Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Corruptor |
Level / Exp | 35 / 19% |
Size | medium |
Lifes / Deaths | Killed by black crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:55 / 130Killed by Denelai the human at level 9 on the 5th Dusk 122nd year of Ascendancy at 13:47 Killed by bandit at level 12 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:00 Killed by Enki at level 12 on the 1st Time of Equilibrium 122nd year of Ascendancy at 17:26 Killed by thief at level 12 on the 1st Haze 122nd year of Ascendancy at 00:47 Killed by Assassin Lord at level 12 on the 1st Haze 122nd year of Ascendancy at 03:40 Killed by shadowblade at level 12 on the 1st Haze 122nd year of Ascendancy at 04:49 Killed by Threran the thalore at level 13 on the 37th Haze 122nd year of Ascendancy at 14:15 Killed by Ithadd the thalore at level 13 on the 63rd Haze 122nd year of Ascendancy at 15:00 Killed by Audebry the halfling at level 13 on the 75th Haze 122nd year of Ascendancy at 18:02 Killed by Enki at level 15 on the 80th Haze 122nd year of Ascendancy at 11:29 Killed by Betylravena the devourer at level 15 on the 1st Decay 122nd year of Ascendancy at 00:25 Killed by luminous horror at level 15 on the 1st Decay 122nd year of Ascendancy at 04:15 Killed by oozing horror at level 15 on the 1st Decay 122nd year of Ascendancy at 14:13 Killed by blade horror at level 15 on the 2nd Decay 122nd year of Ascendancy at 06:54 Killed by skeleton master archer at level 15 on the 10th Regrowth 123rd year of Ascendancy at 12:38 Killed by ancient elven mummy at level 15 on the 10th Regrowth 123rd year of Ascendancy at 13:37 Killed by Fuldur the thalore at level 15 on the 22nd Regrowth 123rd year of Ascendancy at 14:34 Killed by Slaurog the halfling at level 15 on the 22nd Regrowth 123rd year of Ascendancy at 15:57 Killed by Slaurog the halfling at level 15 on the 22nd Regrowth 123rd year of Ascendancy at 18:05 Killed by Enki at level 15 on the 22nd Regrowth 123rd year of Ascendancy at 20:21 Killed by Enki's Inner Demon at level 16 on the 35th Regrowth 123rd year of Ascendancy at 07:09 Killed by Ronmu the dwarf at level 17 on the 44th Regrowth 123rd year of Ascendancy at 01:37 Killed by gigantic corrosive tunneler at level 17 on the 47th Regrowth 123rd year of Ascendancy at 06:36 Killed by sandworm at level 17 on the 47th Regrowth 123rd year of Ascendancy at 09:14 Killed by gigantic corrosive tunneler at level 17 on the 48th Regrowth 123rd year of Ascendancy at 14:50 Killed by Glurin the gigantic sandworm tunneler at level 17 on the 49th Regrowth 123rd year of Ascendancy at 05:14 Killed by greater gwelgoroth at level 18 on the 69th Regrowth 123rd year of Ascendancy at 07:36 Killed by ritch flamespitter at level 18 on the 29th Pyre 123rd year of Ascendancy at 00:34 Killed by Kojaan the dwarf at level 18 on the 29th Pyre 123rd year of Ascendancy at 06:54 Killed by Deora the thalore at level 18 on the 29th Pyre 123rd year of Ascendancy at 09:42 Killed by skeleton mage at level 18 on the 32nd Pyre 123rd year of Ascendancy at 05:03 Killed by cold drake at level 18 on the 32nd Pyre 123rd year of Ascendancy at 10:29 Killed by xaren at level 18 on the 32nd Pyre 123rd year of Ascendancy at 12:09 Killed by Aduba the snow giant at level 18 on the 33rd Pyre 123rd year of Ascendancy at 02:01 Killed by Enki at level 18 on the 33rd Pyre 123rd year of Ascendancy at 04:02 Killed by teluvorta at level 18 on the 34th Pyre 123rd year of Ascendancy at 07:06 Killed by Poryna the greater telugoroth at level 18 on the 34th Pyre 123rd year of Ascendancy at 17:22 Killed by dredge at level 19 on the 35th Pyre 123rd year of Ascendancy at 23:12 Killed by Enki at level 19 on the 36th Pyre 123rd year of Ascendancy at 18:58 Killed by Enki at level 19 on the 37th Pyre 123rd year of Ascendancy at 07:10 Killed by Layemida the war bear at level 20 on the 43rd Pyre 123rd year of Ascendancy at 23:55 Killed by shadow at level 20 on the 45th Pyre 123rd year of Ascendancy at 04:36 Killed by Polywyn the brown bear at level 20 on the 45th Pyre 123rd year of Ascendancy at 05:52 Killed by shadow at level 20 on the 46th Pyre 123rd year of Ascendancy at 06:47 Killed by Xanoyamina the polar bear at level 20 on the 46th Pyre 123rd year of Ascendancy at 08:04 Killed by Enki at level 20 on the 46th Pyre 123rd year of Ascendancy at 17:27 Killed by Xitira the brown bear at level 21 on the 48th Pyre 123rd year of Ascendancy at 08:24 Killed by Aralratha the black bear at level 21 on the 48th Pyre 123rd year of Ascendancy at 13:30 Killed by Isathra the giant lightning ant at level 21 on the 50th Pyre 123rd year of Ascendancy at 05:24 Killed by Ce'Nogathra the Guardian at level 21 on the 50th Pyre 123rd year of Ascendancy at 16:04 Killed by Enki at level 21 on the 50th Pyre 123rd year of Ascendancy at 20:11 Killed by ritch flamespitter at level 21 on the 51st Pyre 123rd year of Ascendancy at 04:58 Killed by Velutira the large white snake at level 22 on the 51st Pyre 123rd year of Ascendancy at 23:37 Killed by Enki at level 22 on the 71st Pyre 123rd year of Ascendancy at 13:43 Killed by Shasshhiy'Kaish at level 22 on the 71st Pyre 123rd year of Ascendancy at 16:12 Killed by ultimate gwelgoroth at level 22 on the 72nd Pyre 123rd year of Ascendancy at 19:24 Killed by Enki at level 22 on the 73rd Pyre 123rd year of Ascendancy at 06:55 Killed by elven corruptor at level 22 on the 73rd Pyre 123rd year of Ascendancy at 23:19 Killed by elven corruptor at level 22 on the 74th Pyre 123rd year of Ascendancy at 00:28 Killed by elven corruptor at level 22 on the 74th Pyre 123rd year of Ascendancy at 01:37 Killed by Adyta the thief at level 22 on the 74th Pyre 123rd year of Ascendancy at 12:34 Killed by Belovea the cutpurse at level 22 on the 74th Pyre 123rd year of Ascendancy at 14:41 Killed by Adyta the thief at level 22 on the 74th Pyre 123rd year of Ascendancy at 16:00 Killed by Enki at level 22 on the 74th Pyre 123rd year of Ascendancy at 17:13 Killed by snow giant boulder thrower at level 22 on the 4th Dusk 123rd year of Ascendancy at 18:39 Killed by Urkis, the High Tempest at level 23 on the 5th Dusk 123rd year of Ascendancy at 06:00 Killed by Polyremira the greater gwelgoroth at level 23 on the 5th Dusk 123rd year of Ascendancy at 11:58 Killed by Polyremira the greater gwelgoroth at level 23 on the 5th Dusk 123rd year of Ascendancy at 14:07 Killed by Polyremira the greater gwelgoroth at level 23 on the 5th Dusk 123rd year of Ascendancy at 15:38 Killed by Polyremira the greater gwelgoroth at level 23 on the 5th Dusk 123rd year of Ascendancy at 16:50 Killed by Polyremira the greater gwelgoroth at level 23 on the 5th Dusk 123rd year of Ascendancy at 17:57 Killed by skeleton warrior at level 23 on the 5th Dusk 123rd year of Ascendancy at 20:21 Killed by Enki at level 23 on the 7th Dusk 123rd year of Ascendancy at 00:16 Killed by Enki at level 23 on the 21st Dusk 123rd year of Ascendancy at 00:14 Killed by Eliel the shalore at level 23 on the 48th Dusk 123rd year of Ascendancy at 18:39 Killed by Lanron the shalore at level 23 on the 49th Dusk 123rd year of Ascendancy at 06:45 Killed by armoured skeleton warrior at level 23 on the 72nd Dusk 123rd year of Ascendancy at 22:57 Killed by ancient elven mummy at level 23 on the 73rd Dusk 123rd year of Ascendancy at 14:09 Killed by thief at level 24 on the 74th Dusk 123rd year of Ascendancy at 14:09 Killed by fire wyrm at level 24 on the 75th Dusk 123rd year of Ascendancy at 05:56 Killed by elven cultist at level 25 on the 20th Haze 123rd year of Ascendancy at 11:40 Killed by Emelyldavea the elven warrior at level 25 on the 20th Haze 123rd year of Ascendancy at 23:27 Killed by elven mage at level 25 on the 21st Haze 123rd year of Ascendancy at 09:13 Killed by elven corruptor at level 25 on the 21st Haze 123rd year of Ascendancy at 10:35 Killed by Enki's Inner Demon at level 25 on the 21st Haze 123rd year of Ascendancy at 19:40 Killed by Isyrin the elven mage at level 25 on the 21st Haze 123rd year of Ascendancy at 20:55 Killed by Isyrin the elven mage at level 25 on the 21st Haze 123rd year of Ascendancy at 22:10 Killed by elven cultist at level 25 on the 22nd Haze 123rd year of Ascendancy at 08:07 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 22nd Haze 123rd year of Ascendancy at 11:51 Killed by Amertai the human at level 26 on the 38th Haze 123rd year of Ascendancy at 09:51 Killed by skeleton warrior at level 26 on the 56th Haze 123rd year of Ascendancy at 00:16 Killed by Porolerin the bone giant at level 27 on the 56th Haze 123rd year of Ascendancy at 16:57 Killed by Enki at level 27 on the 66th Haze 123rd year of Ascendancy at 21:20 Killed by Mindworm at level 27 on the 68th Haze 123rd year of Ascendancy at 08:02 Killed by ogre pounder at level 28 on the 72nd Haze 123rd year of Ascendancy at 02:12 Killed by ogre rune-spinner at level 28 on the 72nd Haze 123rd year of Ascendancy at 19:18 Killed by ogre rune-spinner at level 28 on the 73rd Haze 123rd year of Ascendancy at 03:13 Killed by Yvomiwe the blue jelly at level 28 on the 73rd Haze 123rd year of Ascendancy at 14:56 Killed by ogre mauler at level 28 on the 75th Haze 123rd year of Ascendancy at 15:51 Killed by Xanynn the master vampire at level 29 on the 24th Regrowth 124th year of Ascendancy at 22:34 Killed by Xanynn the master vampire at level 29 on the 25th Regrowth 124th year of Ascendancy at 00:00 Killed by Velenn the archlich at level 29 on the 25th Regrowth 124th year of Ascendancy at 05:33 Killed by lesser vampire at level 29 on the 25th Regrowth 124th year of Ascendancy at 10:41 Killed by Adilaith the elder vampire at level 29 on the 25th Regrowth 124th year of Ascendancy at 13:23 Killed by Celia at level 29 on the 25th Regrowth 124th year of Ascendancy at 23:12 Killed by Enki at level 29 on the 27th Regrowth 124th year of Ascendancy at 20:04 Killed by fire drake at level 30 on the 64th Regrowth 124th year of Ascendancy at 12:49 Killed by Silida the fire wyrm at level 30 on the 64th Regrowth 124th year of Ascendancy at 14:03 Killed by Silida the fire wyrm at level 30 on the 64th Regrowth 124th year of Ascendancy at 16:44 Killed by armoured skeleton warrior at level 31 on the 21st Pyre 124th year of Ascendancy at 23:25 Killed by skeleton warrior at level 31 on the 23rd Pyre 124th year of Ascendancy at 04:40 Killed by Aryraba the skeleton warrior at level 31 on the 23rd Pyre 124th year of Ascendancy at 07:48 Killed by Neralena the ghast at level 31 on the 23rd Pyre 124th year of Ascendancy at 10:34 Killed by skeleton mage at level 31 on the 23rd Pyre 124th year of Ascendancy at 21:23 Killed by skeleton archer at level 31 on the 26th Pyre 124th year of Ascendancy at 07:30 Killed by skeleton mage at level 31 on the 27th Pyre 124th year of Ascendancy at 11:40 Killed by skeleton master archer at level 31 on the 27th Pyre 124th year of Ascendancy at 20:25 Killed by armoured skeleton warrior at level 31 on the 28th Pyre 124th year of Ascendancy at 12:30 Killed by armoured skeleton warrior at level 32 on the 29th Pyre 124th year of Ascendancy at 03:53 Killed by The Master at level 32 on the 29th Pyre 124th year of Ascendancy at 05:41 Killed by Enki at level 32 on the 29th Pyre 124th year of Ascendancy at 08:58 Killed by orc grand master assassin at level 33 on the 28th Haze 124th year of Ascendancy at 03:57 Killed by Layuleth the brittle clear ooze at level 33 on the 28th Haze 124th year of Ascendancy at 23:05 Killed by skeleton warrior at level 33 on the 30th Haze 124th year of Ascendancy at 14:32 Killed by Layulrariara the forest troll at level 33 on the 33rd Haze 124th year of Ascendancy at 10:26 Killed by Vorevea the slaver at level 34 on the 6th Regrowth 125th year of Ascendancy at 09:21 Killed by enthralled slave at level 34 on the 6th Regrowth 125th year of Ascendancy at 17:47 Killed by enthralled slave at level 34 on the 7th Regrowth 125th year of Ascendancy at 09:57 Killed by Ancaeli the halfling at level 34 on the 29th Regrowth 125th year of Ascendancy at 03:50 |
Primary Stats
Strength | 10 (base 12) |
Dexterity | 11 (base 10) |
Constitution | 46 (base 44) |
Magic | 94 (base 60) |
Willpower | 54 (base 38) |
Cunning | 24 (base 10) |
Resources
Life | 847/847 |
Mana | 384/384 |
Vim | 166/166 |
Healing Factor | 1.3 |
Regeneration | 0.325 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 6 |
See Stealth | 9 |
See Invisible | 8 |
Offense: Mainhand
Damage | 84 |
Accuracy | 5 |
Crit Chance | 15% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 62.75 |
Crit Chance | 51% |
Speed | 1 |
Offense: Mind
Mindpower | 36.7 |
Crit Chance | 15% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 29.195133609051 (30%) |
Defense | 26.272566804525 |
Ranged Defense | 26.272566804525 |
Fatigue | 3 |
Physical Save | 41.313556179822 |
Spell Save | 50.713556179822 |
Mental Save | 38.65 |
Defense: Resistances
All | + 12%( 70%) |
Defense: Immunities
Stun Resistance | 23% |
Confusion Resistance | 44% |
Silence Resistance | 22% |
Instadeath Resistance | 100% |
Blind Resistance | 25% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 366.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 645 damage for 4 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 452 life over 5 turns. Its effects scale with your Constitution stat. |
Class Talents
Corruption / Blood | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Bone | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Corruption / Vim | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Blight | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Chant of Fortitude |
talent | Secrets of the Eternals |
talent | Defensive Posture |
talent | Premonition |
talent | Dark Ritual |
talent | Bone Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved talent Vision (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 7 of Dreadfell) | failed |
You failed to protect the injured seer from death by will o' the wisp. Escort: injured seer (level 8 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You failed to protect the lost warrior from death by Enki. Escort: lost warrior (level 6 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda died to a Yaech raiding party at the beach. | failed |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 323. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed faerlhing fang. * You've found the needed sandworm tooth. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed vial of greater demon bile. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Vorutha the Bleaktrencher (0 def, 4 armour) Vorutha the Bleaktrencher (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when hit (Melee): 8 mind / 4 darkness Changes stats: +3 Mag / +2 Wil / +2 Cun / +2 Con Changes resistances: +9% mind Physical save: +14 (+4 eff.) Mental save: +11 (+4 eff.) Silence immunity: +22% Confusion immunity: +21% Stun/Freeze immunity: +23% It can be used to blink to a nearby random location (rad 7), putting all charms on cooldown for 25 turns. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ethereal brass lantern of the moons ethereal brass lantern of the moonsPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +6% light Changes damage: +5% darkness Damage affinity(heal): +5% darkness Spellpower: +5 (+1 eff.) Light radius: +4 Infravision radius: +2 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 179.32 damage. The damage dealt will increase with your Spellpower. A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | shielding cashmere wizard hat of arcana (2 def, 0 armour) shielding cashmere wizard hat of arcana (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +10 Mag / +5 Wil Spell save: +10 (+3 eff.) Spellpower: +5 (+1 eff.) A pointy cloth hat, very wizardly... |
Tool | overpowered yew wand of conjuration [power 415] (15 cooldown) overpowered yew wand of conjuration [power 415] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 207-415), putting all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
On fingers | gold ring 'Mylin' gold ring 'Mylin'Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Damage when hit (Melee): 8 arcane / 4 acid Changes stats: +2 Cun / +3 Mag Changes resistances penetration: +10% acid Mental save: +10 (+3 eff.) Blindness immunity: +25% Confusion immunity: +23% Spellpower: +9 (+2 eff.) Infravision radius: +4 See stealth: +9 See invisible: +8 Rings can have magical properties. |
Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
In main hand | Staff of Destruction (20-24 power, 4 apr, physical element) Staff of Destruction (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+2 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
On hands | heroic hardened leather gloves of dispersion (0 def, 5 armour) heroic hardened leather gloves of dispersion (0 def, 5 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Damage (Melee): 6 arcane Changes stats: +4 Mag / +3 Wil Changes resistances: +5% arcane Mental save: +9 (+3 eff.) Maximum life: +46.00 It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Vestments of the Conclave (0 def, 0 armour) Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Cloak | Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+3 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.4 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 44% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Around neck | Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 (+2 eff.) Spell crit. chance: +6% It can be used to unleash a destructive wail, destroying terrain and dealing 532.00 physical damage (based on Magic) in a radius of 3, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Inventory
This item will automatically be transmogrified when you leave the level. sun infusion (rad 6; power 20; turns 3; dispells darkness)sun infusion (rad 6; power 20; turns 3; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 3 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune (220 lightning damage)lightning rune (220 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of lightning, doing 73.48 to 220.44 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
lightning rune of the psychic (427 lightning damage) lightning rune of the psychic (427 lightning damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of lightning, doing 142.65 to 427.94 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune of the sneak (range 13; power 31; dur 4)phase door rune of the sneak (range 13; power 31; dur 4) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 13. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 31%, your defense is increased by 31 and all your resistances by 31%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. shielding rune (absorb 154 for 5 turns)shielding rune (absorb 154 for 5 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 154 damage for 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. Chargequench the stralite amuletChargequench the stralite amulet Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes resistances: +3% blight / +9% physical / +6% nature / +3% acid Changes resistances penetration: +10% lightning Spell save: +20 (+6 eff.) Stamina each turn: +0.80 Amulets can have magical properties. |
Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 338 strength, based on Magic) for 5 turns, costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
This item will automatically be transmogrified when you leave the level. enraging stralite amuletenraging stralite amulet Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Physical power: +7 (+3 eff.) Changes damage: +7% physical Combat speed: +10% Amulets can have magical properties. |
serendipitous gold amulet of perfection (0.11 Corruption / Shadowflame,0.11 Corruption / Blight) serendipitous gold amulet of perfection (0.11 Corruption / Shadowflame,0.11 Corruption / Blight)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +8 (+8 eff.) Defense: +6 (+3 eff.) Changes stats: +10 Lck Talent masteries: +0.11 Corruption / Shadowflame +0.11 Corruption / Blight Reduce all damage from unseen attackers: 12% Amulets can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Emelawen EmelawenCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+8 eff.) Changes stats: +2 Str / +5 Dex / +6 Cun Changes resistances: +3% lightning Spell save: +18 (+5 eff.) Blindness immunity: +5% Rings can have magical properties. |
conjurer's gold ring conjurer's gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Mag / +5 Wil Spellpower: +7 (+1 eff.) Rings can have magical properties. |
steel ring 'Brightblow' steel ring 'Brightblow'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 (+3 eff.) Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% mind / +5% fire Changes damage: +3% mind Rings can have magical properties. |
titan's gold ring of fire (+26%) titan's gold ring of fire (+26%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Con Changes resistances: +26% fire Changes damage: +13% fire Physical save: +10 (+3 eff.) Rings can have magical properties. |
warrior's steel ring warrior's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Rings can have magical properties. |
Icy Kill (35-45.5 power, 10 apr) Icy Kill (35-45.5 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
This item will automatically be transmogrified when you leave the level. elemental stralite dagger (26-33.8 power, 9 apr)elemental stralite dagger (26-33.8 power, 9 apr) Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 26.0 - 33.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +8% acid / +8% fire / +9% lightning / +7% cold Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. stralite longsword (33.5-46.9 power, 5 apr)stralite longsword (33.5-46.9 power, 5 apr) Requires: - Strength 35 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Sharp, long, and deadly. |
Amethyst of Sanctuary (15-16.5 power, 26 apr, mind damage) Amethyst of Sanctuary (15-16.5 power, 26 apr, mind damage)Requires: - Willpower 28 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 15.0 - 16.5 Uses stats: 45% Wil, 22% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +26 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +8 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Focus +0.20 Psionic / Absorption Mental save: +25 (+8 eff.) Maximum psi: +20.00 Mindpower: +14 (+5 eff.) Mental crit. chance: +7% It can be used to activate talent Resonance Field (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Activate to create a resonance field that will absorb 50% of all damage you take (237 max absorption). The field will not interfere with Feedback gain. The max absorption value will scale with your Mindpower, and the effect lasts up to ten turns. This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces. |
This item will automatically be transmogrified when you leave the level. elven-wood magestaff 'Dourblur' (25-30 power, 5 apr, lightning element)elven-wood magestaff 'Dourblur' (25-30 power, 5 apr, lightning element) Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +8 darkness / +4 light Burst (radius 2) on crit: +4 darkness When wielded/worn: Accuracy: +9 (+9 eff.) Physical crit. chance: +7.0% Physical power: +8 (+4 eff.) Effects on melee hit: * 15% chance to blind Changes damage: +25% lightning / +9% darkness Talent granted: +1 Command Staff Critical mult.: +11.00% Mana each turn: +0.15 Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +38 (+9 eff.) Spell crit. chance: +7% Light radius: +3 It can be used to conjure elemental energy in a radius 8 cone, dealing 52.52 - 63.03 lightning damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. elven-wood starstaff of channeling (25-30 power, 5 apr, darkness element)elven-wood starstaff of channeling (25-30 power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% darkness Talent granted: +1 Command Staff Mana each turn: +0.18 Spellpower: +22 (+5 eff.) Spell crit. chance: +4% It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. elven-wood vilestaff of breaching (25-30 power, 5 apr, fire element)elven-wood vilestaff of breaching (25-30 power, 5 apr, fire element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% fire Changes damage: +25% fire Talent granted: +1 Command Staff Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. lifebinding elven-wood starstaff of greater warding (25-30 power, 5 apr, physical element)lifebinding elven-wood starstaff of greater warding (25-30 power, 5 apr, physical element) Requires: - Magic 35 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +6 (+3 eff.) Changes stats: +4 Con Maximum wards: +3 physical Changes damage: +25% physical Talents granted: +2 Ward +1 Command Staff Life regen: +1.30 Spellpower: +17 (+4 eff.) Spell crit. chance: +4% Healing mod.: +18% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. stralite waraxe of nature (28-39.2 power, 5 apr)stralite waraxe of nature (28-39.2 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 28.0 - 39.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% When wielded/worn: Changes resistances: +5% all Changes resistances penetration: +7% nature One-handed war axes. |
This item will automatically be transmogrified when you leave the level. stargazer's silk robe of Angolwen (3 def, 0 armour)stargazer's silk robe of Angolwen (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +3 Mag / +4 Wil / +1 Cun Changes damage: +13% light / +8% darkness Silence immunity: +32% Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +16 (+4 eff.) Spell crit. chance: +8% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
This item will automatically be transmogrified when you leave the level. restful hardened leather gloves of magic (+4) (0 def, 2 armour)restful hardened leather gloves of magic (+4) (0 def, 2 armour) Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +4 Mag Changes damage: +4% arcane Life regen: +1.30 Stamina each turn: +0.90 Maximum stamina: +19.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. radiant stralite mail armour of command (12 def, 13 armour)radiant stralite mail armour of command (12 def, 13 armour) Requires: - Strength 38 - Talent Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +13 Defense: +12 (+5 eff.) Fatigue: +16% Damage when hit (Melee): 9 light Changes stats: +4 Cun / +3 Wil Changes resistances: +13% blight / +23% darkness Mental save: +12 (+4 eff.) Light radius: +2 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. Xanidheth (3 def, 6 armour)Xanidheth (3 def, 6 armour) Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +8% Changes resistances: +26% lightning / +5% arcane / +6% nature / +3% blight Changes damage: +6% acid A suit of armour made of leather. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
7 sapphire 7 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Galendur (dig speed 23 turns) Galendur (dig speed 23 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical power: +6 (+3 eff.) Fatigue: -8% Changes stats: +5 Str Changes resistances: +9% fire Healing mod.: +15% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+4 eff.) Light radius: +5 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 0). It can be used to release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 131.36 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
This item will automatically be transmogrified when you leave the level. alchemist's lamp of the sunalchemist's lamp of the sun Powered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% darkness Changes damage: +5% light Damage affinity(heal): +5% light Light radius: +4 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 47.49 light damage within radius 3. The damage done will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
This item will automatically be transmogrified when you leave the level. bright alchemist's lamp of the zealotbright alchemist's lamp of the zealot Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +7 (+2 eff.) Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
nightwalker's alchemist's lamp of corpselight nightwalker's alchemist's lamp of corpselightPowered by arcane forces Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+3 eff.) Changes stats: +4 Wil Changes resistances: +6% blight / +8% darkness Critical mult.: +12.00% Spellpower: +5 (+1 eff.) Spell crit. chance: +3% Light radius: +3 Infravision radius: +3 See invisible: +7 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 22 blight damage or heals 33 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. |
This item will automatically be transmogrified when you leave the level. nightwalker's alchemist's lamp of the zealotnightwalker's alchemist's lamp of the zealot Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+3 eff.) Changes stats: +5 Wil Changes resistances: +3% all Critical mult.: +12.00% Spell save: +7 (+2 eff.) Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
This item will automatically be transmogrified when you leave the level. preserving alchemist's lamp of the moonspreserving alchemist's lamp of the moons Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +3 Con Changes resistances: +7% light / +7% blight Changes damage: +7% darkness Damage affinity(heal): +5% darkness Life regen: +2.60 Light radius: +3 Infravision radius: +3 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 179.32 damage. The damage dealt will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. hateful pouch of dwarven-steel shots of crippling (23/23, 32.5-39 power, 3 apr)hateful pouch of dwarven-steel shots of crippling (23/23, 32.5-39 power, 3 apr) Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 32.5 - 39.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +12.0% Capacity: 23 On weapon crit: * cripple the target Damage (Ranged): +14 darkness Damage against: +8% Living Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. forceful elven-wood totem of thorny skin [power 53] (20 cooldown)forceful elven-wood totem of thorny skin [power 53] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to harden the skin for 7 turns increasing armour by 53 and armour hardiness by 60%, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 8 stamina. Natural totems are made by powerful wilders to store nature power. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
overpowered elven-wood wand of trap destruction [power 109] (24 cooldown) overpowered elven-wood wand of trap destruction [power 109] (24 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 It can be used to disarm traps (109 disarm power, Magic) along a range 3 line, putting all charms on cooldown for 24 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Enki the Shalore Corruptor level 33
1st Dusk 124th year of Ascendancy at 20:07 see stats
By Enki the Shalore Corruptor level 33
35th Dusk 124th year of Ascendancy at 02:05 see stats
By Enki the Shalore Corruptor level 21
48th Pyre 123rd year of Ascendancy at 05:00 see stats
By Enki the Shalore Corruptor level 16
24th Regrowth 123rd year of Ascendancy at 06:56 see stats
By Enki the Shalore Corruptor level 34
35th Haze 124th year of Ascendancy at 12:21 see stats
By Enki the Shalore Corruptor level 17
47th Regrowth 123rd year of Ascendancy at 10:31 see stats
By Enki the Shalore Corruptor level 23
5th Dusk 123rd year of Ascendancy at 05:49 see stats
By Enki the Shalore Corruptor level 30
21st Pyre 124th year of Ascendancy at 03:22 see stats
By Enki the Shalore Corruptor level 15
3rd Decay 122nd year of Ascendancy at 01:42 see stats
By Enki the Shalore Corruptor level 10
16th Dusk 122nd year of Ascendancy at 15:38 see stats
By Enki the Shalore Corruptor level 20
37th Pyre 123rd year of Ascendancy at 23:33 see stats
By Enki the Shalore Corruptor level 30
60th Regrowth 124th year of Ascendancy at 10:13 see stats
By Enki the Shalore Corruptor level 13
1st Haze 122nd year of Ascendancy at 06:38 see stats
By Enki the Shalore Corruptor level 26
24th Haze 123rd year of Ascendancy at 01:28 see stats
By Enki the Shalore Corruptor level 22
71st Pyre 123rd year of Ascendancy at 18:37 see stats
By Enki the Shalore Corruptor level 18
29th Pyre 123rd year of Ascendancy at 02:34 see stats
By Enki the Shalore Corruptor level 34
78th Regrowth 125th year of Ascendancy at 06:48 see stats
By Enki the Shalore Corruptor level 10
16th Dusk 122nd year of Ascendancy at 15:53 see stats
By Enki the Shalore Corruptor level 5
3rd Mirth 122nd year of Ascendancy at 06:30 see stats
By Enki the Shalore Corruptor level 34
7th Regrowth 125th year of Ascendancy at 12:05 see stats
By Enki the Shalore Corruptor level 31
24th Pyre 124th year of Ascendancy at 14:14 see stats
By Enki the Shalore Corruptor level 18
19th Pyre 123rd year of Ascendancy at 14:16 see stats
By Enki the Shalore Corruptor level 32
29th Pyre 124th year of Ascendancy at 10:15 see stats
Log
Talent Soul Rot is ready to use.
A part of Enki's bone shield regenerates.
Talent Blood Grasp is ready to use.
Enki seems more focused.
Talent Drain is ready to use.
A part of Enki's bone shield regenerates.
Enki is no longer surging arcane power.
A part of Enki's bone shield regenerates.
Enki picks up (a.): sun infusion (rad 6; power 20; turns 3; dispells darkness).
A part of Enki's bone shield regenerates.
A part of Enki's bone shield regenerates.
Dolleg uses Slime Spit.
Enki deactivates Secrets of the Eternals.
Enki deactivates Bone Shield.
Enki deactivates Chant of Fortitude.
Enki deactivates Premonition.
Enki deactivates Dark Ritual.
Enki deactivates Defensive Posture.