Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Dwarf |
Class | Solipsist |
Level / Exp | 50 / 2298% |
Size | medium |
Lifes / Deaths | Killed by Gloruralrath the green ooze at level 23 on the 2nd Loss 122nd year of Ascendancy at 04:30 4 / 4Killed by Lashing Tentacle at level 35 on the 17th Stralite 123rd year of Ascendancy at 05:26 Killed by kini at level 50 on the 21st Loss 123rd year of Ascendancy at 00:46 Killed by kini at level 50 on the 3rd Steel 124th year of Ascendancy at 13:33 |
Antimagic | Follower |
Primary Stats
Strength | 36 (base 12) |
Dexterity | 77 (base 60) |
Constitution | 50 (base 32) |
Magic | 22 (base 13) |
Willpower | 145 (base 66) |
Cunning | 123 (base 63) |
Resources
Life | 956/956 |
Equilibrium | 65 |
Psi | 776/894 |
Healing Factor | 1.4486847857242 |
Regeneration | 47.054265109404 |
Speed
Mental | 0% |
Attack | -3.9968028886506E-12% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 9.9686269665969 |
See Stealth | 67.866108769898 |
See Invisible | 67.866108769898 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 128 |
Accuracy | 76 |
Crit Chance | 41% |
APR | 47 |
Speed | 1.00 |
Offense: Offhand
Damage | 132 |
Accuracy | 76 |
Crit Chance | 41% |
APR | 47 |
Speed | 1.00 |
Offense: Spell
Spellpower | 31 |
Crit Chance | 37% |
Speed | 1 |
Offense: Mind
Mindpower | 136 |
Crit Chance | 91% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +15% |
Light | +12% |
Fire | +10% |
Nature | +25% |
Physical | +10% |
Mind | +77% |
All | 0% |
Offense: Damage Penetration
Acid | +30% |
Temporal | +33% |
All | 0% |
Physical | +10% |
Mind | +98% |
Nature | +25% |
Defense: Base
Armour (hardiness) | 13 (48.304188961773%) |
Defense | 64 |
Ranged Defense | 64 |
Fatigue | 0 |
Physical Save | 85.57 |
Spell Save | 85.955 |
Mental Save | 87 |
Defense: Resistances
Mind | + 80%( 80%) |
Nature | + 31%( 70%) |
Light | + 41%( 70%) |
Temporal | + 27%( 70%) |
Blight | + 31%( 70%) |
Physical | + 26%( 70%) |
Fire | + 41%( 70%) |
All | + 22%( 70%) |
Defense: Immunities
Pinning Resistance | 0% |
Confusion Resistance | 100% |
Teleport Resistance | 20% |
Blind Resistance | 20% |
Instadeath Resistance | 100% |
Knockback Resistance | 0% |
Inscriptions (4/4)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 822 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical and physical effect and reduce all damage taken by 25% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 2.5 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 25% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 4 each turn for 4 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 330 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
Psionic / Psychic Assault | 1.70 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Psionic / Solipsism | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Psionic / Thought-Forms | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Psionic / Dream Smith | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Discharge | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Psionic / Nightmare | 1.70 |
| 2/5 |
| 3/5 |
| 1/5 |
| 2/5 |
Psionic / Slumber | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Psionic / Distortion | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Wild-gift / Mindstar mastery | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Mentalism | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Psionic / Feedback | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Psionic / Dream Forge | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 3/5 |
Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Psionic / Dreaming | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. | active |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Willpower by +5. | done |
You failed to protect the lost defiler from death by Kra'Tor the Gluttonous. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Norgos Lair. Escort: lost defiler (level 2 of Norgos Lair)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Norgos Lair. Escort: lost defiler (level 3 of Norgos Lair)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Misdirection (+1 level(s)). | done |
You failed to protect the temporal explorer from death by Ce'Nyrawyn the orc archer. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall. You were forced to kill her. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 2688. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of hardened leather boots 'Shinenull' (0 def, 3 armour) pair of hardened leather boots 'Shinenull' (0 def, 3 armour)2.0 T3 feet armor [Rare] Master While equipped: Stats +5 Dex +5 Cun +7 Lck dps ---------- Mind.pwr +25 (+4 eff.) Dmg.mod +12% light +12% mind Res.pen +25% mind ----- def ----- Armour +3 Stealth +9 ---------- misc Max.psi +20.00 A pair of boots made of leather. |
Light source | Gloralle the Growshine Gloralle the Growshine1.0 T5 lite [Rare] Psionic While equipped: Stats +7 Wil dps ---------- Dmg.mod +15% mind ----- def ----- Resists +6% temporal +9% fire +12% nature +9% light Spell.save +15 (+0 eff.) Blind- +20% Teleport- +20% ---------- misc Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Omniscience (7 def, 0 armour) Omniscience (7 def, 0 armour)1.0 T5 head armor [Unique] Psionic While equipped: dps ---------- Mind.crit +9% Mind.pwr +20 (+3 eff.) Res.pen +10% mind ----- def ----- Defense +7 (+2 eff.) Resists +15% mind Res.Cap +10% mind Mind.save +25 (+5 eff.) Confus- +40% ---------- misc Psi/m.crit +6.00 Max.psi +50.00 Infravis +5 Reveal the surrounding area (range 20). Uses 26 power out of 30/30 This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
On hands | Spellhunt Remnants (6 def, 8 armour) Spellhunt Remnants (6 def, 8 armour)1.5 T5 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +10 Cun +10 Wil dps ---------- Mind.crit +15% Mind.pwr +12 (+2 eff.) Dmg.mod +25% nature Res.pen +25% nature ----- def ----- Armour +8 Defense +6 (+2 eff.) Spell.save +15 (+0 eff.) Max.HP +100.00 ---------- misc Light +1 Unarmed combat: Power 142% Range: 1.4x Uses 40% Dex, 40% Str, 40% Cun Dmg Physical Apr +18 Crit +12.0% Atk.spd 83% Melee+ +20 silence On Hit: 15% Mana Clash 3 On Hit: 15% Antimagic Zone 3 On Hit: * 50 arcane resource burn Can't be worn by those with arcane powers. Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 236.00 arcane damage and stunned). Uses 85 power out of 97/150 These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. |
Tool | Halurion [power 475] (13 cooldown) Halurion [power 475] (13 cooldown)2.0 T5 torque charm [Rare] Psionic While equipped: Stats +5 Cun dps ---------- Crit.mult +26.46% Res.pen +33% mind +33% temporal Melee Ret 8 mind ----- def ----- Crit.chn- 19.84% ---------- misc Max.psi +66.14 Infravis +4 Project a gust of wind in a cone knocking all creatures back 14 spaces and dealing 522 physical damage Puts all charms on 13 cooldown 100% to cleanse 3 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
On fingers | Mnemonic Mnemonic0.1 T5 ring jewelry [Unique] Psionic While equipped: Stats +8 Wil dps ---------- Mind.pwr +12 (+2 eff.) ----- def ----- Resists +25% mind Mind.save +20 (+4 eff.) Confus- +40% ---------- misc Psi/turn +0.50 Masteries +0.20 Psionic/Mentalism On Mind Hit: 10% Mental Refresh 1 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Mental Shielding: (Instant) Level 5.2 Pwr.cost 26 out of 30/30. Range melee/personal Travel.spd instantaneous Is a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 5 mental effects will be affected. As long as you wear this ring, you will never forget who you are. This item has been sent to the Item's Vault. |
On fingers | Vorilebeth Vorilebeth0.1 T5 ring jewelry [Random Unique] Nature/Psionic While equipped: Stats +8 Str +2 Dex +11 Wil +8 Cun dps ---------- Mind.pwr +13 (+2 eff.) Dmg.mod +20% mind ----- def ----- Resists +20% mind Crit.chn- 15.00% Max.HP +75.00 HP.reg +19.00 Heal.mod +17% ---------- misc Infravis +1 Rings make your fingers look great! |
Around neck | Durirak the voratun amulet Durirak the voratun amulet0.1 T5 amulet jewelry [Random Unique] Master/Psionic While equipped: Stats +6 Dex +2 Mag +6 Wil +9 Cun +10 Con dps ---------- Spell.pwr +15 (+2 eff.) Mind.pwr +15 (+2 eff.) Mov.spd +10% ----- def ----- Armour +2 Fatigue -9% Resists +9% mind +6% light Mind.save +10 (+2 eff.) HP.reg +8.00 Confus- +19% ---------- misc Stam/turn +0.90 Mana/s.crit +1.00 Masteries +0.40 Psionic/Nightmare +0.40 Psionic/Psychic Assault Amulets make your neck look great! |
In main hand | Nexus of the Way (124% power, 40 apr, mind damage) Nexus of the Way (124% power, 40 apr, mind damage)3.0 T5 mindstar 1H weapon [Unique] Nature/Psionic Power 124% Range: 1.1x Uses 60% Wil, 20% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +3 Cun +6 Wil dps ---------- Mind.crit +9% Mind.pwr +18 (+3 eff.) Dmg.mod +20% mind Res.pen +20% mind ----- def ----- Resists +20% mind Confus- +30% Wayist: (Instant) Level 2.5 Pwr.cost 51 out of 35/60. Range 4 Travel.spd instantaneous Is a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 104 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Around waist | Adetira Adetira1.0 T5 belt armor [Rare] Psionic While equipped: dps ---------- Mind.crit +6% Mind.pwr +51 (+7 eff.) Res.pen +30% acid ----- def ----- Resists +9% light +12% blight Crit.chn- 15.00% Phys.save +15 (+0 eff.) Mind.save +21 (+4 eff.) Die.at -104.61 life HP.reg +5.23 A belt that goes around your waist. |
In off hand | Core of the Forge (127% power, 40 apr, dreamforge damage) Core of the Forge (127% power, 40 apr, dreamforge damage)3.0 T5 mindstar 1H weapon [Unique] Nature/Psionic Power 127% Range: 1.1x Uses 60% Wil, 20% Cun Dmg Dreamforge Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Cun +6 Wil dps ---------- Mind.crit +8% Phys.pwr +10 (+2 eff.) Mind.pwr +16 (+2 eff.) Melee+ 30 dreamforge Dmg.mod +10% physical +10% mind +10% fire Res.pen +10% mind +10% physical Acc +10 (+2 eff.) ----- def ----- Resists +5% physical +5% mind +15% fire ---------- misc Masteries +0.20 Psionic/Dream Forge +0.20 Psionic/Dream Smith Forge Bellows: Level 6.8 Pwr.cost 21 out of 30/30. Range melee/personal Travel.spd instantaneous Is a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 164.52 mind damage, 102.24 burning damage, and knocking back your enemies in a radius 6 cone. Empty terrain may be changed (50% chance) for 5 turns into forge walls, which block movement and inflict 15.39 mind and 9.56 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
Cloak | Armedunatar the Shadeswift (3 def, 0 armour) Armedunatar the Shadeswift (3 def, 0 armour)2.0 T5 cloak armor [Random Unique] Nature/Master/Psionic While equipped: Stats +6 Str +4 Wil +5 Cun +5 Con dps ---------- Mind.crit +7% Dmg.mod +15% darkness Phasing +30% On Hit (Melee): * 20% chance to reduce damage dealt by 48% ----- def ----- Defense +3 (+1 eff.) Phys.save +15 (+0 eff.) Max.HP +144.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Mankini (0 def, 0 armour) Mankini (0 def, 0 armour)2.0 T1 cloth armor [Unique] While equipped: ----- def ----- Resists +7% all You have never taken it off. Revealing, green, fun. If you never take it off and win you will gain a neat achievement and bragging rights! |
Inventory
Elixir of Invulnerability Elixir of Invulnerability2.0 potion [Plot Item] Nature Grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
Shard of Insanity Shard of Insanity0.1 T3 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +8 (+1 eff.) Melee+ 5% confusion Dmg.mod +25% mind Res.pen +20% mind Melee Ret 5% confusion ----- def ----- Resists -10% mind Mind.save +35 (+7 eff.) Confus- -100% On Mind Hit: 8% Sunder Mind 1 A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Nightbright the voratun amulet Nightbright the voratun amulet0.1 T5 amulet jewelry [Rare] Master While equipped: Stats +9 Str +13 Mag +16 Con dps ---------- Res.pen +25% darkness Melee Ret 14 darkness ----- def ----- Fatigue -10% HP.reg +5.00 ---------- misc Light +4 Amulets make your neck look great! |
Xelle Xelle0.1 T5 amulet jewelry [Random Unique] Arcane/Master While equipped: Stats +8 Mag dps ---------- Crit.mult +20.00% Dmg.mod +3% acid Acc +5 (+1 eff.) Apr +1 Melee Ret 4 acid ----- def ----- Armour +7 Defense +7 (+2 eff.) Resists +3% light Res.Cap +7% all Phys.save +48 (+1 eff.) Spell.save +23 (+0 eff.) Mind.save +19 (+3 eff.) HP.reg +2.00 Heal.mod +10% Amulets make your neck look great! |
Chalunik the voratun ring Chalunik the voratun ring0.1 T5 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +21% mind Res.pen +34% mind Apr +5 On Hit (Melee): * 27% chance to reduce all saves and defense by 60 ----- def ----- Armour +14 Defense +15 (+4 eff.) Resists +7% arcane +10% physical Phys.save +9 (+0 eff.) Die.at -80.00 life Max.HP +50.00 Disarm- +48% Pinning- +50% Knockbk- +50% Rings make your fingers look great! |
Void Orb Void Orb0.1 T5 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +10 (+2 eff.) Melee+ 15 arcane Dmg.mod +4% lightning +4% physical +4% cold +4% fire +15% arcane +5% all Res.pen +10% arcane ----- def ----- Resists +15% arcane Spell.save +10 (+0 eff.) Silence- +30% ---------- misc Max.mana +35.00 Cooldown Aether Avatar -4 Masteries +0.10 Spell/Arcane +0.10 Spell/Aether On Spell Hit: 10% Arcane Vortex 2 Manathrust: Level 5.5 Pwr.cost 6 out of 6/6. Range 10 Travel.spd 2000% of base Is a spell usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 122.78 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
lifebinding dragonbone magestaff of illumination (136% power, 6 apr, lightning element) lifebinding dragonbone magestaff of illumination (136% power, 6 apr, lightning element)5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Nature Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +7 Con dps ---------- Spell.crit +5% Spell.pwr +25 (+3 eff.) Dmg.mod +30% lightning ----- def ----- Defense +14 (+4 eff.) HP.reg +2.00 Heal.mod +25% ---------- misc Light +5 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 3.5 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 8 that illuminates the area and deals 110.34 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
surging dragonbone vilestaff of protection (136% power, 6 apr, darkness element) surging dragonbone vilestaff of protection (136% power, 6 apr, darkness element)5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Spell.pwr +15 (+2 eff.) S.pwr/crit +12 Dmg.mod +30% darkness ----- def ----- Resists +15% darkness ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
warbringer's voratun greatsword of massacre (195% power, 4 apr) warbringer's voratun greatsword of massacre (195% power, 4 apr)3.0 T5 greatsword 2H weapon Reqs Str 48 [Ego+] Master Power 195% Range: 1.6x Uses 120% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% While equipped: Stats +9 Con dps ---------- Phys.pwr +17 (+4 eff.) Res.pen +16% physical ----- def ----- Disarm- +49% Massive two-handed swords. |
caustic stralite longsword (139% power, 5 apr) caustic stralite longsword (139% power, 5 apr)3.0 T4 longsword 1H weapon [Ego+] Nature Power 139% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Crit.r2 +37 acid +37 nature While equipped: dps ---------- Res.pen +21% acid +18% nature Apr +13 Sharp, long, and deadly. |
elemental voratun longsword of evisceration (150% power, 6 apr) elemental voratun longsword of evisceration (150% power, 6 apr)3.0 T5 longsword 1H weapon Reqs Str 48 [Ego++] Arcane/Master Power 150% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% On Hit: * Create an explosion dealing 53 fire damage (1/turn) On Crit: * Wound the target dealing 337 physical damage across 5 turns and reducing healing by 50% While equipped: dps ---------- Phys.crit +14.0% Phys.pwr +10 (+2 eff.) Dmg.mod +30% fire Res.pen +28% fire Sharp, long, and deadly. |
elemental voratun mace (158% power, 6 apr) elemental voratun mace (158% power, 6 apr)3.0 T5 mace 1H weapon Reqs Str 48 [Ego+] Arcane Power 158% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% On Hit: * Create an explosion dealing 53 cold damage (1/turn) While equipped: dps ---------- Dmg.mod +26% cold Res.pen +30% cold Blunt and deadly. |
inquisitor's voratun waraxe of massacre (166% power, 6 apr) inquisitor's voratun waraxe of massacre (166% power, 6 apr)3.0 T5 waraxe 1H weapon Reqs Str 48 [Ego+] Disrupt/Master Power 167% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Crit: * Deals 186 Manaburn damage and puts 1 random spell talent on cooldown for 8 turns (checks Confusion immunity) One-handed war axes. |
warbringer's voratun waraxe of corruption (149% power, 6 apr) warbringer's voratun waraxe of corruption (149% power, 6 apr)3.0 T5 waraxe 1H weapon Reqs Str 48 [Ego++] Arcane/Master Power 149% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Hit: 20% Curse of Death 5 While equipped: Stats +6 Con dps ---------- Phys.pwr +15 (+3 eff.) Res.pen +15% physical ----- def ----- Disarm- +35% One-handed war axes. |
Ragorain Ragorain4.0 T5 sling 1H weapon Reqs Shoot [Rare] Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 Ranged+ +27 acid On Hit.r1 +16 temporal On Crit.r2 +27 blight On Hit: * 27% chance to reduce armor by 27% While equipped: Stats +7 Str dps ---------- Phys.pwr +15 (+3 eff.) Dmg.mod +12% acid Res.pen +34% blight On Hit (Ranged): * 27% chance to reduce armor by 27% ----- def ----- Resists +41% lightning +12% temporal Heal.mod +20% Confus- +27% Slings are used to hurl stones or metal shots at your foes. |
flaming quiver of dragonbone arrows of accuracy (23/23, 166% power, 18 apr) flaming quiver of dragonbone arrows of accuracy (23/23, 166% power, 18 apr)3.0 T5 arrow ammo [Ego] Arcane/Master Power 167% Range: 1.4x Uses 50% Str, 70% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Acc +36 Apr +18 Crit +3.0% Capacity 23 On Hit.r1 +30 fire Arrows are used with bows to pierce your foes to death. |
barbed pouch of voratun shots of grasping (23/23, 177% power, 6 apr) barbed pouch of voratun shots of grasping (23/23, 177% power, 6 apr)3.0 T5 shot ammo [Ego++] Nature/Master Power 178% Range: 1.2x Uses 50% Cun, 70% Dex Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +6 Crit +22.0% Capacity 23 On Hit: * 20% chance to create vines that bind the target to the ground dealing 434 nature damage and pinning them for 3 turns On Crit: * Wound the target dealing 337 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
acidic voratun shield of patience (0 def, 10 armour, 179% power, 182.5 block) acidic voratun shield of patience (0 def, 10 armour, 179% power, 182.5 block)7.0 T5 shield armor Reqs Shield usage training Str 48 [Ego+] Arcane/Nature When used to Attack: Power 180% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.0% proc dam (max 200%) Crit +5.0% Block +182 On Hit: * 29% chance to reduce armor by 27% While equipped: dps ---------- Melee+ 10 acid Melee Ret 21 acid ----- def ----- Armour +10 Fatigue +8% Resists +20% temporal ---------- misc Talents +1 Block Temporal Shield: (Instant) Puts all charms on 26 cooldown Level 4.5 Pwr.cost 26 out of 30/30. Range 10 Travel.spd instantaneous Is a spell usable during Aether Avatar Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time. Once either the maximum damage (288) is absorbed, or the time runs out (9 turns), the stored damage will return as a temporal restoration field over time (5 turns). Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage). The shield's max absorption will increase with your Spellpower. Handheld deflection devices. |
ancient woollen robe of darkness (+27%) (0 def, 0 armour) ancient woollen robe of darkness (+27%) (0 def, 0 armour)2.0 T2 cloth armor [Ego+] Arcane While equipped: Stats +5 Mag dps ---------- Dmg.mod +15% temporal +18% darkness +15% physical Res.pen +9% temporal +9% physical ----- def ----- Resists +27% darkness +9% all Anom.red +12 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
prismatic drakeskin leather armour of lightning resistance (20 def, 8 armour) prismatic drakeskin leather armour of lightning resistance (20 def, 8 armour)9.0 T5 light armor [Ego] Arcane/Master While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Resists +30% lightning +20% light +19% darkness A suit of armour made of leather. |
fearforged steel mail armour of clarity (2 def, 6 armour) fearforged steel mail armour of clarity (2 def, 6 armour)14.0 T2 heavy armor Reqs Heavy armour training [Ego+] Arcane/Psionic While equipped: Stats +7 Con ----- def ----- Armour +6 Defense +2 (+1 eff.) Fatigue +21% Resists -14% light +9% fire +8% darkness +7% mind Phys.save +7 (+0 eff.) Spell.save +7 (+0 eff.) Mind.save +23 (+4 eff.) A suit of armour made of mail. |
Scorpionrace the voratun mail armour (5 def, 10 armour) Scorpionrace the voratun mail armour (5 def, 10 armour)14.0 T5 heavy armor Reqs Heavy armour training Str 48 [Rare] Master While equipped: Stats +7 Str +7 Con dps ---------- Dmg.mod +27% nature Res.pen +34% nature +34% fire ----- def ----- Armour +10 Defense +5 (+2 eff.) Fatigue +12% Resists +15% lightning +24% nature +18% light Max.HP +89.00 ---------- misc Light +4 A suit of armour made of mail. |
voratun mail armour of natural resilience (5 def, 10 armour) voratun mail armour of natural resilience (5 def, 10 armour)14.0 T5 heavy armor Reqs Heavy armour training Str 48 [Ego+] Disrupt While equipped: ----- def ----- Armour +10 Defense +5 (+2 eff.) Fatigue +12% Resists +20% nature +20% blight D.Red.from +11% Unnatural A suit of armour made of mail. |
hardened voratun plate armour (0 def, 26 armour) hardened voratun plate armour (0 def, 26 armour)17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Master While equipped: ----- def ----- Armour +26 Fatigue +22% Resists +13% acid +13% physical +10% cold +13% lightning +13% fire A suit of armour made of metal plates. |
voratun plate armour of command (12 def, 24 armour) voratun plate armour of command (12 def, 24 armour)17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Psionic While equipped: Stats +6 Cun ----- def ----- Armour +24 Defense +12 (+3 eff.) Fatigue +22% Mind.save +25 (+5 eff.) A suit of armour made of metal plates. |
drakeskin leather belt 'Bethyrena' drakeskin leather belt 'Bethyrena'1.0 T5 belt armor [Random Unique] Nature/Master/Psionic While equipped: Stats +6 Str +11 Dex +6 Wil +8 Cun dps ---------- Phys.crit +13.0% Mind.crit +13% Mind.pwr +10 (+1 eff.) On Hit (Melee): * 20% chance to slow global speed by 92% ----- def ----- Armour +10 Defense +10 (+3 eff.) Resists +6% lightning +6% temporal Phys.save +31 (+0 eff.) Spell.save +16 (+0 eff.) Mind.save +17 (+3 eff.) Die.at -20.00 life Poison- +21% A belt that goes around your waist. |
monstrous drakeskin leather belt of the giants monstrous drakeskin leather belt of the giants1.0 T5 belt armor [Ego+] Nature/Master While equipped: Stats +5 Str +5 Con dps ---------- Phys.pwr +24 (+5 eff.) ----- def ----- Phys.save +15 (+0 eff.) Spell.save +13 (+0 eff.) ---------- misc Size +2 A belt that goes around your waist. |
nightruned drakeskin leather belt of the giants nightruned drakeskin leather belt of the giants1.0 T5 belt armor [Ego] Arcane/Master While equipped: dps ---------- Phys.pwr +12 (+3 eff.) ----- def ----- Resists +14% light +14% darkness Spell.save +15 (+0 eff.) ---------- misc Size +1 A belt that goes around your waist. |
wanderer's pair of voratun boots of strife (0 def, 5 armour) wanderer's pair of voratun boots of strife (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego++] Master/Psionic While equipped: Stats +6 Wil +6 Cun +11 Con dps ---------- Mind.pwr +9 (+1 eff.) Res.pen +9% physical ----- def ----- Armour +5 Fatigue +4% Phys.save +25 (+0 eff.) Mind.save +22 (+4 eff.) Blindside: Puts all charms on 22 cooldown Level 4.5 Pwr.cost 22 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 55% (at 0 Hate) to 184% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 17 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
grounding elven-silk wizard hat of fire (+15%) (3 def, 0 armour) grounding elven-silk wizard hat of fire (+15%) (3 def, 0 armour)2.0 T5 head armor [Ego] Nature While equipped: dps ---------- Dmg.mod +18% fire ----- def ----- Defense +3 (+1 eff.) Resists +15% lightning +14% temporal +27% fire A pointy cloth hat, very wizardly... |
Frigidsaw (3 def, 0 armour) Frigidsaw (3 def, 0 armour)2.0 T5 head armor [Random Unique] Arcane While equipped: dps ---------- Mind.crit +2% Spell.pwr +20 (+2 eff.) Mind.pwr +5 (+1 eff.) S.pwr/crit +2 Dmg.mod +20% arcane +9% mind Res.pen +15% mind +25% cold Melee Ret 8 mind ----- def ----- Defense +3 (+1 eff.) Resists +8% lightning +8% temporal +8% light +8% fire +8% nature +8% acid +8% blight +8% cold +8% darkness Shield.pwr +15% HP.reg +6.00 ---------- misc Max.mana +92.00 A pointy cloth hat, very wizardly... |
fire opal fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.0 T5 red gem [Plot Item] While equipped: Dmg.mod +12% fire Item imbue powers: Dmg.mod +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Resonating Diamond Resonating Diamond0.0 T5 white gem [Plot Item] Gems can be sold for money or used in arcane rituals. |
Cyriwe Cyriwe1.0 T3 lite [Rare] Nature While equipped: Stats +2 Con dps ---------- Crit.mult +15.00% Dmg.mod +6% physical ----- def ----- Crit.chn- 15.00% Die.at -80.00 life Max.HP +55.00 ---------- misc Light +4 See.Invis +18 A normal brass lantern, enhanced by alchemy to make it brighter. |
Rungof's Fang Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Blood-Runed Athame Blood-Runed Athame1.0 misc [Plot Item] An athame, covered in blood runes. It radiates power. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
dream-smith's voratun pickaxe (dig speed 11 turns) dream-smith's voratun pickaxe (dig speed 11 turns)3.0 T5 digger tool [Ego+] Psionic While equipped: Stats +3 Str dps ---------- Dmg.mod +15% mind +14% fire ----- def ----- Mind.save +15 (+3 eff.) While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Saliyabeth [power 320] (13 cooldown) Saliyabeth [power 320] (13 cooldown)2.0 T3 totem charm [Rare] Nature While equipped: Stats +3 Mag dps ---------- Dmg.mod +9% mind +21% blight Res.pen +20% mind ----- def ----- Mind.save +9 (+1 eff.) ---------- misc Mana/turn +0.16 Max.vim +30.00 Sting an enemy dealing 400 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 13 cooldown 100% to increase all damage by 19% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
Forbidden Tome: "A View From The Gallery" Forbidden Tome: "A View From The Gallery"2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "Of Knowledge And Horrors" Forbidden Tome: "Of Knowledge And Horrors"2.0 T4 forbidden tome [Unique] Unknown Read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
Forbidden Tome: "The Day It Came" Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle" Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
By kini the Dwarf Solipsist level 35
13rd Steel 123rd year of Ascendancy at 03:30 see stats
By kini the Dwarf Solipsist level 50
10th Loss 123rd year of Ascendancy at 22:20 see stats
By kini the Dwarf Solipsist level 35
8th Steel 123rd year of Ascendancy at 13:57 see stats
By kini the Dwarf Solipsist level 21
33rd Dearth 122nd year of Ascendancy at 21:42 see stats
By kini the Dwarf Solipsist level 50
19th Iron 124th year of Ascendancy at 07:43 see stats
By kini the Dwarf Solipsist level 40
13rd Voratun 123rd year of Ascendancy at 09:08 see stats
By kini the Dwarf Solipsist level 38
4th Voratun 123rd year of Ascendancy at 17:16 see stats
By kini the Dwarf Solipsist level 33
6th Steel 123rd year of Ascendancy at 05:10 see stats
By kini the Dwarf Solipsist level 50
8th Loss 123rd year of Ascendancy at 22:25 see stats
By kini the Dwarf Solipsist level 25
7th Loss 122nd year of Ascendancy at 13:58 see stats
By kini the Dwarf Solipsist level 38
4th Voratun 123rd year of Ascendancy at 01:45 see stats
By kini the Dwarf Solipsist level 50
23rd Loss 123rd year of Ascendancy at 09:52 see stats
By kini the Dwarf Solipsist level 28
13rd Loss 122nd year of Ascendancy at 04:46 see stats
By kini the Dwarf Solipsist level 50
19th Iron 124th year of Ascendancy at 10:59 see stats
By kini the Dwarf Solipsist level 10
13rd Profit 122nd year of Ascendancy at 11:14 see stats
By kini the Dwarf Solipsist level 20
24th Dearth 122nd year of Ascendancy at 06:43 see stats
By kini the Dwarf Solipsist level 30
26th Iron 123rd year of Ascendancy at 08:57 see stats
By kini the Dwarf Solipsist level 40
5th Voratun 123rd year of Ascendancy at 00:11 see stats
By kini the Dwarf Solipsist level 50
42nd Dearth 123rd year of Ascendancy at 15:33 see stats
By kini the Dwarf Solipsist level 50
16th Shortage 123rd year of Ascendancy at 20:07 see stats
By kini the Dwarf Solipsist level 50
3rd Steel 124th year of Ascendancy at 13:33 see stats
By kini the Dwarf Solipsist level 50
22nd Loss 123rd year of Ascendancy at 03:45 see stats
By kini the Dwarf Solipsist level 28
15th Iron 123rd year of Ascendancy at 19:53 see stats
By kini the Dwarf Solipsist level 50
3rd Steel 124th year of Ascendancy at 13:33 see stats
By kini the Dwarf Solipsist level 38
4th Voratun 123rd year of Ascendancy at 00:45 see stats
By kini the Dwarf Solipsist level 25
7th Loss 122nd year of Ascendancy at 10:44 see stats
By kini the Dwarf Solipsist level 39
4th Voratun 123rd year of Ascendancy at 18:48 see stats
By kini the Dwarf Solipsist level 6
19th Voratun 122nd year of Ascendancy at 08:45 see stats
By kini the Dwarf Solipsist level 50
3rd Steel 124th year of Ascendancy at 13:32 see stats
By kini the Dwarf Solipsist level 6
31st Voratun 122nd year of Ascendancy at 04:40 see stats
By kini the Dwarf Solipsist level 50
22nd Loss 123rd year of Ascendancy at 17:28 see stats
By kini the Dwarf Solipsist level 46
24th Dearth 123rd year of Ascendancy at 23:49 see stats
By kini the Dwarf Solipsist level 6
29th Voratun 122nd year of Ascendancy at 08:13 see stats
By kini the Dwarf Solipsist level 41
4th Profit 123rd year of Ascendancy at 10:57 see stats
By kini the Dwarf Solipsist level 25
7th Loss 122nd year of Ascendancy at 17:47 see stats
By kini the Dwarf Solipsist level 16
15th Wealth 122nd year of Ascendancy at 09:46 see stats
By kini the Dwarf Solipsist level 34
7th Steel 123rd year of Ascendancy at 19:17 see stats
Log
Acid Splash from Argoniel hits Argoniel's Inner Demon for 24 acid damage.
Bone Spike hits Argoniel for 17 physical damage.
Argoniel's Inner Demon hits Argoniel for 65 blight, 4 nature, 63 blight (132 total damage).
Argoniel's Inner Demon hits Argoniel for 45 blight, 4 nature, 66 blight (115 total damage).
Bone Spike hits Argoniel for 17 physical damage.
Bone Spike hits Argoniel for 12 physical damage.
Argoniel receives 142 healing from Blood Splash.
Argoniel's Inner Demon receives 142 healing from Blood Splash.
Argoniel's Inner Demon receives 142 healing from Blood Splash.
Argoniel's Inner Demon's Soul Rot hits Argoniel for 186 blight damage.
Acid Splash from Argoniel's Inner Demon hits Argoniel for 14 acid damage.
Mind Sear is still on cooldown for 1 turns.
Kini uses Sunder Mind.
Kini's mind surges with critical power!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Insane (Adventure) difficulty)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
kini hits Argoniel for 1245 mind damage.
kini killed Argoniel!
Kini's subconscious has returned to normal.
Talent Mind Sear is ready to use.
You can't cast this on friendly targets.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Personal New Achievement: Selfless (Insane (Adventure) difficulty)!
New Achievement: Mankining it happen! (Insane (Adventure) difficulty)!
Saving game...
Saving done.