Mad Cow Disease the level 2 Whitehoof Berserker by rpground

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassBerserker
Level / Exp2 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity10 (base 11)
Constitution15 (base 13)
Magic14 (base 10)
Willpower7 (base 10)
Cunning11 (base 10)

Resources

Life-3/160
Stamina87/96
Healing Factor1.0405405405405
Regeneration0.26013513513512

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.335093952971 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save14
Spell Save7
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

Quests

active

Equipment

Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.95 gold from the melting of flaming iron steamsaw (11.5-17.25 power, 0 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, arcane element).
Saving done.

There is a way to the previous level here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 62 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: hostile spotted to the north (steam giant guard)).


Mad Cow Disease hits Steam giant guard for 40 physical damage.
Steam giant guard hits Mad Cow Disease for 18 physical, 6 lightning, 5 temporal, 5 nature (34 total damage).

Mad Cow Disease uses Stunning Blow.

Mad Cow Disease misses Steam giant guard.
Steam giant guard hits Mad Cow Disease for 18 physical, 6 lightning, 5 temporal, 5 nature (34 total damage).

Mad Cow Disease hits Steam giant guard for 46 physical damage.
Steam giant guard hits Mad Cow Disease for 15 physical, 6 lightning, 5 temporal, 5 nature (31 total damage).

Mad Cow Disease misses Steam giant guard.
Steam giant guard hits Mad Cow Disease for 17 physical, 6 lightning, 5 temporal, 5 nature (33 total damage).

Mad Cow Disease hits Steam giant guard for 41 physical damage.
Saving done.

Saving done.

Saving game...