Dr Warden the level 22 Drem Stone Warden by ixthod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassStone Warden
Level / Exp22 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 14)
Dexterity11 (base 10)
Constitution31 (base 10)
Magic66 (base 51)
Willpower45 (base 40)
Cunning10 (base 10)

Resources

Life727/727
Mana336/336
Equilibrium30
Healing Factor1.2658714593978
Regeneration0.31646786484945

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage54
Accuracy39
Crit Chance7%
APR8
Speed1.00

Offense: Offhand

Damage23
Accuracy39
Crit Chance8%
APR8
Speed1.00

Offense: Spell

Spellpower45
Crit Chance1%
Speed1

Offense: Mind

Mindpower40
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+9%
Darkness+7%
Fire+9%
Light+10%

Defense: Base

Armour (hardiness)73.341037787222 (75.897138898113%)
Defense25
Ranged Defense25
Fatigue0
Physical Save22
Spell Save32
Mental Save43

Defense: Resistances

Blight+ 16%( 70%)
Physical+ 14%( 70%)
Cold+ 28%( 70%)
All+ 6%( 70%)
Darkness+ 12%( 70%)
Light+ 34%( 70%)
Mind+ 11%( 70%)
Fire+ 15%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance20%
Disarm Resistance75%
Confusion Resistance83%
Silence Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
3/5
1/5
1/5
5/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Eldritch stone1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
1/5
Wild-gift / Earthen vines1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
5/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
5/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
failed
done
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Dr Warden the Drem Stone Warden level 16
30th Profit 122nd year of Ascendancy at 03:27
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Dr Warden the Drem Stone Warden level 18
1st Wealth 122nd year of Ascendancy at 08:54
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dr Warden the Drem Stone Warden level 10
25th Voratun 122nd year of Ascendancy at 21:05
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Dr Warden the Drem Stone Warden level 20
20th Dearth 122nd year of Ascendancy at 03:01
see stats
Poisonous (Nightmare (Adventure) difficulty) Sided with the assassin lord.
By Dr Warden the Drem Stone Warden level 19
14th Wealth 122nd year of Ascendancy at 18:10
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dr Warden the Drem Stone Warden level 11
28th Voratun 122nd year of Ascendancy at 13:14
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Dr Warden the Drem Stone Warden level 11
30th Voratun 122nd year of Ascendancy at 02:43
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Dr Warden the Drem Stone Warden level 19
3rd Dearth 122nd year of Ascendancy at 00:38
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Dr Warden the Drem Stone Warden level 18
1st Wealth 122nd year of Ascendancy at 17:41
see stats

Log

Talent Eldritch Slam is ready to use.
Rested for 181 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (118% power, 3 apr).
You gain 6.09 gold from the transmogrification of
greater ash magestaff of might (111% power, 3 apr, fire element).
You gain 17.98 gold from the transmogrification of
Zubeyavena (85% power, 18 apr, nature damage).
You gain 12.50 gold from the transmogrification of
Crooked Club (129% power, 4 apr).
You gain 4.05 gold from the transmogrification of
heroism infusion of the psychic (die at -344; dur 6; cd 30).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 28th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.