SW Unlock the level 50 Dwarf Alchemist by abysshade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp50 / 537172%
Sizemedium
Lifes / Deaths

Primary Stats

Strength64 (base 60)
Dexterity58 (base 60)
Constitution63 (base 60)
Magic58 (base 60)
Willpower65 (base 60)
Cunning60 (base 60)

Resources

Life1637/1637
Mana211/218
Healing Factor1.3412017167382
Regeneration1.9782725321888

Speed

Mental+7.35%
Attack+7.35%
Movement+69.75624682399%
Spell+7.35%
Global+104.9%

Vision

Sight10
Lite2

Offense: Mainhand

Damage60
Accuracy36
Crit Chance27%
APR2
Speed0.93

Offense: Spell

Spellpower60
Crit Chance27%
Speed0.93153237074988

Offense: Mind

Mindpower62
Crit Chance26%
Speed0.93153237074988

Offense: Damage Bonus

Fire+43%

Defense: Base

Armour (hardiness)19.657503090831 (30%)
Defense28
Ranged Defense28
Fatigue6
Physical Save51
Spell Save51
Mental Save51

Defense: Resistances

Lightning+ 31%( 70%)
Acid+ 15%( 70%)
Cold+ 15%( 70%)
Physical+ 23%( 70%)
Mind+ 10%( 70%)
Fire+ 54%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.50
5/5
5/5
5/5
5/5
Spell / Frost alchemy1.50
5/5
5/5
5/5
5/5
Spell / Explosive admixtures1.50
5/5
5/5
5/5
5/5
Spell / Golemancy1.50
5/5
5/5
5/5
5/5
Spell / Fire alchemy1.50
5/5
5/5
5/5
5/5
Spell / Acid alchemy1.30
5/5
5/5
5/5
5/5
Spell / Energy alchemy1.50
5/5
5/5
5/5
5/5

Generic Talents

Race / Dwarf1.00
5/5
5/5
5/5
5/5
Spell / Staff combat1.30
2/5
5/5
5/5
1/5
Spell / Stone alchemy1.30
5/5
5/5
1/5
5/5

Effects

talent
talent
talent
talent
talent

Quests

active
active
done

Equipment

Around neck
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By SW Unlock the Dwarf Alchemist level 10
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Level 20 (Exploration mode) Got a character to level 20.
By SW Unlock the Dwarf Alchemist level 20
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Level 30 (Exploration mode) Got a character to level 30.
By SW Unlock the Dwarf Alchemist level 30
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Level 40 (Exploration mode) Got a character to level 40.
By SW Unlock the Dwarf Alchemist level 40
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Level 50 (Exploration mode) Got a character to level 50.
By SW Unlock the Dwarf Alchemist level 50
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By SW Unlock the Dwarf Alchemist level 37
16th Voratun 122nd year of Ascendancy at 11:05
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By SW Unlock the Dwarf Alchemist level 19
16th Voratun 122nd year of Ascendancy at 11:05
see stats

Log

SW Unlock picks up (j.): spiked rough leather armour (1 def, 2 armour).
SW Unlock picks up (m.):
brass lantern.
SW Unlock picks up (d.):
slime-covered iron greatmaul of erosion (16.5-24.75 power, 1 apr).
You pickup 0.75 gold pieces.

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


SW Unlock wears (replacing
starlit copper amulet): clarifying copper amulet of willpower (+2).

You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.77 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 2.88 gold from the transmogrification of
shimmering elm vilestaff of projection (10-12 power, 2 apr, acid element).
You gain 2.81 gold from the transmogrification of
arcing iron mace of vileness (11-15.4 power, 2 apr).
You gain 2.55 gold from the transmogrification of
slime-covered iron greatmaul of erosion (16.5-24.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Golem (servant of SW Unlock) deactivates Reflective Skin.

SW Unlock deactivates Flame Infusion.

SW Unlock deactivates Defensive Posture.

SW Unlock deactivates Ice Core.

SW Unlock deactivates Body of Fire.

The raging fire around SW Unlock calms down and disappears.
SW Unlock deactivates Living Lightning.