Help the level 5 Bloodruned Zephyr by desertsolitaire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Zephyr 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceBloodruned
ClassZephyr
Level / Exp5 / 45%
Size3 (medium)
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 16)
Constitution22 (base 18)
Magic22 (base 18)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-21/220
Mana28/118
Healing Factor1.09375
Regeneration13.3984375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy12
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save11
Spell Save11
Mental Save7

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Air archery1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Swiftness1.30
4/5
1/5
0/5
0/5
Race / Bloodruned1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
active
active
done
active

Equipment

Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Help the Bloodruned Zephyr level 5
17th Voratun 122nd year of Ascendancy at 04:40
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Help the Bloodruned Zephyr level 5
1st Acquisition 122nd year of Ascendancy at 00:58
see stats

Log

Silumira the flamehound uses Throwing Knives.

Silumira the flamehound uses Throwing Knives.

Silumira the flamehound receives 44 healing.

Silumira the flamehound uses Throwing Knives.

Help stops regenerating health quickly.

Talent Lightning is ready to use.
Silumira the flamehound's skin returns to normal.

Silumira the flamehound receives 44 healing.

Silumira the flamehound's Throwing Knife hits
Help for (13 to static shield), 43 physical, (5 to static shield), 0 lightning, (5 to static shield), 0 fire (44 total damage).
Help hits Silumira the flamehound for 0 fire damage.
Silumira the flamehound receives 44 healing.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Chain Lightning is ready to use.
Silumira the flamehound receives 44 healing.
Rested for 1 turns (stop reason: hostile spotted to the south (Silumira the flamehound)).


Help uses Infusion: Regeneration.

Help starts regenerating health quickly.

Silumira the flamehound uses Throwing Knives.

Silumira the flamehound's Throwing Knife hits
Help for (41 to static shield), 17 physical, (5 to static shield), 0 lightning, (5 to static shield), 0 fire (18 total damage).
Help hits Silumira the flamehound for 0 fire damage.
Silumira the flamehound has finished recovering.


Silumira the flamehound rushes out!

Saving game...