











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Movarc'h's Improved Escorts - Bamboo Edition 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 42 / 54% |
| Size | medium |
| Lifes / Deaths | Killed by Gareda the orc corruptor at level 42 on the 16th Pyre 124th year of Ascendancy at 03:43 / 1 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 69 (base 60) |
| Constitution | 44 (base 44) |
| Magic | 112 (base 60) |
| Willpower | 22 (base 12) |
| Cunning | 23 (base 10) |
Resources
| Mana | 306/406 |
| Vim | 264/264 |
| Life | -72/1020 |
| Stamina | 253/253 |
| Paradox | 164 |
| Healing Factor | 1.3955007465519 |
| Regeneration | 3.1398766797418 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +42% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| See Stealth | 38.151866722863 |
| See Invisible | 49.151866722863 |
Offense: Mainhand
| Damage | 232 |
| Accuracy | 62 |
| Crit Chance | 41% |
| APR | 27 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Blight | +33% |
| Arcane | +26% |
| Cold | +14% |
| All | 0% |
| Darkness | +15% |
| Light | +15% |
| Temporal | +10% |
| Physical | +3% |
| Fire | +5% |
| Lightning | +8% |
Offense: Damage Penetration
| Light | +40% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 3 (69.687909656376%) |
| Defense | 89 |
| Ranged Defense | 89 |
| Fatigue | 0 |
| Physical Save | 19 |
| Spell Save | 38 |
| Mental Save | 34 |
Defense: Resistances
| Acid | + 45%( 70%) |
| Blight | + 45%( 70%) |
| Arcane | + 32%( 70%) |
| Cold | + 66%( 70%) |
| All | + 23%( 70%) |
| Darkness | + 41%( 70%) |
| Light | + 37%( 70%) |
| Temporal | + 35%( 70%) |
| Physical | + 28%( 70%) |
| Lightning | + 45%( 70%) |
| Fire | + 41%( 70%) |
| Nature | + 38%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 60% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 444 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 4 turns and blocking 152 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 267 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 4/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 1/5 |
| Chronomancy / Bow Threading | 1.66 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved talent Ice Core (+2 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Unflinching Resolve (+2 level(s)). | done |
You successfully escorted the stranded cultist to the recall portal on level 3 of Scintillating Caves. Escort: stranded cultist (level 3 of Scintillating Caves)As a reward you improved Magic by +8. | done |
You successfully escorted the stranded daemon-powered to the recall portal on level 1 of Daikara. Escort: stranded daemon-powered (level 1 of Daikara)As a reward you improved talent Link of Pain (+2 level(s)). | done |
You successfully escorted the stranded daemon-powered to the recall portal on level 1 of Old Forest. Escort: stranded daemon-powered (level 1 of Old Forest)As a reward you improved Magic by +8. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved talent Matter Weaving (+2 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Matter Weaving (+2 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: worried loremaster (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Stoneshield (+3 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara) | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 414. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed sandworm tooth. * You've found the needed ice wyrm tooth. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou killed your future self. In the future, you might wish to avoid time-traveling back to this moment... | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)0.0 T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex dps ---------- Mov.spd +10% ----- def ----- Defense +4 (+0 eff.) Fatigue -10% Resists +5% physical Pinning- +100% ---------- misc Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Level 3.6 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Quiver | barbed quiver of elven-wood arrows of annihilation (13/20, 64-90 power, 23 apr)3.0 T4 arrow ammo [Ego++] Master Power 64.0 - 89.6 Physical Uses 70% Dex, 100% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +23 Crit +22.5% Capacity 20 Proj.spd +200% On Crit: * Wound the target dealing 293 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
| Light source | void-walker's dwarven lantern of clarity1.0 T5 lite [Ego+] Arcane/Psionic While equipped: ----- def ----- Resists +6% cold +6% temporal Mind.save +11 (+5 eff.) Def/telep +14 Res/telep +17% Dur/telep +16% ---------- misc Light +5 See.Stealth +8 See.Invis +19 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | augmenting elven-silk wizard hat of knowledge (3 def, 0 armour)2.0 T5 head armor [Ego++] Arcane/Psionic While equipped: Stats +5 Cun +4 Wil dps ---------- Mind.pwr +5 (+3 eff.) Dmg.mod +6% acid +8% lightning +8% cold +11% arcane +5% fire ----- def ----- Defense +3 (+0 eff.) A pointy cloth hat, very wizardly... |
| Tool | Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+1 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | Shinetyphoon0.1 T5 ring jewelry [Random Unique] Arcane/Psionic While equipped: Stats +7 Cun +7 Mag dps ---------- Spell.pwr +14 (+3 eff.) Dmg.mod +9% light +6% cold ----- def ----- Resists +29% acid +18% light +23% fire +30% cold +29% lightning Mind.save +13 (+6 eff.) Confus- +50% ---------- misc Light +3 Rings make your fingers look great! |
| On fingers | Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 256.37 You won the Ring of Blood trial, and this is your reward. |
| Around waist | Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Epoch's Curve4.0 T3 longbow 2H weapon [Unique] Arcane Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 111% Range +9 While equipped: Stats +5 Dex +4 Mag dps ---------- Ranged+ 15 temporal Dmg.mod +10% temporal ----- def ----- HP.reg +2.00 ---------- misc Masteries +0.10 Chronomancy/Bow Threading Epoch's Curve has served the Wardens for generations and was passed from Warden to Warden for many years before being lost. According to legend it was made from the first ash sapling to sprout after the Spellblaze and carries powers of both time and renewal. |
| On hands | Glorunn (10 def, 3 armour)1.0 T4 hands armor [Rare] Arcane While equipped: dps ---------- Melee+ 9 blight Dmg.mod +11% blight ----- def ----- Armour +3 Defense +10 (+2 eff.) Resists +8% blight +9% temporal +12% darkness Crit.chn- 10.00% Max.HP +40.00 Disease- +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Worm Nest (0 def, 0 armour)2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +15 Mag dps ---------- Spell.crit +8% Spell.pwr +15 (+4 eff.) Mov.spd +32% Dmg.mod +22% blight ----- def ----- Resists +13% all Dmg.red +22 all Carrion Feet: Level 3.0 Pwr.cost 15 out of 20/20. Range 7 Travel.spd instantaneous Is a spell Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%. You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain. Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn. If at least 1 enemy is effected by the cone you gain an additional 20 insanity. This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh. This object's appearance was changed to woollen robe. |
| Cloak | Ethereal Embrace (10 def, 0 armour)2.0 T4 cloak armor [Unique] Arcane While equipped: Stats +8 Mag dps ---------- Spell.crit +6% S.pwr/crit +5 Dmg.mod +15% arcane +15% darkness ----- def ----- Defense +10 (+2 eff.) Resists +12% arcane +12% darkness Shield.dur +1 Shield.pwr +15% ---------- misc Masteries +0.10 Spell/Aether +0.20 Spell/Arcane +0.20 Spell/Nightfall Damage shields have +1 duration and +15% power Aether Breach: Level 2.2 Pwr.cost 28 out of 28/28. Range 7 Travel.spd instantaneous Is a spell usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 134.02 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
| Around neck | Morningburst0.1 T3 amulet jewelry [Rare] Master While equipped: dps ---------- Phys.pwr +15 (+3 eff.) Dmg.mod +6% light +3% physical Res.pen +15% light Apr +4 ----- def ----- Resists +1% physical ---------- misc Masteries +0.26 Chronomancy/Bow Threading Amulets make your neck look great! |
Inventory
Rune of the Rift (238.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 261.80 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Mirror Image Rune (dur 6; cd 24)0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
plaguebringer's voratun waraxe of massacre (48-66 power, 6 apr)3.0 T5 waraxe 1H weapon [Ego+] Arcane/Master Power 47.5 - 66.5 Physical Uses 150% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +15 blight On Hit: 20% Epidemic 5 On Hit: * 9% chance to reduce strength, dexterity, and constitution by 30 While equipped: ----- def ----- Disease- +12% One-handed war axes. |
Dagger of the Past (25-32 power, 20 apr)1.0 T3 dagger 1H weapon [Unique] Arcane Potentially it would go with a sword in the future. Power 25.0 - 32.5 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +20.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Mov.spd +20% Dmg.mod +5% temporal ----- def ----- Defense +10 (+2 eff.) Spell.save +10 (+4 eff.) Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Radiancestoker (0 def, 0 armour)2.0 T5 cloth armor [Random Unique] Arcane/Nature/Psionic While equipped: Stats +4 Cun +1 Wil dps ---------- Spell.crit +10% Mind.crit +6% Spell.pwr +6 (+1 eff.) Mind.pwr +3 (+2 eff.) Dmg.mod +24% lightning +20% light +23% darkness Res.pen +10% mind ----- def ----- Resists +36% lightning +3% light +15% all Mind.save +26 (+10 eff.) ---------- misc Equi/ret +0.12 Max.psi +10.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
rough leather belt of unlife1.0 T1 belt armor [Ego+] Arcane While equipped: ----- def ----- Resists +5% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
balancing drakeskin leather belt of shielding1.0 T5 belt armor [Ego+] Arcane/Master While equipped: Stats +5 Cun +4 Dex dps ---------- Phys.crit +10.0% Mind.crit +7% ----- def ----- Armour +10 Create a temporary shield that absorbs 302 damage Puts all charms on 30 cooldown A belt that goes around your waist. |
regal elven-silk cloak of sorcery (3 def, 0 armour)2.0 T5 cloak armor [Ego+] Arcane/Psionic While equipped: Stats +4 Mag +7 Wil dps ---------- Spell.crit +6% ----- def ----- Defense +3 (+0 eff.) Mind.save +12 (+6 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
insulating pair of drakeskin leather boots of void walking (0 def, 5 armour)2.0 T5 feet armor [Ego+] Arcane/Master While equipped: dps ---------- Res.pen +18% darkness +11% temporal ----- def ----- Armour +5 Resists +10% fire +23% temporal +20% darkness +10% cold Def/telep +16 Res/telep +13% Dur/telep +20% A pair of boots made of leather. |
mindcaging drakeskin leather cap of knowledge (0 def, 5 armour)2.0 T5 head armor [Ego++] Psionic While equipped: Stats +4 Cun +3 Wil dps ---------- Mind.pwr +4 (+2 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +19% mind Mind.save +14 (+6 eff.) Confus- +35% A cap made of leather. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Eldritch Pearl0.0 lite [Unique] Arcane While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con -5 Lck dps ---------- Phys.pwr +12 (+2 eff.) Spell.pwr +12 (+3 eff.) ---------- misc Light +6 Breathe water Tidal Wave: Level 4.0 Pwr.cost 80 out of 150/150. Range melee/personal Travel.spd instantaneous Is a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 36.32 cold damage and 32.81 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Blood-Runed Athame1.0 misc [Plot Item] An athame, covered in blood runes. It radiates power. |
voratun pickaxe of the Iron Throne (dig speed 12 turns)3.0 T5 digger tool [Ego+] Master While equipped: Stats +3 Str ----- def ----- Max.HP +21.00 ---------- misc Max.stam +23.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 261/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 648.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 25 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
yew totem of healing [power 248] (15 cooldown)2.0 T3 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 248 Puts all charms on 15 cooldown Natural totems are made by powerful wilders to store nature power. |
Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
A dangerous secret (Roguelike)
Found the mysterious staff and told Last Hope about it.By Tnoriel the Wardiel the Shalore Temporal Warden level 35
71st Haze 123rd year of Ascendancy at 02:10 see stats
Against all odds (Roguelike)
Killed Ukruk in the ambush.By Tnoriel the Wardiel the Shalore Temporal Warden level 33
34th Haze 123rd year of Ascendancy at 23:07 see stats
Anti-Antimagic! (Roguelike)
Destroyed the Ziguranth camp with your Rhaloren allies.By Tnoriel the Wardiel the Shalore Temporal Warden level 28
23rd Haze 123rd year of Ascendancy at 05:17 see stats
Arachnophobia (Roguelike)
Destroyed the spydric menace.By Tnoriel the Wardiel the Shalore Temporal Warden level 38
72nd Regrowth 124th year of Ascendancy at 04:47 see stats
Are you out of your mind?! (Roguelike)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Tnoriel the Wardiel the Shalore Temporal Warden level 39
1st Time of Balance 124th year of Ascendancy at 07:01 see stats
Brave new world (Roguelike)
Went to the Far East and took part in the war.By Tnoriel the Wardiel the Shalore Temporal Warden level 37
69th Regrowth 124th year of Ascendancy at 07:02 see stats
Bringer of Doom (Roguelike)
Killed a Bringer of Doom.By Tnoriel the Wardiel the Shalore Temporal Warden level 30
28th Haze 123rd year of Ascendancy at 12:17 see stats
Curse Lifter (Roguelike)
Killed Ben Cruthdar the Cursed.By Tnoriel the Wardiel the Shalore Temporal Warden level 10
34th Haze 122nd year of Ascendancy at 02:13 see stats
Destroyer of the creation (Roguelike)
Killed Slasul.By Tnoriel the Wardiel the Shalore Temporal Warden level 41
5th Pyre 124th year of Ascendancy at 08:35 see stats
Destroyer's bane (Roguelike)
Killed Golbug the Destroyer.By Tnoriel the Wardiel the Shalore Temporal Warden level 36
77th Haze 123rd year of Ascendancy at 02:07 see stats
Dragon's Greed (Roguelike)
Amassed 8000 gold pieces.By Tnoriel the Wardiel the Shalore Temporal Warden level 34
42nd Haze 123rd year of Ascendancy at 06:46 see stats
Exterminator (Roguelike)
Killed 1000 creatures.By Tnoriel the Wardiel the Shalore Temporal Warden level 17
28th Regrowth 123rd year of Ascendancy at 15:58 see stats
Eye of the storm (Roguelike)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Tnoriel the Wardiel the Shalore Temporal Warden level 24
1st Mirth 123rd year of Ascendancy at 09:28 see stats
Flooder (Roguelike)
Defeated Ukllmswwik while doing his own quest.By Tnoriel the Wardiel the Shalore Temporal Warden level 41
5th Pyre 124th year of Ascendancy at 10:59 see stats
Guiding Hand (Roguelike)
Saved all escorted adventurers.By Tnoriel the Wardiel the Shalore Temporal Warden level 35
74th Haze 123rd year of Ascendancy at 04:01 see stats
Home sweet home (Roguelike)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Tnoriel the Wardiel the Shalore Temporal Warden level 28
4th Haze 123rd year of Ascendancy at 16:16 see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Tnoriel the Wardiel the Shalore Temporal Warden level 40
1st Time of Balance 124th year of Ascendancy at 16:05 see stats
Is that how it feels to be an escort quest?! (Roguelike)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Tnoriel the Wardiel the Shalore Temporal Warden level 35
61st Haze 123rd year of Ascendancy at 23:28 see stats
Level 10 (Roguelike)
Got a character to level 10.By Tnoriel the Wardiel the Shalore Temporal Warden level 10
25th Haze 122nd year of Ascendancy at 13:41 see stats
Level 20 (Roguelike)
Got a character to level 20.By Tnoriel the Wardiel the Shalore Temporal Warden level 20
80th Regrowth 123rd year of Ascendancy at 12:32 see stats
Level 30 (Roguelike)
Got a character to level 30.By Tnoriel the Wardiel the Shalore Temporal Warden level 30
28th Haze 123rd year of Ascendancy at 11:26 see stats
Level 40 (Roguelike)
Got a character to level 40.By Tnoriel the Wardiel the Shalore Temporal Warden level 40
1st Time of Balance 124th year of Ascendancy at 12:24 see stats
Lucky Girl (Roguelike)
Saved Melinda again and invited her to the Fortress to cure her.By Tnoriel the Wardiel the Shalore Temporal Warden level 34
45th Haze 123rd year of Ascendancy at 16:36 see stats
Merry wintertide! (Roguelike)
Finish the Santascape event and free the little helper elves.By Tnoriel the Wardiel the Shalore Temporal Warden level 23
29th Pyre 123rd year of Ascendancy at 16:27 see stats
Paradoxology (Roguelike)
Both killed your future self and got killed by your future self.By Tnoriel the Wardiel the Shalore Temporal Warden level 20
80th Regrowth 123rd year of Ascendancy at 14:16 see stats
Poisonous (Roguelike)
Sided with the assassin lord.By Tnoriel the Wardiel the Shalore Temporal Warden level 18
61st Regrowth 123rd year of Ascendancy at 19:55 see stats
Santassacre! (Roguelike)
Killed the little helper elves after saving them!By Tnoriel the Wardiel the Shalore Temporal Warden level 23
29th Pyre 123rd year of Ascendancy at 16:42 see stats
Savior of the damsels in distress (Roguelike)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Tnoriel the Wardiel the Shalore Temporal Warden level 27
62nd Dusk 123rd year of Ascendancy at 17:12 see stats
Self-killer (Roguelike)
Killed your future self.By Tnoriel the Wardiel the Shalore Temporal Warden level 20
80th Regrowth 123rd year of Ascendancy at 14:16 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Tnoriel the Wardiel the Shalore Temporal Warden level 26
60th Dusk 123rd year of Ascendancy at 20:04 see stats
Sliders (Roguelike)
Activated a portal using the Orb of Many Ways.By Tnoriel the Wardiel the Shalore Temporal Warden level 37
77th Haze 123rd year of Ascendancy at 07:02 see stats
Tales of the Spellblaze (Roguelike)
Learned the eight chapters of the Spellblaze Chronicles.By Tnoriel the Wardiel the Shalore Temporal Warden level 28
4th Haze 123rd year of Ascendancy at 15:39 see stats
The Arena (Roguelike)
Unlocked Arena mode.By Tnoriel the Wardiel the Shalore Temporal Warden level 8
2nd Haze 122nd year of Ascendancy at 16:33 see stats
The secret city (Roguelike)
Discovered the truth about mages.By Tnoriel the Wardiel the Shalore Temporal Warden level 11
58th Haze 122nd year of Ascendancy at 08:27 see stats
Thralless (Roguelike)
Freed at least 30 enthralled slaves in the slavers' compound.By Tnoriel the Wardiel the Shalore Temporal Warden level 24
2nd Summertide 123rd year of Ascendancy at 13:30 see stats
Treasure Hoarder (Roguelike)
Amassed 3000 gold pieces.By Tnoriel the Wardiel the Shalore Temporal Warden level 25
49th Dusk 123rd year of Ascendancy at 07:04 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By Tnoriel the Wardiel the Shalore Temporal Warden level 16
26th Regrowth 123rd year of Ascendancy at 02:46 see stats
Vampire crusher (Roguelike)
Destroyed the Master in its lair of the Dreadfell.By Tnoriel the Wardiel the Shalore Temporal Warden level 32
34th Haze 123rd year of Ascendancy at 01:37 see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike)
Killed the weaver queen and the temporal defiler.By Tnoriel the Wardiel the Shalore Temporal Warden level 4
78th Pyre 122nd year of Ascendancy at 21:33 see stats
Log
Tnoriel the Wardiel's Arrow Echoes hits Gareda the orc corruptor for (214 absorbed), 0 physical, (10 absorbed), 0 temporal, (9 absorbed), 0 temporal (0 total damage).
Orc corruptor's Blood Grasp hits Tnoriel the Wardiel for (22 flat reduction), 171 blight (171 total damage).
Orc corruptor receives 42 healing from Orc corruptor's Blood Grasp.
The shield around Gareda the orc corruptor crumbles.
Gareda the orc corruptor converts damage to paradox!
Tnoriel the Wardiel HEALS from cold damage!
Orc necromancer's desolate waste area effect hits Tnoriel the Wardiel for (17 flat reduction), 0 cold, 4 healing (0 total damage) [4 healing].
Orc necromancer's desolate waste area effect hits Tnoriel the Wardiel for (17 flat reduction), 0 cold, 4 healing (0 total damage) [4 healing].
Ghoulking's purging blight area effect hits Orc blood mage for (46 absorbed), 0 blight (0 total damage).
Ghoulking's purging blight area effect hits Orc corruptor for (51 absorbed), 0 blight (0 total damage).
Ghoulking's purging blight area effect hits Tnoriel the Wardiel for (22 flat reduction), 39 blight (39 total damage).
Ghoulking's purging blight area effect hits Orc necromancer for (51 absorbed), 0 blight (0 total damage).
Ghoulking's purging blight area effect hits Gareda the orc corruptor for (41 absorbed), 0 blight (0 total damage).
Ghast receives 41 healing from Ghoulking's purging blight area effect.
Ghast's purging blight area effect hits Orc blood mage for (46 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Orc corruptor for (51 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Gareda the orc corruptor for (41 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Orc necromancer for (51 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Tnoriel the Wardiel for (22 flat reduction), 39 blight (39 total damage).
Ghast receives 82 healing from Ghast's purging blight area effect.
Ghast's purging blight area effect hits Orc blood mage for (46 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Orc corruptor for (51 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Gareda the orc corruptor for (4 absorbed), (11 converted), 26 blight (26 total damage).
Ghast's purging blight area effect hits Orc necromancer for (51 absorbed), 0 blight (0 total damage).
Ghast's purging blight area effect hits Tnoriel the Wardiel for (22 flat reduction), 39 blight (39 total damage).
Ghast receives 21 healing from Ghast's purging blight area effect.
Gareda the orc corruptor casts Dust to Dust.
Gareda the orc corruptor roars triumphantly.
Gareda the orc corruptor hits Tnoriel the Wardiel for (22 flat reduction), 124 temporal, (22 flat reduction), 86 physical (210 total damage).
Tnoriel the Wardiel the level 42 shalore temporal warden was raked to death by Gareda the orc corruptor on level 1 of Rak'shor Pride.




































































































