Ahdemiath the level 14 Shalore Summoner by sinsofdeath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp14 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 11)
Constitution19 (base 10)
Magic12 (base 10)
Willpower51 (base 40)
Cunning37.890833675464 (base 28)

Resources

Life341/341
Equilibrium38
Healing Factor1.0791723257555
Regeneration3.5073100587055

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision8
See Stealth62.644672632706
See Invisible62.644672632706

Offense: Mainhand

Damage32
Accuracy32
Crit Chance21%
APR22
Speed1.00

Offense: Offhand

Damage35
Accuracy32
Crit Chance21%
APR22
Speed1.00

Offense: Spell

Spellpower18
Crit Chance19%
Speed1

Offense: Mind

Mindpower45
Crit Chance23%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+13%
Lightning+10%
Cold+13%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save25
Spell Save26
Mental Save38

Defense: Resistances

Lightning+ 16%( 70%)
Nature+ 10%( 70%)
Temporal+ 6%( 70%)
Blight+ 2%( 70%)
Acid+ 4%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Disarm Resistance20%
Pinning Resistance20%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
1/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
3/5
1/5
3/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
2/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Ahdemiath the Shalore Summoner level 7
44th Dusk 122nd year of Ascendancy at 11:04
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Ahdemiath the Shalore Summoner level 10
68th Haze 122nd year of Ascendancy at 23:01
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Ahdemiath the Shalore Summoner level 7
35th Haze 122nd year of Ascendancy at 17:35
see stats

Log

Ahdemiath wears (replacing grounding copper amulet of cunning (+3)): Withering Orbs.

You gain 2.06 gold from the transmogrification of
rough leather cap of trickery (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 8.77 gold from the transmogrification of
Zuboldamina the pair of rough leather boots (0 def, 1 armour).
You gain 2.53 gold from the transmogrification of
spellcowled linen cloak (1 def, 0 armour).
You gain 1.10 gold from the transmogrification of
linen cloak of Eldoral (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.17 gold from the transmogrification of
enveloping linen cloak of protection (7 def, 0 armour).
You gain 3.76 gold from the transmogrification of
hateful mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 6.15 gold from the transmogrification of
warmaker's copper amulet.
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 32; dur 4; cd 22).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.