Aedine the level 13 Shalore Archmage by Viomi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp13 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic41 (base 39)
Willpower31 (base 28)
Cunning18 (base 11)

Resources

Life203/203
Mana159/159
Healing Factor1.2097162075846
Regeneration1.0282587764469

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible3

Offense: Mainhand

Damage19
Accuracy10
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance23%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+9%
Lightning+19%
Cold+6%
Arcane+23%
Fire+6%
All0%

Defense: Base

Armour (hardiness)12.796681812332 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save24
Mental Save17

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 34%( 70%)
Arcane+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
1/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
1/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
active
active
failed
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Aedine the Shalore Archmage level 11
1st Dusk 122nd year of Ascendancy at 08:08
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Aedine the Shalore Archmage level 10
9th Mirth 122nd year of Ascendancy at 03:13
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Aedine the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 10:15
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 3.33 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 2.50 gold from the transmogrification of
Tooth of the Mouth (dig speed 12 turns).
You gain 1.19 gold from the transmogrification of
prismatic iron plate armour of clarity (0 def, 7 armour).
You gain 1.40 gold from the transmogrification of
stabilizing linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 1.71 gold from the transmogrification of
spellwoven linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 2.71 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.22 gold from the transmogrification of
spellwoven linen robe of light (+15%) (0 def, 0 armour).
You gain 8.87 gold from the transmogrification of
Grinymnir (0 def, 0 armour).
You gain 1.73 gold from the transmogrification of
enveloping linen cloak of Eldoral (7 def, 0 armour).
You gain 8.47 gold from the transmogrification of
Gunudar the iron waraxe (104% power, 2 apr).
You gain 2.94 gold from the transmogrification of
warrior's copper ring of perseverance.
You gain 1.10 gold from the transmogrification of
warrior's copper ring.
You gain 1.42 gold from the transmogrification of
marksman's copper ring of time (+10%).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You cannot use items on the world map.

Resting starts...

Rested for 161 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.