S-Blizzard3 the level 12 Ogre Marauder by wintersilence

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassMarauder
Level / Exp12 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 28)
Dexterity38 (base 33)
Constitution25 (base 13)
Magic21 (base 10)
Willpower13 (base 10)
Cunning16 (base 11)

Resources

Life476/476
Stamina168/168
Healing Factor1.1153846153847
Regeneration0.27884615384617

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Invisible15

Offense: Mainhand

Damage58
Accuracy41
Crit Chance17%
APR6
Speed1.00

Offense: Offhand

Damage37
Accuracy41
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+18%
Acid+20%
Blight+9%
Arcane+24%
Fire+9%
All+6%

Offense: Damage Penetration

Blight+20%
Acid+20%
Light+25%

Defense: Base

Armour (hardiness)35.08934837382 (81.030927835052%)
Defense15
Ranged Defense15
Fatigue25
Physical Save23
Spell Save11
Mental Save10

Defense: Resistances

Acid+ 41%( 70%)
Blight+ 7%( 70%)
Arcane+ 9%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)
Lightning+ 9%( 70%)
Light+ 27%( 70%)
Fire+ 29%( 70%)
Physical+ 14%( 70%)

Defense: Immunities

Disarm Resistance30%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance26%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
1/5
1/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5
Technique / Bloodthirst1.10
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
0/5
5/5

Effects

detrimental effect
beneficial effect

Quests

done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By S-Blizzard3 the Ogre Marauder level 8
13rd Dusk 122nd year of Ascendancy at 21:12
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By S-Blizzard3 the Ogre Marauder level 10
30th Dusk 122nd year of Ascendancy at 14:27
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By S-Blizzard3 the Ogre Marauder level 12
52nd Dusk 122nd year of Ascendancy at 18:44
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By S-Blizzard3 the Ogre Marauder level 7
8th Dusk 122nd year of Ascendancy at 12:16
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By S-Blizzard3 the Ogre Marauder level 6
9th Mirth 122nd year of Ascendancy at 21:48
see stats

Log

S-Blizzard3 has finished recovering.
S-Blizzard3 feels pain again.

S-Blizzard3 is no longer dominated.
S-Blizzard3 no longer has a cursed wound.

Space restabilizes around you.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

S-Blizzard3 hits Mayeda the giant blue ant for 77 physical, 49 physical (126 total damage).
Mayeda the giant blue ant hits S-Blizzard3 for 4 acid, 0 arcane, 4 acid (8 total damage).
S-Blizzard3 the level 12 ogre marauder was melted to death by Mayeda the giant blue ant on level 3 of Scintillating Caves.
Saving done.

Resting starts...

Talent Skullcracker is ready to use.
Talent Dig is ready to use.
Talent Dirty Fighting is ready to use.
Talent Whirlwind is ready to use.
Talent Heartseeker is ready to use.
Talent Flurry is ready to use.
Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dual Strike is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 140 turns (stop reason: all resources and life at maximum).