Akar Kessel the level 8 Yeek Necromancer by castiger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp8 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity12 (base 10)
Constitution9 (base 14)
Magic32 (base 32)
Willpower22 (base 16)
Cunning20 (base 11)

Resources

Life28/19
Mana224/239
Soul12/12
Healing Factor0.98997220763611
Regeneration0.24749305190903

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy6
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+4%
Lightning+10%
Cold+10%
Darkness+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense22
Ranged Defense22
Fatigue2
Physical Save16
Spell Save22
Mental Save19

Defense: Resistances

Lightning+ 25%( 70%)
Fire+ 6%( 70%)
Physical+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
4/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Akar Kessel the Yeek Necromancer level 1
75th Pyre 122nd year of Ascendancy at 19:10
see stats

Log

Akar Kessel wears: sand rough leather gloves (0 def, 7 armour).

Akar Kessel wears:
warrior's copper amulet.

New shimmer option unlocked: Eel-skin armour
Akar Kessel wears (replacing
linen robe (0 def, 0 armour)): Eel-skin armour (16 def, 0 armour).

You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.80 gold from the transmogrification of
scholar's pair of iron boots (0 def, 3 armour).
You gain 1.58 gold from the transmogrification of
enveloping linen cloak of Eldoral (7 def, 0 armour).
You gain 1.79 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.25 gold from the transmogrification of
arcing iron mace of phasing (12-18 power, 7 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.


Saving done.

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.