Descent the level 3 Abomination Zephyr by desertsolitaire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Zephyr 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceAbomination
ClassZephyr
Level / Exp3 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity21 (base 18)
Constitution18 (base 10)
Magic21 (base 19)
Willpower9 (base 11)
Cunning12 (base 10)

Resources

Life155/155
Mana89/89
Healing Factor1.063829787234
Regeneration1.3297872340426

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy24
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+6%
Darkness+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save10
Spell Save10
Mental Save21

Defense: Resistances

Arcane+ 9%( 70%)
Lightning+ 29%( 70%)
Darkness+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance53%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance15%
Blind Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Air archery1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Swiftness1.30
2/5
0/5
0/5
0/5
Undead / Abomination1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Tool
Around neck
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 6 turns (stop reason: hostile spotted to the southwest (fleshy experiment)).

You may not auto-explore with enemies in sight (fleshy experiment to the southwest)!

Descent casts Lightning.

Descent hits Fleshy experiment for 107 lightning damage.
Descent killed Fleshy experiment!

Talent Lightning is ready to use.
Ran for 14 turns (stop reason: at door).


Ran for 14 turns (stop reason: at door).


Ran for 48 turns (stop reason: at door).


There is a next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
quick iron torque of kinetic psionic shield [power 21] (15 cooldown).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.68 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 2.53 gold from the transmogrification of
insulating pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.93 gold from the transmogrification of
horrifying mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 2.76 gold from the transmogrification of
hateful iron mace of erosion (14-19.6 power, 2 apr).
There is a next level here (press '' or right click to use).
Descent deactivates Static Shield.