Luke the level 1 Higher Necromancer by Lchil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-10/90
Mana120/120
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save10.5
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Charnel1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Cunning / Dead secrets1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: learnt lore).

Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: hostile spotted to the southeast (Celia)).


Ran for 2 turns (stop reason: hostile spotted to the southeast (Celia)).


Ran for 4 turns (stop reason: hostile spotted to the southeast (Celia)).


Ran for 3 turns (stop reason: hostile spotted to the east (Celia)).


Ran for 4 turns (stop reason: hostile spotted to the east (Celia)).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: hostile spotted to the southeast (Celia)).


Ran for 2 turns (stop reason: hostile spotted to the southeast (Celia)).


Ran for 2 turns (stop reason: hostile spotted to the southeast (Celia)).


Celia casts Create Minions.


Skeleton warrior uses Stunning Blow.

Saving game...