Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Round'em Up And Then Drown'em 1.4.0Drowning gets you good items but walking the whole big towns searching for rares is tedious. It works by overloading the town file with changed npc generation boundaries. I'm a programming noob (or even less), so go easy on me. There should be no errors though, only changes are 4 number values for each town. PS. I can't help but feel there was a better way of doing this. Sorry this addon is so heavy. Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Marson's Character Recycler 1.2.3v1.0.0 You can choose to regenerate the current character at the beginning, or to go back to the character generation screen and create a new one. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Select First Escort 1.5.0Creates a setting under Game Options/Gameplay for selecting the This is intended to allow players to make characters that rely on a certain An advantage of this over addons that allow selecting the escort type when it QuickTome: Orb of Communication 1.3.1 Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Adventurer Levelup 1.0.5Removes all the unwanted categories from the level up screen so it runs smoothly. Mex's Start in Last Hope 1.5.0Changes your starting zone to Last Hope. |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 10807 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 56871 (base 35) |
Dexterity | 52581 (base 20) |
Constitution | 3752 (base 20) |
Magic | 8132 (base 20) |
Willpower | 8120 (base 20) |
Cunning | 8132 (base 20) |
Resources
Life | 9289631/51245337 |
Mana | 196403/213967 |
Stamina | 139744/139744 |
Psi | 5235/23049 |
Healing Factor | 2.431157572667 |
Regeneration | 948.46248684494 |
Speed
Mental | +300% |
Attack | 0% |
Movement | +5833.0652231813% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | -2 |
Infravision | 113 |
See Stealth | 1224.3436500614 |
See Invisible | 1242.3436500614 |
Offense: Mainhand
Damage | 614883 |
Accuracy | 1861 |
Crit Chance | 3288% |
APR | 216 |
Speed | 0.25 |
Offense: Spell
Spellpower | 2585 |
Crit Chance | 100% |
Speed | 1 |
Offense: Mind
Mindpower | 587 |
Crit Chance | 100% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +7185% |
Mind | +148% |
Blight | +110% |
Physical | +322% |
Fire | +7185% |
All | +100% |
Offense: Damage Penetration
Mind | +85% |
Physical | +152% |
Defense: Base
Armour (hardiness) | 8285.4696247921 (30%) |
Defense | 849 |
Ranged Defense | 1161 |
Fatigue | 0 |
Physical Save | 3346 |
Spell Save | 4577 |
Mental Save | 4507 |
Defense: Resistances
Blight | +100%(100%) |
Arcane | +100%(100%) |
Mind | +100%(100%) |
All | +6062%(100%) |
Lightning | +100%(100%) |
Light | +100%(100%) |
Temporal | +100%(100%) |
Darkness | +100%(100%) |
Physical | +100%(100%) |
Fire | +100%(100%) |
Nature | +100%(100%) |
Defense: Immunities
Pinning Resistance | 100% |
Fear Resistance | 100% |
Poison Resistance | 25% |
Blind Resistance | 30% |
Silence Resistance | 50% |
Bleed Resistance | 35% |
Teleport Resistance | 40% |
Stun Resistance | 100% |
Disarm Resistance | 36% |
Knockback Resistance | 0% |
Inscriptions (1/5)
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Combat techniques | 1.10 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Absorption | 1.30 |
| 1944/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Charged mastery | 1.30 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Thermal mastery | 1.30 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Kinetic mastery | 1.30 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1296/5 |
Technique / Combat veteran | 1.10 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Voracity | 1.30 |
| 1620/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Projection | 1.30 |
| 2268/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Psi-fighting | 1.30 |
| 1623/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Air | 1.20 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Enhancement | 1.20 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Superiority | 1.20 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Magical combat | 1.30 |
| 1623/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Two-handed assault | 1.00 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Earth | 1.20 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Augmented striking | 1.30 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Dual techniques | 1.00 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Focus | 1.30 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Fire | 1.20 |
| 1623/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Cunning / Dirty fighting | 1.20 |
| 0/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Shield offense | 1.00 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Stone | 1.10 |
| 1081/5 |
| 0/5 |
| 1081/5 |
| 1081/5 |
Generic Talents
Psionic / Augmented mobility | 1.30 |
| 1623/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Spell / Aegis | 1.10 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Technique / Combat training | 1.10 |
| 1081/5 |
| 1081/5 |
| 0/5 |
| 1623/5 |
| 1081/5 |
| 1081/5 |
Cunning / Survival | 1.10 |
| 1081/5 |
| 1081/5 |
| 0/5 |
| 1081/5 |
Spell / Conveyance | 1.20 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
| 1081/5 |
Psionic / Finer energy manipulations | 1.30 |
| 1081/5 |
| 0/5 |
| 0/5 |
| 1081/5 |
Effects
talent | Stone Skin |
talent | Fiery Hands |
talent | Charged Aura |
talent | Arcane Shield |
talent | Thunderstorm |
talent | Inner Power |
talent | Crystalline Focus |
talent | Feather Wind |
talent | Shock Hands |
talent | Shielding |
talent | Beyond the Flesh |
talent | Arcane Feed |
talent | Shattering Impact |
talent | Thermal Aura |
talent | Thermal Shield |
talent | Deflect Projectiles |
talent | Kinetic Shield |
talent | Augmentation |
talent | Heartstart |
talent | Arcane Combat |
talent | Skate |
talent | Probability Travel |
talent | Onslaught |
detrimental effect | Zone-wide effect: +10% blight damage, -10% blight resistance, -20% healing mod, -20% disease immunity. Miasma |
detrimental effect | All direct healing done to the target fails, and is instead redirected to Cyrytha the parasitic horror at 100% effectiveness. Healing Nexus Redirection |
beneficial effect | The target's combat attack is improved by 5198. Attack |
beneficial effect | This creatures psionic focus item is supercharged! Frenzied Focus |
beneficial effect | The target's spellpower has been increased by 21. Spellsurge |
Quests
Equipment
Psionic focus | ![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL It can cause special effects when it strikes in combat. |
Main armor | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 |
Light source | ![]() Powered by arcane forces Crafted by a master 0.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 It dims ambient light (-2 radius). |
On head | ![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 |
In main hand | ![]() Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL |
Inventory
![]() Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 |
![]() Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL |
Achievements
Log
Ice wall hits Porita the blade horror for (10238 to psi shield), 30 cold (30 total damage).
Talent Phase Door is ready to use.
Porita the blade horror deactivates Skate.
Porita the blade horror deactivates Shock Hands.
Porita the blade horror deactivates Augmentation.
Porita the blade horror deactivates Shielding.
Porita the blade horror deactivates Shattering Impact.
Porita the blade horror deactivates Charged Aura.
Porita the blade horror deactivates Deflect Projectiles.
Porita the blade horror deactivates Onslaught.
Porita the blade horror deactivates Fiery Hands.
Porita the blade horror deactivates Arcane Shield.
Porita the blade horror deactivates Heartstart.
Porita the blade horror deactivates Feather Wind.
Porita the blade horror deactivates Arcane Feed.
Porita the blade horror deactivates Stone Skin.
Porita the blade horror deactivates Thermal Aura.
Porita the blade horror deactivates Probability Travel.
Porita the blade horror deactivates Crystalline Focus.
Porita the blade horror deactivates Arcane Combat.
Porita the blade horror deactivates Thunderstorm.
The furious lightning storm around Porita the blade horror calms down and disappears.
Porita the blade horror deactivates Beyond the Flesh.
Porita the blade horror deactivates Inner Power.
Porita the blade horror is no longer surging arcane power.
Porita the blade horror aims less carefully.
Porita the blade horror deactivates Thermal Shield.
Porita the blade horror deactivates Kinetic Shield.
Porita the blade horror is no longer frenzied.