Aursoait the level 13 Thalore Druid by RETRAXUS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Instant Level 13 1.5.9
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassDruid
Level / Exp13 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity29 (base 24)
Constitution11 (base 10)
Magic37 (base 39)
Willpower40 (base 39)
Cunning11 (base 10)

Resources

Life444/444
Equilibrium50
Healing Factor1.239309935912
Regeneration2.5799435709731

Speed

Mental0%
Attack0%
Movement+21.103497872868%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage41
Accuracy49
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+33%

Defense: Base

Armour (hardiness)13 (95%)
Defense13
Ranged Defense13
Fatigue0
Physical Save29
Spell Save23
Mental Save31

Defense: Resistances

Acid+ 31%( 70%)
Nature+ 13%( 70%)
Lightning+ 13%( 70%)
Cold+ 13%( 70%)
Physical+ 13%( 70%)
Fire+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
0/5
0/5
0/5
0/5
Wild-gift / Winds1.30
5/5
5/5
0/5
0/5
Wild-gift / Minerals1.30
0/5
0/5
0/5
0/5
Wild-gift / Land1.30
5/5
0/5
0/5
0/5
Wild-gift / Weather1.30
5/5
5/5
5/5
0/5
Wild-gift / Seas1.30
5/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
5/5
5/5
0/5
0/5
Technique / Staff combat1.30
5/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
5/5
5/5
0/5
0/5
Race / Thalore1.00
3/5
5/5
0/5
0/5
Wild-gift / Natural cycles1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Aursoait the Thalore Druid level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 2.50 gold from the transmogrification of
Helm of the Slow (0 def, 8 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 5.10 gold from the transmogrification of
restful iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.76 gold from the transmogrification of
iron shield of acid resistance (+15%) (4 def, 2 armour, 20.5 block).
You gain 2.26 gold from the transmogrification of
acidic pouch of iron shots of daylight (15/15, 111% power, 1 apr).
You gain 3.73 gold from the transmogrification of
manaburning iron waraxe of erosion (103% power, 2 apr).
You gain 2.50 gold from the transmogrification of
shimmering elm vilestaff of might (100% power, 2 apr, blight element).
You gain 2.05 gold from the transmogrification of
phase door rune of the duelist (range 7; power 22; dur 3).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 63 over 5 turns).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Aursoait deactivates Pure Spring.

Aursoait deactivates Bolts from the Blue.

Aursoait deactivates Tremors.

Aursoait deactivates Song of Spring.

Aursoait deactivates Zephyr.