Stellaris the level 4 Cornac Sun Paladin by Ghalundra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp4 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity15 (base 10)
Constitution13 (base 10)
Magic26 (base 26)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-46/164
Positive39/59
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy19
Crit Chance2%
APR6
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+3%

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense5
Ranged Defense5
Fatigue14
Physical Save9
Spell Save12
Mental Save7

Defense: Resistances

Darkness+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Stellaris rearms.
Stellaris is cured!

Stellaris lessens the pain.

You cannot go into the wilds with the following effects: Soul Leech

Stellaris casts
Healing Light.
Stellaris receives 108 healing.

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

You cannot go into the wilds with the following effects: Soul Leech

Stellaris uses
Infusion: Regeneration.
Stellaris starts regenerating health quickly.

Master vampire receives
4 healing from Stellaris.
Master vampire hits Stellaris for 10 blight damage.

Stellaris casts
Sun Ray.
Master vampire resists the blinding light!

Stellaris hits Master vampire for 143 light damage.
Phantasmal Shield hits
Stellaris for 80 light damage.
Master vampire receives
6 healing from Stellaris.
Master vampire hits Stellaris for 14 blight damage.

Stellaris hits Master vampire for 12 physical, 6 darkness (17 total damage).
Master vampire casts
Chill of the Tomb.
Master vampire's Chill of the Tomb hits
Stellaris for 137 cold damage.
Stellaris the level 4 cornac sun paladin was iced to death by a master vampire on level 1 of Unremarkable Cave.