Unlock the level 3 Dwarf Adventurer by ixthod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp3 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic16 (base 18)
Willpower18 (base 15)
Cunning12 (base 12)

Resources

Life153/153
Mana152/152
Equilibrium41
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save11
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.20
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.20
4/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You collect a new ingredient: green worm (1).
Unlock's Channel Staff hits Green worm mass for
11 cold damage.
Unlock's Channel Staff killed Green worm mass!

Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Norgan is affected by the glimmerstone!

There is a next level here (press '' or right click to use).
Ran for 86 turns (stop reason: at exit).


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Unlock wears:
cleansing rough leather cap of dexterity (+2) (0 def, 1 armour).

You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.78 gold from the melting of
mossy mindstar of balance (72% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.60 gold from the melting of
creative mossy mindstar (72% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (107% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (103% power, 2 apr).
You gain 1.55 gold from the melting of
blink rune (range 3; phase 11; cd 10).
You gain 3.00 gold from the melting of
medical injector implant of the psychic (efficiency 93% / cooldown 63%).
There is a previous level here (press '' or right click to use).

Unlock picks up (a.):
schematic: Armour Reinforcement.