Nimui the level 21 Cornac Summoner by Exodus88

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp21 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity18 (base 11)
Constitution17 (base 10)
Magic12 (base 10)
Willpower74 (base 50)
Cunning78 (base 44)

Resources

Life468/468
Equilibrium20
Psi164/164
Healing Factor1.162941519274
Regeneration5.6402663684788

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth40.606190251377
See Invisible40.606190251377

Offense: Mainhand

Damage33
Accuracy45
Crit Chance25%
APR12
Speed1.00

Offense: Offhand

Damage43
Accuracy45
Crit Chance26%
APR24
Speed1.00

Offense: Spell

Spellpower12
Crit Chance24%
Speed1

Offense: Mind

Mindpower66
Crit Chance30%
Speed1

Offense: Damage Bonus

Acid+9%
Lightning+18%
Light+10%
Nature+5%
Blight+18%
Physical+30%
Cold+14%
All0%

Offense: Damage Penetration

Fire+15%
Nature+25%
Cold+5%
Blight+10%
Physical+15%
Mind+5%
All0%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save19
Spell Save28
Mental Save48

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 25%( 70%)
Arcane+ 14%( 70%)
Cold+ 35%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Light+ 42%( 70%)
Temporal+ 12%( 70%)
Physical+ 34%( 70%)
Mind+ 35%( 70%)
Fire+ 16%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance20%
Confusion Resistance61%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
4/5
1/5
2/5
2/5
Wild-gift / Summoning (advanced)1.30
1/5
5/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
2/5
1/5
4/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
3/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
1/5
0/5
Wild-gift / Harmony1.30
1/5
1/5
1/5
1/5
Psionic / Augmented mobility1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Nimui the Cornac Summoner level 10
2nd Mirth 122nd year of Ascendancy at 12:41
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Nimui the Cornac Summoner level 20
63rd Dusk 122nd year of Ascendancy at 14:59
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Nimui the Cornac Summoner level 17
52nd Dusk 122nd year of Ascendancy at 02:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Nimui the Cornac Summoner level 11
3rd Mirth 122nd year of Ascendancy at 18:36
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Nimui the Cornac Summoner level 11
5th Mirth 122nd year of Ascendancy at 13:36
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Nimui the Cornac Summoner level 16
50th Dusk 122nd year of Ascendancy at 09:43
see stats

Log

You gain 5.63 gold from the transmogrification of dwarven-steel mail armour of Eyal (3 def, 8 armour).
You gain 10.40 gold from the transmogrification of
rejuvenating steel mail armour of command (9 def, 11 armour).
You gain 6.54 gold from the transmogrification of
enlightening steel mail armour of the deep (2 def, 8 armour).
You gain 4.37 gold from the transmogrification of
volcanic hardened leather armour of stability (9 def, 14 armour).
You gain 5.19 gold from the transmogrification of
verdant silk robe (0 def, 0 armour).
You gain 1.61 gold from the transmogrification of
flaming dwarven-steel shield of arcane resistance (+16%) (0 def, 6 armour, 34-40 power, 83 block).
You gain 0.98 gold from the transmogrification of
dwarven-steel shield of cold resistance (+18%) (0 def, 6 armour, 28-34 power, 86.5 block).
You gain 2.30 gold from the transmogrification of
acidic quiver of yew arrows of annihilation (22/22, 33-46 power, 15 apr).
You gain 1.30 gold from the transmogrification of
acidic quiver of yew arrows of accuracy (16/16, 28-39 power, 10 apr).
You gain 7.44 gold from the transmogrification of
stormbringer's hardened leather sling of cunning (+4).
You gain 5.81 gold from the transmogrification of
stormbringer's hardened leather sling.
You gain 5.15 gold from the transmogrification of
mage-hunter's cured leather sling of piercing.
You gain 5.17 gold from the transmogrification of
balanced dwarven-steel greatsword of erosion (38-61 power, 2 apr).
You gain 4.16 gold from the transmogrification of
balanced dwarven-steel greatsword (35-56 power, 2 apr).
You gain 2.21 gold from the transmogrification of
hateful steel greatsword (22-36 power, 2 apr).
You gain 2.23 gold from the transmogrification of
flaming steel greatsword of projection (26-42 power, 2 apr).
You gain 2.73 gold from the transmogrification of
steel greatmaul of vileness (28-42 power, 2 apr).
You gain 6.31 gold from the transmogrification of
elemental steel battleaxe of shearing (19-28 power, 2 apr).
You gain 20.00 gold from the transmogrification of
Drake's Bane (45-68 power, 21 apr).
You gain 6.90 gold from the transmogrification of
shimmering yew magestaff of channeling (20-24 power, 4 apr, fire element).
You gain 13.96 gold from the transmogrification of
Boltumbra (20-24 power, 4 apr, arcane element).
You gain 9.30 gold from the transmogrification of
Stormbraze.
You gain 1.74 gold from the transmogrification of
acid wave rune of the sneak (damage 239; dur 4; cd 15).
You gain 2.16 gold from the transmogrification of
blink rune of the sneak (range 7; phase 22; cd 16).
You gain 3.77 gold from the transmogrification of
heroism infusion (die at -177; dur 5; cd 30).
You gain 1.18 gold from the transmogrification of
healing infusion of the sneak (heal 216; cd 15).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.