demon the level 7 Superhuman Demonologist by AngelKiller31

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceSuperhuman
ClassDemonologist
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 22)
Dexterity21 (base 11)
Constitution32 (base 22)
Magic24 (base 14)
Willpower20 (base 10)
Cunning20 (base 10)

Resources

Life392/392
Stamina143/143
Vim114/124
Healing Factor1
Regeneration5

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage38
Accuracy34
Crit Chance20%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance19%
Speed1

Offense: Mind

Mindpower21
Crit Chance19%
Speed1

Defense: Base

Armour (hardiness)13.56 (71.358024691358%)
Defense24.925
Ranged Defense26.925
Fatigue18
Physical Save25.575
Spell Save22.075
Mental Save21.375

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.70
2/5
0/5
0/5
0/5
Corruption / Demonic pact1.50
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
2/5
0/5
0/5
0/5
Corruption / Doom shield1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.50
2/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.20
2/5
3/5
1/5
3/5
0/5
3/5
1/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


You don't see how to get there...

Ran for 10 turns (stop reason: interesting terrain).


You don't see how to get there...


Ran for 7 turns (stop reason: interesting terrain).


You don't see how to get there...

Ran for 4 turns (stop reason: interesting terrain).


Ran for 6 turns (stop reason: interesting terrain).


You don't see how to get there...

Ran for 4 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: interesting terrain).


You don't see how to get there...


Ran for 3 turns (stop reason: interesting terrain).


You don't see how to get there...


You don't see how to get there...


Ran for 5 turns (stop reason: interesting terrain).