Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Alchemy Woes: Only One Provider 1.4.6Breaking out just the alchemy part of Regalion's mod, and making sure its 1.4.x compatible. Not thoroughly tested yet, but registering so I can just leave it on. This should prevent the other alchemists Allow Respec Anywhere 1.2.3Fungal Regeneration 1.3.0Modifies the Fungal Growth talent so that its triggered regeneration effect does not block other regeneration effects. NOTE: This addon is officially deprecated as of game version 1.6.0, due to incompatible changes in the Wild-Gift/Fungus tree that render our modifications superfluous.] Turn Separators 1.4.0Have you ever noticed that the newlines in ToME's battle log Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.5.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Showing Items Tier in Inventory 1.5.5This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Glove Stats 1.0.6Shows glove combat stats with all classes. Items Vault 1.5.0Donators/Buyers bonus! Adventurous Arcane Combat 1.4.0Modifies Arcane Combat to function with all bolt/beam spells. Except Temporal Bolt. Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Temporal Warden Tweaks 1.5.0Assorted quality-of-life tweaks for Temporal Wardens. If you know at least one talent in the Chronomancy/Blade Threading or Chronomancy/Bow Threading trees, then:
Arcane Combat Mod Merge 1.5.5Combines multiple good mods that enhance various aspects of Arcane Combat, with some edits to resolve compatibility issues:
Merchant Rerolls 1.3.1This addon adds the ability to 'reroll' a merchant item. More specifically, this allows you to spend 400 gold if you get an item that you don't like, to gain a brand new one. Be warned that once an item is gone, it will forever be gone, and you will never get it back. Convenient Digging 1.5.5 Prodigious Progress 1.3.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Item Link Verification 1.0.1Simple addon to request confirmation before linking items into chat. Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Undead |
Class | Husk |
Level / Exp | 26 / 0% |
Size | small |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 71 (base 35) |
Dexterity | 20 (base 20) |
Constitution | 22 (base 16) |
Magic | 71 (base 30) |
Willpower | 16 (base 10) |
Cunning | 15 (base 10) |
Resources
Life | 586/1107 |
Positive | 158/158 |
Healing Factor | 1.09375 |
Regeneration | 0.2734375 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +76.923076923077% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Stealth | 37.880545025042 |
See Invisible | 37.880545025042 |
Offense: Mainhand
Damage | 88 |
Accuracy | 39 |
Crit Chance | 13% |
APR | 4 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 43 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 17 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 34.092113147187 (97.013888888889%) |
Defense | 16 |
Ranged Defense | 23 |
Fatigue | 30 |
Physical Save | 33 |
Spell Save | 50 |
Mental Save | 25 |
Defense: Resistances
Acid | + 35%(100%) |
Light | + 24%(100%) |
Cold | +100%(100%) |
Mind | + 39%(100%) |
Lightning | + 35%(100%) |
Fire | + 46%(100%) |
All | + 13%(100%) |
Defense: Immunities
Stun Resistance | 50% |
Knockback Resistance | 100% |
Blind Resistance | 50% |
Inscriptions (0/5)
Class Talents
Celestial / Guardian | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Crusader | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Sun | 1.30 |
| 7/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Technique / Combat veteran | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.30 |
| 7/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Radiance | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Light | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Chants | 1.30 |
| 7/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 4/5 |
| 9/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 4/5 |
Effects
talent | Weapon of Light |
talent | Chant of Resistance |
detrimental effect | Reduces global action speed by 30%. Slow |
beneficial effect | The target is able to instantly travel alongside Sun Paths. Path of the Sun |
Quests
Equipment
In off hand | ![]() Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 4 Accuracy bonus: +2.5% procs dam / acc Weapon Damage: PHYSICAL, light, fire |
Main armor | ![]() Requires: - Strength 28 - Talent Heavy Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 |
In main hand | ![]() Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Weapon Damage: PHYSICAL, light, lightning It can cause special effects when it strikes in combat. |
Inventory
![]() Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL, temporal It can cause special effects when it strikes in combat. |
Achievements
Log
--------------------------------
Randventurer 1.0 casts Fear the Night.
Randventurer 1.0 casts Darkfire.
Aduvea the ninurlhing is knocked back!
You collect a new ingredient: snow giant kidney (1).
Elyranne the fox is knocked back!
Randventurer 1.0 hits Elyranne the fox for 394 darkness damage.
Randventurer 1.0 hits Snow giant for 432 darkness damage.
Randventurer 1.0 hits Aduvea the ninurlhing for 432 darkness damage.
Randventurer 1.0 killed Snow giant!
Aduvea the ninurlhing's acid area effect hits Randventurer 1.0 for 18 acid damage.
Aduvea the ninurlhing's acid area effect hits Ce'Nissra the cold drake hatchling for 7 acid damage.
Elyranne the fox rushes out, claws sharp and ready!
Randventurer 1.0 is pinned to the ground.
Elyranne the fox uses Slash.
Character control switched to Ce'Nissra the cold drake hatchling.
Randventurer 1.0 hits Elyranne the fox for 15 darkness damage.
Elyranne the fox hits Randventurer 1.0 for 427 physical damage.
Elyranne the fox killed Randventurer 1.0!
Ce'Nissra the cold drake hatchling's sun path area effect hits Aduvea the ninurlhing for 45 light damage.
Aduvea the ninurlhing's acid area effect hits Ce'Nissra the cold drake hatchling for 7 acid damage.
Aduvea the ninurlhing's acid area effect hits Elyranne the fox for 16 acid damage.
Aduvea the ninurlhing slows down.
Aduvea the ninurlhing stops regenerating health quickly.
Elyranne the fox receives 33 healing from Unnatural Body.
--------------------------------
Ce'Nissra the cold drake hatchling speeds up.
Ce'Nissra the cold drake hatchling deactivates Chant of Resistance.
Ce'Nissra the cold drake hatchling deactivates Weapon of Light.