Snake Man Jr. the level 27 Yeek Summoner by BurningBullet44

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp27 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength43 (base 41)
Dexterity15 (base 11)
Constitution11 (base 11)
Magic17 (base 10)
Willpower65 (base 44)
Cunning44.999999999999 (base 36)

Resources

Life-491/592
Mana600/600
Equilibrium75
Healing Factor1.0082872928177
Regeneration10.733445997892

Speed

Mental-43%
Attack-43%
Movement0%
Spell-43%
Global+107.19994720145%

Vision

Sight10
Lite7
Infravision5
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage67
Accuracy43
Crit Chance15%
APR36
Speed1.75

Offense: Offhand

Damage76
Accuracy43
Crit Chance15%
APR61
Speed1.75

Offense: Spell

Spellpower34
Crit Chance24%
Speed1.7543859649123

Offense: Mind

Mindpower56
Crit Chance19%
Speed1.7543859649123

Offense: Damage Bonus

Lightning+6%
Light+6%
Physical+6%
Cold+25%
Fire+16%

Offense: Damage Penetration

Cold+10%
All0%

Defense: Base

Armour (hardiness)37 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save34
Spell Save48
Mental Save39

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 31%( 70%)
Arcane+ 27%( 70%)
Cold+ 32%( 70%)
All+ 18%( 70%)
Darkness+ 36%( 70%)
Light+ 37%( 70%)
Physical+ 25%( 70%)
Lightning+ 27%( 70%)
Fire+ 18%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Disarm Resistance32%
Bleed Resistance20%
Confusion Resistance52%
Pinning Resistance34%
Silence Resistance17%
Instadeath Resistance100%
Knockback Resistance64%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
4/5
1/5
Wild-gift / Summoning (advanced)1.30
1/5
2/5
1/5
1/5
Wild-gift / Summoning (utility)1.30
3/5
1/5
1/5
1/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
3/5
5/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.20
1/5
2/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
1/5
5/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
1/5
Wild-gift / Harmony1.42
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
2/5
1/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Snake Man Jr. the Yeek Summoner level 18
36th Dusk 122nd year of Ascendancy at 20:32
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Snake Man Jr. the Yeek Summoner level 19
56th Haze 122nd year of Ascendancy at 01:35
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Snake Man Jr. the Yeek Summoner level 10
3rd Flare 122nd year of Ascendancy at 16:55
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Snake Man Jr. the Yeek Summoner level 20
56th Haze 122nd year of Ascendancy at 04:21
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Snake Man Jr. the Yeek Summoner level 18
47th Dusk 122nd year of Ascendancy at 13:14
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Snake Man Jr. the Yeek Summoner level 13
3rd Dusk 122nd year of Ascendancy at 20:13
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Snake Man Jr. the Yeek Summoner level 13
6th Dusk 122nd year of Ascendancy at 01:56
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Snake Man Jr. the Yeek Summoner level 21
63rd Haze 122nd year of Ascendancy at 11:43
see stats

Log

Elven warrior is crippled.
Betann the mean looking elven guard's Fragmentation Shot performs a ranged critical strike against Snake Man Jr.!
Snake Man Jr. is recovering from the damage!

Snake Man Jr. is crippled.

Snake Man Jr. is pinned to the ground.

Turtle's armor corrodes!

Elven warrior hits Turtle for 35 physical damage.
Turtle hits Elven warrior for 0 physical damage.
Betann the mean looking elven guard's Fragmentation Shot hits Fire drake for
12 lightning, 503 physical (515 total damage).
Betann the mean looking elven guard's Fragmentation Shot hits Fire drake hatchling for
593 physical damage.
Betann the mean looking elven guard's Fragmentation Shot hits Elven warrior for
(268 absorbed), 104 physical (104 total damage).
Betann the mean looking elven guard's Fragmentation Shot hits Turtle for
240 physical, 6 lightning (246 total damage).
Betann the mean looking elven guard's Fragmentation Shot hits
Snake Man Jr. for 394 physical, 64 nature (458 total damage).
Betann the mean looking elven guard's Fragmentation Shot killed Fire drake hatchling!
Betann the mean looking elven guard uses
Headshot.
Betann the mean looking elven guard's Headshot performs a ranged critical strike against Snake Man Jr.!
Snake Man Jr. reacts immediately after taking severe wounds!
Betann the mean looking elven guard's Headshot hits
Snake Man Jr. for 635 physical damage.
Snake Man Jr. the level 27 yeek summoner was cleaved to death by Betann the mean looking elven guard on level 4 of Dark crypt.
Turtle is not stunned anymore.

Turtle is not crippled anymore.

Turtle leaves the cover of its shell.

Turtle is fully armored again.

Fire drake is not crippled anymore.

Snake Man Jr. is not crippled anymore.

Snake Man Jr. deactivates
Master Summoner.
Snake Man Jr. has finished recovering.

Snake Man Jr. deactivates
Elemental Harmony.
Snake Man Jr. is no longer pinned.

Snake Man Jr. deactivates
Psiblades.