PscPM the level 10 Cornac Paradox Mage by psc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassParadox Mage
Level / Exp10 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity15 (base 10)
Constitution14 (base 12)
Magic34 (base 34)
Willpower37 (base 23)
Cunning10 (base 10)

Resources

Life250/250
Paradox300
Healing Factor1.2372895330003
Regeneration6.4957700482518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage16
Accuracy13
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+22%
Mind+5%
Temporal+7%
Nature+8%
Physical+8%
Cold+10%
All0%

Defense: Base

Armour (hardiness)16.027478868968 (30%)
Defense26
Ranged Defense26
Fatigue6
Physical Save25
Spell Save25
Mental Save16

Defense: Resistances

Lightning+ 17%( 70%)
Fire+ 11%( 70%)
Nature+ 10%( 70%)
Darkness+ 38%( 70%)
Physical+ 1%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance15%
Bleed Resistance15%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Chronomancy / Stasis1.30
1/5
5/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
1/5
0/5
0/5
Chronomancy / Matter1.30
5/5
1/5
1/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
3/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By PscPM the Cornac Paradox Mage level 7
36th Dusk 122nd year of Ascendancy at 15:55
see stats
Level 10 (Roguelike) Got a character to level 10.
By PscPM the Cornac Paradox Mage level 10
70th Dusk 122nd year of Ascendancy at 08:56
see stats
The Arena (Roguelike) Unlocked Arena mode.
By PscPM the Cornac Paradox Mage level 10
70th Dusk 122nd year of Ascendancy at 09:06
see stats
The secret city (Roguelike) Discovered the truth about mages.
By PscPM the Cornac Paradox Mage level 10
72nd Dusk 122nd year of Ascendancy at 16:56
see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike) Killed the weaver queen and the temporal defiler.
By PscPM the Cornac Paradox Mage level 5
78th Pyre 122nd year of Ascendancy at 02:09
see stats

Log

Lore found: Ring of Growth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

PscPM picks up (e.):
insulating copper amulet of mastery (0.14 Chronomancy / Spellbinding).
PscPM picks up (g.):
mule's steel ring of perseverance.
You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

PscPM picks up (d.):
shielding rune of the wizard (absorb 149; dur 3; cd 16).
PscPM picks up (l.):
arcing steel longsword of erosion (16-22 power, 3 apr).
PscPM picks up (l.):
flaming steel greatmaul of erosion (30-46 power, 2 apr).
PscPM picks up (f.):
cleansing steel amulet of willpower (+3).
PscPM picks up (f.):
cleansing steel amulet of dexterity (+3).
You pickup 0.95 gold pieces.

You pickup 0.55 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


PscPM wears (replacing
copper ring of corrosion (+22%)): Ring of Growth.

You are now inscribed with Rune: Shielding.

You have no more
shielding rune of the wizard (absorb 149; dur 3; cd 16).

PscPM wears (replacing
insulating copper amulet): insulating copper amulet of mastery (0.14 Chronomancy / Spellbinding).

PscPM deactivates
Matter Weaving.
PscPM activates
Matter Weaving.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Contingency
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.