Relator the level 10 Halfling Archer by Ezekhael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp10 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity34 (base 28)
Constitution14 (base 13)
Magic12 (base 10)
Willpower10 (base 10)
Cunning28 (base 25)

Resources

Life303/303
Stamina119/119
Healing Factor1.12
Regeneration4.76

Speed

Mental-15.909090909091%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth10

Offense: Mainhand

Damage51
Accuracy51
Crit Chance44%
APR26
Speed0.95

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.2
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)23 (45%)
Defense16.4
Ranged Defense19.4
Fatigue8
Physical Save20.1375
Spell Save8.575
Mental Save14.175

Defense: Immunities

Disarm Resistance15%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
3/5
2/5
1/5
0/5
Cunning / Poisons1.20
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
2/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
2/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Relator the Halfling Archer level 10
2nd Summertide 122nd year of Ascendancy at 09:41
see stats
The Arena Unlocked Arena mode.
By Relator the Halfling Archer level 8
2nd Mirth 122nd year of Ascendancy at 20:19
see stats

Log

Resting starts...
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 14.5-20.3 power, 5 apr).
You gain 1.37 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (4 def, 6 armour, 39 block).
You gain 0.85 gold from the transmogrification of
prismatic rough leather armour (1 def, 2 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.35 gold from the transmogrification of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 1.42 gold from the transmogrification of
piercing iron waraxe of projection (11-15.4 power, 2 apr).
You gain 2.08 gold from the transmogrification of
blue-steel trident of persecution (16-25.6 power, 8 apr).
You gain 4.37 gold from the transmogrification of
Nimbusstreak (26.5-42.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm club (12.5-17.5 power, 2 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Relator deactivates Aim.