Infinite 500 Archmage the level 2 Cornac Archmage by anthix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp2 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life0/96
Mana132/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.7
Spell Save11.55
Mental Save9.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Infinite 500 Archmage hits Green ooze for 77 lightning damage.
Infinite 500 Archmage killed Green ooze!

Resting starts...

Infinite 500 Archmage starts to surge mana.

Talent Flame is ready to use.
Talent Lightning is ready to use.
Talent Arcane Eye is ready to use.
Infinite 500 Archmage stops surging mana.

Talent Illuminate is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Infinite 500 Archmage picks up (b.):
iron battleaxe (109% power, 1 apr).
You pickup 0.55 gold pieces.


Infinite 500 Archmage casts Illuminate.


Resting starts...

Talent Illuminate is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).


Something hits
Infinite 500 Archmage for 21 fire, 19 acid (41 total damage).
Infinite 500 Archmage casts Illuminate.

Infinite 500 Archmage is on fire!

Saving game...