |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | Morningspiker the pair of drakeskin leather boots (2 def, 5 armour) Morningspiker the pair of drakeskin leather boots (2 def, 5 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +2 Ranged Defense: +2 Fatigue: +5% Effects on melee hit: * 15% chance to blind Changes stats: +8 Mag Changes resistances: +5% arcane / +15% fire / +6% mind / +15% cold Changes damage: +9% acid / +10% blight Physical save: +22 Spell save: +14 Mental save: +15 Disease immunity: +0% Spellpower: +9 Light radius: +1 A pair of boots made of leather. |
Light source | piercing dwarven lantern of illusion piercing dwarven lantern of illusionCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Defense: +15 Changes resistances penetration: +13% all Physical save: +19 Spell save: +19 Mental save: +17 Light radius: +6 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Morbusonslaught (3 def, 0 armour) Morbusonslaught (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Damage when hit (Melee): 16 blight Changes stats: +2 Mag / +2 Con Changes resistances: +30% acid / +30% cold / +20% mind Changes resistances penetration: +10% physical / +10% arcane / +5% nature Changes damage: +20% acid / +20% cold / +20% mind Critical mult.: +10.00% Physical save: +15 Mental save: +14 Maximum psi: +28.00 Spellpower: +6 Mindpower: +8 Mental crit. chance: +5% A pointy cloth hat, very wizardly... |
Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 12 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
On fingers | savage's steel ring of warding savage's steel ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +17% acid / +17% fire / +17% lightning / +14% cold Spell save: +11 Maximum stamina: +19.00 Rings can have magical properties. |
On fingers | painweaver's stralite ring of pilfering painweaver's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +15 Armour penetration: +15 Physical power: +17 Defense: +15 Changes damage: +8% all Spellpower: +17 Mindpower: +15 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 5 cooldown : Effective talent level: 2.0 Power cost: 5 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Around waist | monstrous drakeskin leather belt of burglary monstrous drakeskin leather belt of burglaryInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +15 Changes stats: +5 Str / +6 Dex / +6 Cun / +6 Con / +10 Lck Trap disarming bonus: +30 Stealth bonus: +15 Physical save: +14 Infravision radius: +6 Size category: +1 A belt that goes around your waist. |
In main hand | Blighted Maul (96-144 power, 22 apr) (Shrouds) Blighted Maul (96-144 power, 22 apr) (Shrouds)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Damages enemies in radius 1 around your target (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% Curse of Shrouds It can be used to knock away nearby foes, costing 25 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
On hands | stone warden's dwarven-steel gauntlets of dexterity (+4) (0 def, 15 armour) stone warden's dwarven-steel gauntlets of dexterity (+4) (0 def, 15 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +19 Armour: +15 Armour Hardiness: +9% Changes stats: +4 Dex / +10 Con Changes resistances: +9% physical When used to modify unarmed attacks: Base power: 21.5 - 30.1 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +8 Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 83% When this weapon hits: Stone Touch (5% chance level 3). Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 6 power out of 16/16) : Effective talent level: 4.4 Power cost: 6 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 208.64 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Cloak | Threads of Fate (10 def, 0 armour) Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 Spell save: +20 Mental save: +20 Confusion immunity: +40% Spellpower: +8 It can be used to activate talent See the Threads (costing 25 power out of 50/50) : Effective talent level: 1.1 Power cost: 25 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 4 turns. When the effect expires, you'll choose which of the three futures becomes your present. Note that seeing visions of your own death can still be fatal. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. This spell takes no time to cast. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
Around neck | warmaker's voratun amulet of soulsearing warmaker's voratun amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +9 Str / +10 Dex / +10 Wil Changes damage: +13% blight / +15% fire Critical mult.: +20.00% Spellpower: +14 Amulets can have magical properties. |
Inventory
healing infusion of the warrior (heal 411) healing infusion of the warrior (heal 411)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 411 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the duelist (+23 for 9 turns, die at -1136) heroism infusion of the duelist (+23 for 9 turns, die at -1136)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 23 for 9 turns. While Heroism is active, you will only die when reaching -1136 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the duelist (+24 for 10 turns, die at -1060) heroism infusion of the duelist (+24 for 10 turns, die at -1060)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 24 for 10 turns. While Heroism is active, you will only die when reaching -1060 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (54 nature damage, 62% healing reduction) insidious poison infusion (54 nature damage, 62% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 53.61 nature damage per turns for 7 turns, and reducing the target's healing received by 62%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (50 nature damage, 41% healing reduction) insidious poison infusion (50 nature damage, 41% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 49.73 nature damage per turns for 7 turns, and reducing the target's healing received by 41%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (54 nature damage, 53% healing reduction) insidious poison infusion (54 nature damage, 53% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 53.61 nature damage per turns for 7 turns, and reducing the target's healing received by 53%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (53 nature damage, 60% healing reduction) insidious poison infusion (53 nature damage, 60% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 53.44 nature damage per turns for 7 turns, and reducing the target's healing received by 60%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 24%; cure physical)wild infusion (resist 24%; cure physical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 24% for 8 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 46%; cure physical) wild infusion of the warrior (resist 46%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 46% for 7 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Antimagic Wyrm Bile Extract Antimagic Wyrm Bile ExtractCrafted by a master 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Elixir of Corrupted Essence Elixir of Corrupted EssencePowered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the elixir. This potent mixture can open the mind to negative magical energies. |
Rune of Reflection (absorb and reflect 310 for 5 turns) Rune of Reflection (absorb and reflect 310 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 310 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
phase door rune (range 11; power 30; dur 5) phase door rune (range 11; power 30; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 30%, your defense is increased by 30 and all your resistances by 30%. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 462 for 8 turns) shielding rune (absorb 462 for 8 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 462 damage for 8 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the titan (absorb 612 for 6 turns) shielding rune of the titan (absorb 612 for 6 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 612 damage for 6 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the duelist (range 185) teleportation rune of the duelist (range 185)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 185 with a minimum range of 15. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune of the wizard (radius 15; dur 28; see demon)vision rune of the wizard (radius 15; dur 28; see demon) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (15 radius) and to allow you to see invisible and stealthed creatures (power 32) for 28 turns. Your mind will become more receptive for 28 turns, allowing you to sense any demon around. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
The Dark Codex: 'Rex Necrotrus' The Dark Codex: 'Rex Necrotrus'Powered by arcane forces 2.00 Encumbrance. [Unique] Type: scroll / tome It can be used to gain knowledge of the darkest magics in a secluded, arcane-infused place or to summon a lich to aid you for a short time, costing 490 power out of 1000/1000. This skull-faced codex exudes a powerful scent of decay, but also seems to hum with arcane power. Perusal reveals images of death and rebirth embedded within flowing esoteric magical script. |
Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 15 power out of 60/60) : Effective talent level: 2.6 Power cost: 15 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 25% and provides 13% chances to shrug off critical damage for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Ring of the Archlich Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Combat training +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Archery excellence +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Dual techniques +0.30 Technique / Shield offense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
psionicist's stralite ring of tenacity psionicist's stralite ring of tenacityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Wil Mental save: +14 Disarm immunity: +39% Pinning immunity: +44% Knockback immunity: +44% Maximum life: +39.00 Rings can have magical properties. |
savior's steel ring of clarity savior's steel ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical save: +6 Spell save: +7 Mental save: +13 Confusion immunity: +23% Rings can have magical properties. |
solipsist's stralite ring of life solipsist's stralite ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Cun / +7 Wil Life regen: +1.00 Maximum life: +82.00 Mindpower: +12 Healing mod.: +24% Rings can have magical properties. |
stralite ring 'Elenydas' stralite ring 'Elenydas'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 Physical power: +9 Changes stats: +6 Dex Changes resistances: +1% physical / +28% darkness / +3% light Changes damage: +14% darkness Disease immunity: +10% Cut immunity: +5% Confusion immunity: +15% Spellpower: +8 Mindpower: +9 Light radius: +2 Rings can have magical properties. |
voratun ring 'Gunulatharek' voratun ring 'Gunulatharek'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +17 Armour penetration: +17 Defense: +16 Fatigue: -10% Effects on melee hit: * 20% chance to gain 10% of a turn Damage when hit (Melee): 12 temporal Changes resistances: +12% acid / +5% arcane Changes damage: +9% arcane / +6% temporal Maximum encumbrance: +27 Blindness immunity: +42% Infravision radius: +6 See stealth: +24 See invisible: +25 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 5 cooldown : Effective talent level: 2.0 Power cost: 5 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
tangling steel greatmaul of massacre (42-63 power, 2 apr) (Corpses) tangling steel greatmaul of massacre (42-63 power, 2 apr) (Corpses)Requires: - Strength 16 Infused by nature Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 42.0 - 63.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Accuracy bonus: +0.5% turn loss / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 10 nature Curse of Corpses Massive two-handed mauls. |
Dethblyd (70-112 power, 18 apr) (Nightmares) Dethblyd (70-112 power, 18 apr) (Nightmares)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 70.0 - 112.0 Uses stats: 10% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +18 Physical crit. chance: +20.0% Attack speed: 100% On weapon hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. Lifesteal (this weapon only): +5% When wielded/worn: Changes stats: +10 Str / +8 Mag / +5 Con Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn) Curse of Nightmares Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
heavy voratun greatsword of crippling (66.5-106.4 power, 4 apr) (Misfortune) heavy voratun greatsword of crippling (66.5-106.4 power, 4 apr) (Misfortune)Requires: - Strength 48 Crafted by a master 4.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 66.5 - 106.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +17.0% Curse of Misfortune * Grants [Heavy Strike] Talent Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. inquisitor's dwarven-steel greatsword of the leech (33.5-53.6 power, 2 apr) (Corpses)inquisitor's dwarven-steel greatsword of the leech (33.5-53.6 power, 2 apr) (Corpses) Requires: - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 33.5 - 53.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * 27 arcane resource burn * Slows global speed by 19% * leeches stamina from the target On weapon crit: * burns latent spell energy When wielded/worn: Damage when hit (Melee): 17 nature slow Curse of Corpses Massive two-handed swords. |
plaguebringer's voratun greatsword of massacre (85-136 power, 4 apr) (Nightmares) plaguebringer's voratun greatsword of massacre (85-136 power, 4 apr) (Nightmares)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 85.0 - 136.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 24% chance to disease Damage (Melee): +28 blight When wielded/worn: Disease immunity: +49% Curse of Nightmares Massive two-handed swords. |
quick dwarven-steel greatsword of massacre (48-76.8 power, 2 apr) (Misfortune) quick dwarven-steel greatsword of massacre (48-76.8 power, 2 apr) (Misfortune)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 111% When wielded/worn: Accuracy: +13 Changes stats: +5 Dex Curse of Misfortune Massive two-handed swords. |
quick voratun greatsword of massacre (84.5-135.2 power, 4 apr) (Nightmares) quick voratun greatsword of massacre (84.5-135.2 power, 4 apr) (Nightmares)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 84.5 - 135.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 111% When wielded/worn: Accuracy: +19 Changes stats: +10 Dex Curse of Nightmares Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. voratun greatsword (62-99.2 power, 4 apr) (Nightmares)voratun greatsword (62-99.2 power, 4 apr) (Nightmares) Requires: - Strength 48 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Curse of Nightmares Massive two-handed swords. |
warbringer's stralite greatsword of massacre (69.5-111.2 power, 3 apr) (Misfortune) warbringer's stralite greatsword of massacre (69.5-111.2 power, 3 apr) (Misfortune)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 69.5 - 111.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical power: +19 Changes stats: +9 Con Changes resistances penetration: +19% physical Disarm immunity: +42% Curse of Misfortune Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. thunderous voratun longsword of crippling (41-57.4 power, 6 apr) (Madness)thunderous voratun longsword of crippling (41-57.4 power, 6 apr) (Madness) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 35% chance to daze On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +14.0% Changes stats: +2 Str / +4 Dex / +4 Mag / +4 Wil / +2 Cun / +4 Con Changes resistances penetration: +13% lightning Curse of Madness Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. lifebinding elven-wood magestaff (25-30 power, 5 apr, lightning element) (Nightmares)lifebinding elven-wood magestaff (25-30 power, 5 apr, lightning element) (Nightmares) Requires: - Magic 35 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +7 Con Changes damage: +25% lightning Talent granted: +1 Command Staff Life regen: +1.70 Spellpower: +21 Spell crit. chance: +4% Healing mod.: +26% Curse of Nightmares Staves designed for wielders of magic, by the greats of the art. |
Legacy of the Naloren (84-117.6 power, 20 apr) (Shrouds) Legacy of the Naloren (84-117.6 power, 20 apr) (Shrouds)Requires: - Strength 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 84.0 - 117.6 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% When this weapon hits: Stunning Blow (10% chance level 1). When this weapon hits: Spit Poison (10% chance level 5). When this weapon hits: Silence (10% chance level 3). When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / +10 Lck Changes resistances: +10% acid / +15% cold / +20% nature Changes damage: +15% cold / +25% nature / +10% mind Talent masteries: +0.30 Technique / Combat techniques +0.30 Technique / Combat training +0.30 Psionic / Psychic Assault Talents cooldown: Spit Poison (-2 turns) Rush (-3 turns) Mindpower: +12 Mental crit. chance: +12% Light radius: +2 Curse of Shrouds It can be used to activate talent Implode (costing 20 power out of 60/60) : Effective talent level: 2.0 Power cost: 20 out of 60/60. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Bind the target mercilessly with constant, bone-shattering pressure, pinning and slowing it by 50% for 3 turns and dealing 94.9 Physical damage each turn. The duration and damage will improve with your Mindpower. This incredibly beautiful -- and powerful -- trident is made of the rare metal orichalcum. An amazing pearl is seated in head of the trident, as it spreads into three razor sharp prongs. It is imbued with the greatest strengths of all of the most powerful Naga warriors. Slasul gave it to you as a sign of his faith in you. It is a sign of hope for all of the Naloren race, that one outside of their tribe could be so trusted. |
Hanylesin the hardened leather belt Hanylesin the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Physical power: +5 Changes resistances: +6% blight / +12% cold Critical mult.: +11.00% Spell save: +9 Disarm immunity: +30% Pinning immunity: +10% Teleport immunity: +15% A belt that goes around your waist. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
reinforced hardened leather belt of valiance reinforced hardened leather belt of valianceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Defense: +8 Changes stats: +4 Wil Physical save: +16 Mental save: +7 Maximum life: +70.00 A belt that goes around your waist. |
Nerysessra (3 def, 9 armour) Nerysessra (3 def, 9 armour)Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +9 Defense: +3 Effects on melee hit: * 20 arcane resource burn Changes stats: +3 Mag / +2 Wil Changes resistances: +8% acid / +3% temporal / +6% light / +6% darkness / +6% blight / +30% cold / +8% fire / +6% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Radhusavor the elven-silk cloak (13 def, 13 armour) Radhusavor the elven-silk cloak (13 def, 13 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +35 Armour: +13 Defense: +13 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +9% mind / +24% fire / +23% light / +30% cold Grants telepathy: Demon/Minor Demon/Major Stealth bonus: +15 Maximum life: +104.00 Maximum stamina: +40.00 Infravision radius: +3 See invisible: +9 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. shadow elven-silk cloak of implacability (3 def, 0 armour)shadow elven-silk cloak of implacability (3 def, 0 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +24% darkness Changes resistances penetration: +20% darkness Changes damage: +25% darkness Stealth bonus: +20 Physical save: +14 Mental save: +14 Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
dreamer's elven-silk robe of alchemy (5 def, 0 armour) dreamer's elven-silk robe of alchemy (5 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes resistances: +16% acid / +15% physical / +20% darkness / +15% cold / +18% mind / +11% fire Changes damage: +10% acid / +11% physical / +12% fire / +10% cold Talent cooldown: Refit Golem (-5 turns) Physical save: +16 Spell save: +15 Mental save: +31 The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. spellwoven woollen robe of power (0 def, 0 armour)spellwoven woollen robe of power (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes damage: +11% all Spell save: +21 Spellpower: +17 Spell crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. stargazer's cashmere robe of Linaniil (2 def, 0 armour)stargazer's cashmere robe of Linaniil (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Cun Changes damage: +14% light / +12% darkness Mana each turn: +0.28 Maximum mana: +76.00 Spellpower: +32 Spell crit. chance: +19% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
traveler's pair of rough leather boots of evasion (11 def, 1 armour) traveler's pair of rough leather boots of evasion (11 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +11 Fatigue: -4% Maximum encumbrance: +22 Physical save: +6 It can be used to activate talent Evasion, placing all other charms into a 15 cooldown : Effective talent level: 2.0 Power cost: 15 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 36% chance to completely evade them and granting you 29 defense for 10 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 87% When this weapon hits: Poisonous Bite (20% chance level 3). When this weapon hits: Perfect Control (5% chance level 1). When this weapon hits: Quick as Thought (5% chance level 3). When this weapon hits: Implode (5% chance level 1). It can be used to activate talent Mindhook (costing 8 power out of 24/24) : Effective talent level: 4.0 Power cost: 8 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
polar rough leather gloves of strength (+2) (0 def, 1 armour) polar rough leather gloves of strength (+2) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Damage (Melee): 5 cold Changes stats: +2 Str Changes resistances: +5% cold Changes damage: +3% cold When used to modify unarmed attacks: Base power: 11.5 - 12.7 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 100% When this weapon hits: Ice Breath (10% chance level 1). Burst (radius 2) on crit: +6 ice Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Adolerekira the elven-silk wizard hat (3 def, 6 armour) Adolerekira the elven-silk wizard hat (3 def, 6 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +6 Defense: +3 Changes stats: +7 Mag / +7 Wil Changes resistances: +11% lightning / +8% temporal / +36% light / +8% fire / +8% nature / +7% acid / +14% blight / +11% cold / +17% darkness Changes resistances penetration: +10% temporal Changes damage: +19% light Cut immunity: +10% Silence immunity: +5% Confusion immunity: +20% Pinning immunity: +5% Knockback immunity: +5% Spellpower: +6 A pointy cloth hat, very wizardly... |
Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +5 Con / +3 Wil Changes resistances: +15% acid / +15% fire / +15% cold / +15% lightning Changes damage: +8% acid / +8% fire / +8% cold / +8% lightning See invisible: +15 This jeweled crown shimmers with colors. |
Velolenor the cashmere wizard hat (2 def, 0 armour) Velolenor the cashmere wizard hat (2 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Damage when hit (Melee): 4 arcane Changes stats: +5 Cun / +3 Wil Changes resistances: +9% acid / +5% arcane Changes damage: +6% arcane / +9% acid Physical save: +10 Mental save: +8 Equilibrium when hit: +1.20 Psi when hit: +1.30 Hate when hit: +1.70 A pointy cloth hat, very wizardly... |
spiked stralite mail armour of the deep (4 def, 13 armour) spiked stralite mail armour of the deep (4 def, 13 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +13 Defense: +4 Fatigue: +16% Damage when hit (Melee): 16 physical Changes resistances: +11% acid / +13% cold Allows you to breathe in: water A suit of armour made of mail. |
Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
drakeskin leather armour 'Mardydar' (18 def, 8 armour) drakeskin leather armour 'Mardydar' (18 def, 8 armour)Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour penetration: +19 Physical crit. chance: +10.0% Armour: +8 Defense: +18 Fatigue: +8% Damage when hit (Melee): 8 arcane Changes stats: +9 Str / +1 Wil / +3 Cun / +2 Con Changes resistances: +6% temporal / +15% physical / +5% arcane / +20% darkness Life regen: +4.00 Stamina each turn: +1.50 Maximum life: +83.00 Light radius: +3 Healing mod.: +20% Chance to avoid any damage: +12% It can be used to activate talent Second Wind, placing all other charms into a 18 cooldown : Effective talent level: 3.9 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 50% of your stamina. A suit of armour made of leather. |
Thalore-Wood Cuirass (4 def, 12 armour) Thalore-Wood Cuirass (4 def, 12 armour)Requires: - Strength 24 - Talent Armour Training (level 3) Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
hardened dwarven-steel plate armour of command (15 def, 25 armour) hardened dwarven-steel plate armour of command (15 def, 25 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +25 Defense: +15 Fatigue: +24% Changes stats: +4 Cun Changes resistances: +10% acid / +10% physical / +9% cold / +9% lightning / +10% fire Mental save: +17 A suit of armour made of metal plates. |
spiked stralite plate armour of the dragon (7 def, 13 armour) spiked stralite plate armour of the dragon (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Damage when hit (Melee): 15 physical Changes stats: +2 Str / +5 Con Changes resistances: +13% acid / +13% physical / +12% fire / +13% lightning / +13% cold Talent cooldown: Rush (-5 turns) Disarm immunity: +36% Stun/Freeze immunity: +36% Knockback immunity: +36% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. voratun plate armour (9 def, 16 armour)voratun plate armour (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. voratun shield 'Maneyon' (12 def, 15 armour, 325 block)voratun shield 'Maneyon' (12 def, 15 armour, 325 block) Requires: - Strength 48 - Talent Armour Training (level 2) Alternately Requires: - Strength 48 - Talent Shield Mastery (level 1) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes stats: +7 Con Changes resistances: +13% acid / +1% physical / +3% temporal / +6% blight / +19% fire / +16% cold / +39% lightning Changes damage: +9% mind Talent granted: +5 Block Reduces incoming crit damage: 15.00% Physical save: +21 Poison immunity: +5% Confusion immunity: +5% Handheld deflection devices. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
581 alchemist agate 581 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
24 onyx 24 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
15 lapis lazuli 15 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
16 sapphire 16 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
27 emerald 27 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
16 jade 16 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
16 turquoise 16 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Gleamweeper the dwarven lantern Gleamweeper the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +1 Effects on melee hit: * 45% chance to blind Changes stats: +2 Dex / +6 Con Changes resistances: +15% blight Changes damage: +15% physical Maximum encumbrance: +30 Physical save: +6 Spell save: +30 Life regen: +6.50 Spellpower: +6 Light radius: +4 Healing mod.: +10% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
piercing dwarven lantern piercing dwarven lanternCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +14 Changes resistances penetration: +15% all Light radius: +6 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
preserving alchemist's lamp of illusion preserving alchemist's lamp of illusionInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +11 Changes stats: +4 Con Changes resistances: +9% blight Physical save: +16 Spell save: +16 Mental save: +16 Life regen: +4.40 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
2 Crystal Focus 2 Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 5 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
24 bloodstone 24 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
15 fire opal 15 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
17 garnet 17 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
19 ruby 19 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Spydric Poison (5/5) Rod of Spydric Poison (5/5)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 13 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Skull of the Rat Lich Skull of the Rat LichPowered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 Spell crit. chance: +4% It can be used to raise undead rats, costing 35 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eyes. |
hateful steel torque of kinetic psionic shield [power 43] (10 cooldown) hateful steel torque of kinetic psionic shield [power 43] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 43 for 7 turns, placing all other charms into a 10 cooldown. When used: 100% chance to regenerate 3 hate. Torques are made by powerful psionics to store psionic powers. |
12 amethyst 12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
15 diamond 15 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
14 moonstone 14 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
15 pearl 15 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
19 quartz 19 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
23 amber 23 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By dungeon explorer the Superhuman Berserker level 30
1st Flare 122nd year of Ascendancy at 05:50 see stats
By dungeon explorer the Superhuman Berserker level 39
1st Dusk 122nd year of Ascendancy at 02:51 see stats
By dungeon explorer the Superhuman Berserker level 51
14th Dusk 122nd year of Ascendancy at 17:42 see stats
By dungeon explorer the Superhuman Berserker level 22
7th Mirth 122nd year of Ascendancy at 17:21 see stats
By dungeon explorer the Superhuman Berserker level 79
55th Dusk 122nd year of Ascendancy at 01:47 see stats
By dungeon explorer the Superhuman Berserker level 18
5th Mirth 122nd year of Ascendancy at 12:35 see stats
By dungeon explorer the Superhuman Berserker level 72
45th Dusk 122nd year of Ascendancy at 18:32 see stats
By dungeon explorer the Superhuman Berserker level 84
60th Dusk 122nd year of Ascendancy at 18:37 see stats
By dungeon explorer the Superhuman Berserker level 30
1st Flare 122nd year of Ascendancy at 00:19 see stats
By dungeon explorer the Superhuman Berserker level 37
9th Flare 122nd year of Ascendancy at 03:17 see stats
By dungeon explorer the Superhuman Berserker level 43
6th Dusk 122nd year of Ascendancy at 03:58 see stats
By dungeon explorer the Superhuman Berserker level 51
15th Dusk 122nd year of Ascendancy at 15:09 see stats
By dungeon explorer the Superhuman Berserker level 59
25th Dusk 122nd year of Ascendancy at 05:36 see stats
By dungeon explorer the Superhuman Berserker level 64
31st Dusk 122nd year of Ascendancy at 19:30 see stats
By dungeon explorer the Superhuman Berserker level 67
35th Dusk 122nd year of Ascendancy at 00:57 see stats
By dungeon explorer the Superhuman Berserker level 69
42nd Dusk 122nd year of Ascendancy at 09:19 see stats
By dungeon explorer the Superhuman Berserker level 55
20th Dusk 122nd year of Ascendancy at 03:38 see stats
By dungeon explorer the Superhuman Berserker level 10
78th Pyre 122nd year of Ascendancy at 09:25 see stats
By dungeon explorer the Superhuman Berserker level 20
6th Mirth 122nd year of Ascendancy at 03:45 see stats
By dungeon explorer the Superhuman Berserker level 30
3rd Summertide 122nd year of Ascendancy at 13:38 see stats
By dungeon explorer the Superhuman Berserker level 40
1st Dusk 122nd year of Ascendancy at 20:16 see stats
By dungeon explorer the Superhuman Berserker level 50
13rd Dusk 122nd year of Ascendancy at 01:30 see stats
By dungeon explorer the Superhuman Berserker level 82
58th Dusk 122nd year of Ascendancy at 10:57 see stats
By dungeon explorer the Superhuman Berserker level 44
7th Dusk 122nd year of Ascendancy at 22:33 see stats
By dungeon explorer the Superhuman Berserker level 30
3rd Summertide 122nd year of Ascendancy at 15:10 see stats
By dungeon explorer the Superhuman Berserker level 9
77th Pyre 122nd year of Ascendancy at 22:49 see stats
By dungeon explorer the Superhuman Berserker level 10
78th Pyre 122nd year of Ascendancy at 22:55 see stats
By dungeon explorer the Superhuman Berserker level 43
6th Dusk 122nd year of Ascendancy at 07:15 see stats
By dungeon explorer the Superhuman Berserker level 47
11st Dusk 122nd year of Ascendancy at 02:04 see stats
By dungeon explorer the Superhuman Berserker level 36
7th Flare 122nd year of Ascendancy at 02:10 see stats
By dungeon explorer the Superhuman Berserker level 24
9th Mirth 122nd year of Ascendancy at 12:01 see stats
Log
Velithra the bloated horror hits dungeon explorer for 516 physical, 4 blight, 4 acid, 1565 physical, 4 acid (2093 total damage).
Yvatira the ghoul performs a melee critical strike against dungeon explorer!
Dungeon explorer is not dazed anymore.
Yvatira the ghoul performs a melee critical strike against dungeon explorer!
Yvatira the ghoul performs a melee critical strike against dungeon explorer!
Yvatira the ghoul performs a melee critical strike against dungeon explorer!
Yvatira the ghoul hits dungeon explorer for 1060 darkness, 3 blight, 83 darkness, 617 darkness, 83 darkness, 1281 darkness (3129 total damage).
dungeon explorer hits Yvatira the ghoul for (1 to time), 0 fire, (0 to time), 0 blight, (1 to time), 0 fire, (0 to time), 0 blight, (1 to time), 0 fire, (0 to time), 0 blight, (1 to time), 0 fire, (0 to time), 0 blight (0 total damage).
dungeon explorer the level 91 superhuman berserker was shadowed to death by Yvatira the ghoul on level 181 of Infinite Dungeon.
Dungeon explorer is not cripple anymore.
Dungeon explorer is no longer poisoned.
Dungeon explorer no longer revels in blood quite so much.
Dungeon explorer stops regenerating health quickly.
Dungeon explorer power has recovered.
Dungeon explorer is no longer poisoned.
Dungeon explorer feels pain again.
Dungeon explorer is fully armored again.
Dungeon explorer is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Yvatira the ghoul killed dungeon explorer!
Talent Unstoppable is ready to use.
Talent Rush is ready to use.
Talent Rune: Teleportation is ready to use.
Talent Set Up is ready to use.
Talent Warshout is ready to use.
Talent Stunning Blow is ready to use.
Saving done.