Wat the level 5 Halfling Shadowblade by oberon127

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassShadowblade
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic22 (base 20)
Willpower14 (base 10)
Cunning24 (base 14)

Resources

Life161/161
Mana144/144
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage17
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy30
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower23.622691720792
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.7
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)6 (33%)
Defense20.318006129593
Ranged Defense20.318006129593
Fatigue7
Physical Save17.806690921093
Spell Save21.7375
Mental Save14.175

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
1/5

Effects

talent
talent

Quests

done
active
active

Equipment

On feet
On hands
On head
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Wat picks up (j.):
barbed pouch of iron shots of wind (15/15, 15.5-18.6 power, 1 apr).
You pickup 0.70 gold pieces.


Resting starts...

Talent Flurry is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.81 gold from the transmogrification of
barbed pouch of iron shots of wind (15/15, 15.5-18.6 power, 1 apr).
You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 2.73 gold from the transmogrification of
iron mail armour of implacability (2 def, 9 armour).
You gain 2.59 gold from the transmogrification of
feathered elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.50 gold from the transmogrification of
Falcon's Eye (7-7.7 power, 15 apr, mind damage).
You gain 1.83 gold from the transmogrification of
starlit copper amulet of willpower (+2).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Wat deactivates Shadow Combat.

Wat deactivates Chant of Fortress.