Gar the level 50 Orc Berserker by Deepockent

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceOrc
ClassBerserker
Level / Exp50 / 1095%
Sizebig
Lifes / Deaths

Primary Stats

Strength144 (base 60)
Dexterity85 (base 60)
Constitution74 (base 60)
Magic82 (base 60)
Willpower61 (base 60)
Cunning76 (base 60)

Resources

Life20772/20772
Stamina664/1000
Healing Factor0.89516805053208
Regeneration94.916191444355

Speed

Mental+190%
Attack+200%
Movement+245%
Spell+200%
Global+345%

Vision

Sight10
Lite1
Infravision10
See Stealth84.610286463379
See Invisible84.610286463379

Offense: Mainhand

Damage488
Accuracy107
Crit Chance107%
APR181
Speed0.34

Offense: Spell

Spellpower114
Crit Chance22%
Speed0.33333333333333
Cooldown Reduction95.55

Offense: Mind

Mindpower113
Crit Chance22%
Speed0.33333333333333

Offense: Damage Bonus

Acid+106%
Blight+106%
Arcane+106%
Cold+138%
All+8%
Physical+111%
Lightning+106%
Light+131%
Temporal+116%
Mind+106%
Darkness+126%
Fire+139%
Nature+106%

Offense: Damage Penetration

Acid+139%
Blight+139%
Arcane+139%
Cold+139%
All+41%
Physical+139%
Lightning+139%
Light+139%
Temporal+139%
Mind+139%
Darkness+139%
Fire+139%
Nature+139%

Defense: Base

Armour (hardiness)205 (100%)
Defense111
Ranged Defense111
Fatigue0
Physical Save172
Spell Save174
Mental Save164

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Arcane+100%(100%)
Cold+100%(100%)
All+125%(100%)
Physical+100%(100%)
Lightning+100%(100%)
Light+100%(110%)
Temporal+100%(100%)
Mind+100%(100%)
Darkness+100%(100%)
Fire+100%(100%)
Nature+100%(100%)

Defense: Immunities

Pinning Resistance50%
Disarm Resistance50%
Stun Resistance30%
Silence Resistance0%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.80
5/5
5/5
5/5
5/5
Technique / Berserker's strength1.80
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.80
5/5
5/5
5/5
5/5
Technique / Superiority1.80
5/5
5/5
5/5
5/5
Technique / Combat veteran1.80
5/5
5/5
5/5
5/5
Technique / Warcries1.80
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.20
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.80
5/5
5/5
5/5
5/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.80
5/5
5/5
5/5
5/5
5/5
5/5
Race / Orc1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.80
5/5
5/5
5/5
5/5
Cunning / Survival1.20
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
active
done
done
active
done
active
done
active
done
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Gar the Orc Berserker level 8
33rd Retaking 124th year of Ascendancy at 03:38
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Gar the Orc Berserker level 26
11st Revenge 124th year of Ascendancy at 20:44
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Gar the Orc Berserker level 10
33rd Retaking 124th year of Ascendancy at 03:38
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Gar the Orc Berserker level 44
35th Pain 124th year of Ascendancy at 00:26
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Gar the Orc Berserker level 27
8th Pain 124th year of Ascendancy at 01:03
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Gar the Orc Berserker level 10
33rd Retaking 124th year of Ascendancy at 03:38
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Gar the Orc Berserker level 20
43rd Retaking 124th year of Ascendancy at 19:47
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Gar the Orc Berserker level 30
8th Pain 124th year of Ascendancy at 19:42
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Gar the Orc Berserker level 40
10th Pain 124th year of Ascendancy at 17:54
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Gar the Orc Berserker level 50
35th Pain 124th year of Ascendancy at 20:50
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Gar the Orc Berserker level 50
36th Pain 124th year of Ascendancy at 00:28
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Gar the Orc Berserker level 50
36th Pain 124th year of Ascendancy at 00:28
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Gar the Orc Berserker level 33
9th Pain 124th year of Ascendancy at 13:00
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Gar the Orc Berserker level 19
39th Retaking 124th year of Ascendancy at 04:10
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Gar the Orc Berserker level 18
39th Retaking 124th year of Ascendancy at 00:59
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Gar the Orc Berserker level 50
37th Pain 124th year of Ascendancy at 02:02
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Gar the Orc Berserker level 36
10th Pain 124th year of Ascendancy at 01:56
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Gar the Orc Berserker level 27
8th Pain 124th year of Ascendancy at 00:22
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Gar the Orc Berserker level 4
12nd Retaking 124th year of Ascendancy at 18:46
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Gar the Orc Berserker level 2
11st Retaking 124th year of Ascendancy at 23:43
see stats

Log

Gar's skin returns to normal.
Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

Resting starts...

Talent Adrenaline Surge is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

Gar picks up (h.):
schematic: Deflection Field.
Gar picks up (3.):
stormbringer's voratun battleaxe of shearing (57-86 power, 4 apr).
Resting starts...

Talent Second Wind is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 19 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).

You don't see how to get there...

You don't see how to get there...

Resting starts...

Talent Battle Cry is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 23 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).